Human-Computer Interaction
- 9. Understanding Users – Part 4. Data analysis
SunyoungKim,PhD Quiz #1 Average: 13 Max: 19 Min: 7 6 4 4 4 4 - - PowerPoint PPT Presentation
Human-Computer Interaction 9. Understanding Users Part 4. Data analysis SunyoungKim,PhD Quiz #1 Average: 13 Max: 19 Min: 7 6 4 4 4 4 3 3 2 2 2 2 1 0 19 18 17 16 15 14 13 12 11 10 9 8 7 1. What did Duglas
Average: 13 Max: 19 Min: 7
2 2 4 6 3 3 4 4 2 4 2 1 19 18 17 16 15 14 13 12 11 10 9 8 7
term that covers all aspects of the ways in which people interact with computing systems
computer systems with minimum effort and frustration
systems
them in the analysis & design
feasible to accomplish a goal
task.
this may be different from the expected series of actions.
Experiential
loading time to access a website?“
slow loading time to access a website?”
(1) Extremely unpleasant (2) Very unpleasant (3) a bit unpleasant (3) I didn’t care
assignment to Canvas?” With a follow-up question “How did you feel?”
“The models people have of themselves, others, the environment and the things with which they interact. People form mental models through experience, training and instruction”
works in the real world
to their mental model, User’s model “To break a mental model is harder than splitting the atom.”
Psychology of Human-Computer Interaction”
Processors:
Memory:
(short-term) is 7 ±2
– Presentation of information provides cues that information has been encountered before – Easier because of cues (context) for retrieval
target
further from you
target (A) increases
“a UX designer’s tool, used to capture and synthesize qualitative data” The affinity diagram brings together issues and insights across all users into a hierarchical diagram to reveal the scope of the problem.
and what matters
the project
back and forth with post-its and yelling ideas to each other
Collect Data Extract raw data Synthesize data Understand
transfer the insights on to post-it notes
post-it note
Arrange them into clusters that make sense to you! In another word, sort the sticky notes into groups, such as (but not limited to):
together in a column off to one side
them to that group
groups
Header: An idea that captures the essential link among the ideas contained in a group of cards
headers and placing them at the top of the group of related cards
specifically to be headers
them in columns under a super-header. The same rules apply for super-headers as for regular header cards
Issues in implementing continuous process improvement
Do you want to report…
time?
Dig bigger!
study needed?
Reflect
Report
quality administration (e.g., <60% response rate on a survey)
User Characteristics User Characteristics ATM Customer characteristics TM Customer characteristics Age Range from about 12 to 80+ Sex Both male and female Physical limitations May be fully able-bodied or may have some physical limitations in relation to hearing, sight, mobility, use of hands, or wheelchair use. Will be of varying heights Educational background May have only minimal education qualifications and possess limited literacy and numeracy skills Computer/IT use May have little or no prior experience of computer or IT use Motivation May be very motivated to use the ATM, particularly if they can do their banking quickly and avoid waiting in long lines at the bank Attitude Attitudes to use may vary, depending on the services the ATM offers the reliability of the technology itself, and the attitude of users toward computers
User Characteristics User Characteristics ATM Customer characteristics TM Customer characteristics Age 12-25 25-50 50-80+ Sex Both male and female Both male and female Both male and female Physical limitations Educational background Computer/IT use Probably have some prior experience of computer or IT use May have little or no prior experience of computer or IT use May have little or no prior experience of computer or IT use Motivation Attitude
A precise description of a hypothetical user and what they suffer from and wish to do when using a system
Essential question in developing a persona
everyone
individual
data
Collect interview data from 4 potential users (other than yourself or team members!) and collect survey data from 10+ potential users. Submit the collected data. Submit: 1. Interview transcripts 2. Survey data
#Disclaimer. Further instruction of this submission can be given verbally during class or through Piazza.
Format
§ Team intro § Project Proposal § Review of existing systems § Data collection plan: Interview/survey
improve and/or review at the end
#Disclaimer. Further instruction of this submission can be given verbally during class or through Piazza.
Rubric
questions to follow up with an interviewee's answer (e.g., what/why/how questions)
Due by Midnight 10/12
#Disclaimer. Further instruction of this submission can be given verbally during class or through Piazza.
q Submit an individual project P2. Part1: Data collection design by 10/9 midnight