+ Session 446 Friday, 4.17. 15 11:30 AM 12:00 PM 205C (BCEC) - - PowerPoint PPT Presentation

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+ Session 446 Friday, 4.17. 15 11:30 AM 12:00 PM 205C (BCEC) - - PowerPoint PPT Presentation

+ Session 446 Friday, 4.17. 15 11:30 AM 12:00 PM 205C (BCEC) Helping Students Master Basic Addition Facts Kim Hartweg, Ph.D. Western Illinois University KK-Hartweg@wiu.edu + Readiness: Counting, Cardinality, Conservation n


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Helping Students Master Basic Addition Facts

Kim Hartweg, Ph.D. Western Illinois University

KK-Hartweg@wiu.edu

Session 446 Friday, 4.17. 15 11:30 AM – 12:00 PM 205C (BCEC)

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+ Readiness: Counting, Cardinality, Conservation

n One-to-one Correspondence n Cardinality n Conservation of Number

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+ First: Counting, Cardinality, Conservation

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+Phases of Learning Basic Facts

n Modeling and/or Counting All

  • r Counting On

n Using reasoning strategies n Instant recall

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+Four Number Relationships

n Spatial Relationships n Anchors of 5 and 10 n Part Part Whole n One and Two More/One and

Two Less

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+Spatial Relationships & Subitizing

n Create Dot Cards n Dot Card Flash n Domino Match

n http://www.freearcade.com/

Domino.flash/Domino.html

n Dice Games – Going to Boston

n http://www.activityvillage.co.uk/going-

to-boston

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+More Dot Card Activities

n Trains from 0 to 9 and back again n War/Double War n Difference War

WAR Player 1 Player 2

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+Dot Card Video – start at 3:54

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+Anchors of 5 and 10

n Five Frames n Five-And Game n Ten Frame Cards n Crazy Mixed Up Numbers n Towers of 10 n Ten Frame Flash (there and missing)

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+Anchors of 5

n 5 Frame Flash n 5 and More

7

Deck of 6-10 Cards

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+Anchors of 5

n 5 Frame Flash n 5 and More

7

Deck of 6-10 Cards

“5 and 2 make 7”

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+Anchors of 10

n Ten Frame Flash n Ten Frame Flash – What’s Missing?

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Anchors of 10

n Crazy Mixed Up Numbers n How do students change their ten frame? n 3, 5, 6, 2, 9, 5

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+NCTM Illuminations

http://illuminations.nctm.org/Activity.aspx?id=3565

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Complements of 10

http://www.classbraingames.com/2009/12/ complements-of-ten-an-interactive-math-game/

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+Number Twins: 10

http://www.coolmath-games.com/0-number-twins/10

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+Math Lines 10

http://www.coolmath-games.com/0-math-lines/10

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+Ten Frame Video – start at 0:00

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+Part Part Whole

n 2-Color Counter Shake Up n Build it in All Different Ways n Missing Part Cards (spatial) n Make a copy

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+Part-Part-Whole

Build it in all Different Ways

6

2-Color Shake Up

7 ?

Missing Part Cards

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+Sample Missing Part Card for Part-Part-Whole

7 7

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+Part Part Whole

n Make a copy (don’t touch) n Write an equation (number sentence) n 5+ 4 +2 = 11

  • r 1 + 3 + 2 + 5 =11
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+ One and Two More,

One and Two Less

n Dot Card Flash n Ten Frame Flash n Domino Trains

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+One and Two More, One and Two Less

n Dot Card Flash/Ten Frame Flash

n One more, two more, one less, two less

n Dot Card Trains

n One more, two more, one less, two less

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+ Ongoing: Understanding the Meaning

  • f Addition and Subtraction (CCSSM)
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+Number Relationship Strategies and the 14 “Hard Facts”

n Complete Addition Fact Strategy

Table from Number Relationships

n “Hard Facts” (Addends Make Ten) n Master Addition Facts First– Then

Subtraction Facts

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1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10

Key 1-2 (one/two more) S (spatial) 10 (ten fact) D (doubles) 10+ (ten plus) MT (make ten double ten frame) Basic Facts - Addition

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1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10

Key

1-2 (one/ two more)

S (spatial) 10 (ten fact) D (doubles) 10+ (ten plus) MT (make ten double ten frame) Basic Facts - Addition

