1
Sound and Animation
Projects
Presentations:
Dates: Week 9: Wed, Feb 14 Week 10: Mon, Feb 19 Finals Week: Tues, Feb 27 (2:45-4:45) 15 minutes / presentation Schedule now on Web Please send me choice of time/day ALL PRESENTATIONS HAVE BEEN SCHEDULED!!! PRESENTATIONS START ON WEDNESDAY
Assignments
Assignment 1 -- Framework
Assignment 2 -- Keyframing
Most have been graded.
Assignment 3 -- Billiards
50% graded
Assignment 4 -- Group Motion
To be done Wednesday-Thursday
Assignment 5 - Walking
Due 2/16 (Friday)
NOTE: Dropbox close dates have been fixed.
Plan
Today:
Last lecture: Sound and Animation
Wednesday
Presentations -- Day 1
Next Monday
Presentations -- Day 2
Next Wednesday
NO CLASS
Feb 27th (Finals week)
Presentation -- Day 3 LAST DAY TO HAND IN STUFF.
Thinking About Spring?
Applications in Virtual Reality (4003-590-09 / 4005-769-09)
Virtual Theatre
A distributed computer system whereby performers, stage crew, and audience can be in physically separate places yet share in the same live theatrical performance.
Components
Torque Gaming Engine
moCap devices
Game networking
Details
4003-590-09 / 4005-769-09
TR 2-4 (ICL6)
Please contact Joe Geigel (jmg@cs.rit.edu) for details
Thinking About Spring
Procedural Shading
The goal of this course is to introduce students to the architectures and mechanisms of procedural shading and to teach them how to use shaders effectively in creating stunning visual effects.
Components
Advanced RenderMan
Real time shaders (Cg)
Lecture + Lab/Studio
Actual shaders form artists specs.
Details
4003-590-01 / 4005-769-01
TR 4-6 (ICL6)
PRE-REQ: Computer Graphics II