Simulation Monte Carlo Monte Carlo simulation Outcome of a single - - PowerPoint PPT Presentation

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Simulation Monte Carlo Monte Carlo simulation Outcome of a single - - PowerPoint PPT Presentation

Simulation Monte Carlo Monte Carlo simulation Outcome of a single stochastic simulation run is always random A single instance of a random variable Goal of a simulation experiment is to get knowledge about the distribution of the


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SLIDE 1

Simulation

Monte Carlo

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SLIDE 2

Monte Carlo simulation

  • Outcome of a single stochastic simulation

run is always random

– A single instance of a random variable – Goal of a simulation experiment is to get knowledge about the distribution of the random variable (mean, variance) – ”Right” value is deterministic but it can not be determined explicitly.

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SLIDE 3

Buffons needle

  • Classical example of simulation

experiment where ”exact” result is known.

  • Count of Buffon presented a method to define the

value for p in 1733.

  • Throw a needle of length l on a plane that has

parallel lines with distance d.

  • Count how often the needle crosses a line.
  • Compute experimental probability for hits P=

#hits/#trials

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SLIDE 4

Buffons needle

– Needle hits a line if

  • The distance from

the center of the needle to closest line is less than l sin a, where a is the angle between the needle and the line

  • Angle ~ Unif(0, p/2)
  • Center ~ Unif

(0,d/2)

d l a

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SLIDE 5

Buffons needle

– Probability of hit can be computed using the volume of the area bounded by the sinusoidal curve.

  • p= 2l/(pd)
  • Hence estimate is p =

2l/(pd) for experimental value for p.

d/2 l/2 p/2

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SLIDE 6

Buffons needle

– Result of a single throw is random

  • So is the average of N throws.
  • What do we know after N throws?

– Can we define the distribution of the average P after N throws.

  • Or at least expectation and variance
  • P is an average of N independent random

variables

  • Single attempts obey binomial distribution with

mean p (=2l/(pd))

  • E(P)=p.
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SLIDE 7

Buffons needle

– Variance of the result in one throw is p(1-p) (result is a Bin(p) variable)

  • Variance of the average of N independent trials is

p(1-p)/N

  • I.e. Var(P) = p(1-p)/N

– So now we have observation of a random variable with known variance. – We can estimate the relationship between the sample average and the expectation.

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SLIDE 8

Confidence interval

– Assume we know a sample average of a random variable – Where is the true expectation with, say 99% probability.

  • Define sc. confidence interval for which P( P-d < p<

P+d) >0.99.

  • Can be defined if distribution of P is known.
  • P is average of N independent Bin variables. For

large N, P is approximately normally distributed.

  • d is of form c(p)N^(-1/2).
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SLIDE 9

Monte Carlo -integration

– Buffon’s needle was sampling a variable

  • expectation has a formula as definite integral.

– The approach can be used generally to approximate integrals. – Integrate f on [a,b] given that 0<f<c

  • If x is Unif(a,b) and y is Unif(0,c), determine

experimentally the probability p for y< f(x).

  • The sought integral is p(b-a)c.
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SLIDE 10

Monte Carlo -integration

– More experiments lead to more accurate estimate for p. – Confidence interval (error) is proportional to N^(-1/2).

  • Not efficient for one dimensional integrals
  • Length of confidence interval and asymptotic

behavior depend only on p, not the dimension of the integral.

  • Efficient way to get rough estimates for high

dimensional integrals.

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SLIDE 11

Monte Carlo

– Previous Monte Carlo does not apply directly to all cases

  • Unbounded interval or function

– Possible to give up ”y” variable

  • Compute only E(f(x))
  • Cheaper but error analysis is more demanding

– Flat upper bound c can be replaced

  • Find a pdf g such that f(x)< cg(x)
  • Draw x:s from distribution g
  • Aim for success rate p ~ 1
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SLIDE 12

Monte Carlo applications

– Typical Monte Carlo case is (very) high dimensional integral arising from modelling ray propagation in material. – Each collision is modelled with multidimensional integral (probabilities for absorption, scattering as functions of incident angle, energy, particle shapes, surface properties, adsorption in free path, etc) – For single ray the complexity grows only linearily with number of collisions.

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SLIDE 13

M C Example

  • Consider scattering of laser beam from a

material layer

  • MSc thesis of Jukka Räbinä 2005
  • Goal is to simulate different statistics of

the scattered image using Monte-Carlo

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SLIDE 14

Experimental set up

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SLIDE 15

Scattering

  • Simulate propagation
  • f ray in cloud of

particles

  • Basically ray tracing
  • Positions and

scattering directions

  • f particles are

random

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SLIDE 16

Goal of simulation

  • Compute the

intensity, center of mass etc of the scatter image captured by camera

  • I.e. an integral of a

function involving the intensity distribution.

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SLIDE 17

Simulation experiment

  • Send parallel rays

with normally distributed intensity

  • Collect the (few) rays

scattered to the camera

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SLIDE 18

Simulation results

  • Three different

implementations of M-C

  • Each with 100M

simulated rays

  • Differences in execution

times and confidence intervals

  • Differences can be

explained after learning about variance reduction methods