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1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10

Key 1-2 (one/two more)

S (spatial)

10 (ten fact) D (doubles) 10+ (ten plus) MT (make ten double ten frame) Basic Facts - Addition

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1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10

Key 1-2 (one/two more) S (spatial)

10 (ten fact)

D (doubles) 10+ (ten plus) MT (make ten double ten frame) Basic Facts - Addition

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1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10

Key 1-2 (one/two more) S (spatial) 10 (ten fact)

D (doubles)

10+ (ten plus) MT (make ten double ten frame) Basic Facts - Addition

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1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10

Key 1-2 (one/two more) S (spatial) 10 (ten fact) D (doubles)

10+ (ten plus)

MT (make ten double ten frame) Basic Facts - Addition

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1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10

Key 1-2 (one/two more) S (spatial) 10 (ten fact) D (doubles) 10+ (ten plus)

MT (make ten double ten frame)

28 Facts Remain, Commutative Property, 14 Facts for the Double Ten Frame!!

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7 +5

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7 +5

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6 +8

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+ 8 + 4

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8 + 4

Think:

n What number in the ten frame? n How many more to make 10? n Decompose n Sum

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+NCTM Illuminations

http://illuminations.nctm.org/Activity.aspx?id=3565

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+Build Place Value Understanding for Numbers from 11-20

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Master Addition Facts BEFORE Subtraction Facts

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13 – 5 = ?

n Think Addition with Anchor of 10: 5 + ? = 13

5 + 5 = 10 and 10 + 3 = 13

5 + 8 = 13

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13 – 5 = ?

n Think Subtraction with Anchor of 10:

13 – 3 = 10

10 – 2 = 8

See ten frames on next slide…

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13 – 5 = ?

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+

15 – 8 = ?

n Think Addition with Anchor of 10: n Think Subtraction with Anchor of 10:

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+ Missing Part Cards – 14 Hard Facts

8 11 ? 9 5 12 14 ? ?

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+ Missing Part Cards: 14 Hard Facts

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+ Missing Part Cards – 14 Hard Facts

8 11 ? 8 2 1 10 11

Number line model

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+Numbers 10-20 and beyond

n Addends Make Ten (with Ten Frames)

8 +6 becomes 10 +4

n Math Solutions game: Make 20 n Ten frame flash (Numbers 11-59)

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+FLASH INTERACTIVE

http://www.fuelthebrain.com/games/number-flash/

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+Concern - Timed Tests

n Assessment Purposes n Doesn’t help with strategies or

promote instant recall

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+Phases of Learning Basic Facts

n Modeling and/or Counting All

  • r Counting On

n Using reasoning strategies n Instant recall

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+CCSSM

n Kindergarten: Decompose numbers less than

  • r equal to 10 into pairs in more than one way,

e.g., by using objects or drawings, and record each decomposition by a drawing or equation (e.g., 5 = 2 + 3 and 5 = 4 + 1).

n Kindergarten: For any number from 1 to 9,

find the number that makes 10 when added

to the given number, e.g., by using objects or drawings, and record the answer with a drawing or equation.

n Kindergarten: Fluently add and subtract

within 5.

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+CCSSM

n First Grade: Add and subtract within 20, demonstrating fluency

for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 – 4 = 13 – 3 – 1 = 10 – 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12,

  • ne knows 12 – 8 = 4); and creating equivalent but easier or

known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).

n Second Grade: Fluently add and subtract within 20

using mental strategies By end of Grade 2, know from

memory all sums of two one-digit numbers.

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+Other Resources

n Bay-Williams, J. and Kling, G. Enriching Addition and Fact Mastery

Through Games. Teaching Children Mathematics, November 2014,

  • Vol. 20, Issue 4.

n Conklin, M. It Makes Sense! Using Ten-Frames to Build Number

  • Sense. Math Solutions, 2010. (Race to 20 Game and Base Ten

Riddles) http://mathsolutions.com/documents/ 9781935099109_lessong9.pdf

n Sun, W

. and Zhang, J. Teaching Addition and Subtraction Facts: A Chinese Perspective. Teaching Children Mathematics, September 2001.

n Van de Walle, J. Elementary and Middle School Mathematics,

Pearson, 2004.

n Parrish, S. Number Talks! Math Solutions, 2010.