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Physical CAD Changes to Incorporate Design for Lithography and Design for Lithography and Manufacturability Manufacturability Lou Scheffer Cadence Lou Scheffer, Cadence San Jose, 18 Oct 2004 1 Lou Scheffer What s the problem? Whats


  1. Physical CAD Changes to Incorporate Design for Lithography and Design for Lithography and Manufacturability Manufacturability Lou Scheffer Cadence Lou Scheffer, Cadence San Jose, 18 Oct 2004 1 Lou Scheffer

  2. What s the problem? What’s the problem? • Chip designers and CAD tools have traditionally Chip designers, and CAD tools, have traditionally worried about - Logical correctness - Logical correctness - Design rule adherence • But all legal designs are not equally easy to make B t ll l l d i t ll t k - New lithography considerations must be followed - Design features can have a big impact on ease (and cost, and yield) of manufacturing • Designing chips to be easy to make is “Design for Manufacturing” San Jose, 18 Oct 2004 2 Lou Scheffer

  3. Why now? Why now? • DFM was always helpful but at sub-100nm • DFM was always helpful, but at sub-100nm processes it’s critical • Sub-wavelength lithography • New materials New materials • Other related issues not covered in this talk - Timing variation - Process variation, and yield y prediction/analysis/improvement San Jose, 18 Oct 2004 3 Lou Scheffer

  4. Today’s tutorial, part I and II Today s tutorial, part I and II • Part I: What happens after tapeout? • Part I: What happens after tapeout? - Lithography problems - Manufacturing problems • Part II: covers the changes to CAD tools to Part II: covers the changes to CAD tools to address these problems San Jose, 18 Oct 2004 4 Lou Scheffer

  5. What Happens after Tapeout, and why should you care? should you care? San Jose, 18 Oct 2004 5 Lou Scheffer

  6. After tapeout, and before chips come back After tapeout, and before chips come back • You need to make masks and exposures You need to make masks and exposures - Masks need optical modification • The material must be etched Th t i l t b t h d - Leads to local density constraints • The layers must be polished flat - Leads to more global density constraints Leads to more global density constraints • This must be repeated for many layers - Leads to antenna problems • How well you do these steps determine yield San Jose, 18 Oct 2004 6 Lou Scheffer

  7. Masks and Exposure Masks and Exposure • Long ago we exposed 1 micron (1000 nm) • Long ago, we exposed 1 micron (1000 nm) features with 300-400 nm light (relatively easy) - The mask looked the same as the polygons Th k l k d h h l • Now we are exposing 90 nm (and soon 65 nm) g ( ) features with 193nm light • Now it looks very different Now, it looks very different - Lots of tricks are needed - Difference between a photo and a hologram San Jose, 18 Oct 2004 7 Lou Scheffer

  8. Wavelength used vs process generation Wavelength used vs process generation San Jose, 18 Oct 2004 8 From Numerical Technologies Lou Scheffer

  9. How a polygon comes out at differing K 1 , and K 1 for different process variations for different process variations San Jose, 18 Oct 2004 Lars Liebmann of IBM 9 Lou Scheffer

  10. Example of OPC and PSM Example of OPC and PSM This is what the designer drew Added ‘scattering bars’ and serifs to make the polygon serifs to make the polygon print more exactly Added additional phase features to allow printing features to allow printing smaller features at the same wavelength g San Jose, 18 Oct 2004 From Andrew Khang 10 Lou Scheffer

  11. How Phase Shift Masks Work How Phase Shift Masks Work San Jose, 18 Oct 2004 11 Lou Scheffer

  12. Lots of lithography tricks is an understatement Lots of lithography tricks is an understatement • Entire conferences journals and working groups devoted Entire conferences, journals and working groups devoted to this topic - And sessions at DAC, ICCAD, DATE, ISPD, ASP-DAC and so on And sessions at DAC, ICCAD, DATE, ISPD, ASP DAC and so on • SPIE has a MicroLithography symposium each year, comprised of 6 conferences comprised of 6 conferences • One of these conferences, Design and Process Integration specializes in the subjects of this tutorial Integration, specializes in the subjects of this tutorial • See the SPIE web site: http://www.spie.org San Jose, 18 Oct 2004 12 Lou Scheffer

  13. New techniques are being developed New techniques are being developed • Dual mask techniques • Dual mask techniques - One prints big features and one sharp edges, or - One prints horizontal and one vertical edges. • Lots of new techniques under investigation Lots of new techniques under investigation - Attenuated PSM - DDI – Double Dipole illumination DDI D bl Di l ill i ti - CPM – Chromeless Phase Mask • Each new technique has different limitations San Jose, 18 Oct 2004 13 Lou Scheffer

  14. Can the process developers bail us out? Can the process developers bail us out? • Shorter wavelength (157 nm)? Shorter wavelength (157 nm)? - This is turning out to be harder than was thought ‣ Calcium Fluoride shortages, birefringence problems, etc. ‣ C l i Fl id h t bi f i bl t • Immersion lithography? - Fill the space between the lens and wafer with water - Light goes slower in water so wavelength is less - Physics well understood, but lots of practical problems ‣ Bubbles ‣ Lens moves over wafer in scanning ‣ Temperature control San Jose, 18 Oct 2004 14 Lou Scheffer

  15. RET – Resolution Enhancement Techniques RET Resolution Enhancement Techniques • If we can’t use a shorter wavelength of light then • If we can t use a shorter wavelength of light, then we must use RET (Resolution Enhancement Technology) Technology) • This is a generic term for modifying the mask so that it prints better • Specific cases we have seen are Specific cases we have seen are - OPC – Optical Proximity Correction - PSM – Phase Shift Mask PSM Ph Shift M k • Many other techniques are possible San Jose, 18 Oct 2004 15 Lou Scheffer

  16. OK, so the mask guys are really tricky OK, so the mask guys are really tricky • But why do I (as a designer) care? • But why do I (as a designer) care? • Three reasons: - Corrections are not complete - Some designs cannot be built at all with certain RET Some designs cannot be built at all with certain RET technologies - Of those that CAN be built some are more Of those that CAN be built, some are more manufacturable after RET than others San Jose, 18 Oct 2004 16 Lou Scheffer

  17. Corrections are not complete Corrections are not complete • If RET worked perfectly, designers could ignore it • But as we scale down in R, corrections are not complete complete Drawn No OPC OPC correction as fabbed San Jose, 18 Oct 2004 17 Lou Scheffer

  18. Some features cannot be corrected Some features cannot be corrected Odd Phase cycles Odd Phase cycles – Classic example, T junction Classic example T junction To get minimum width, phases must be opposite As you go around this circle, you encounter an circle, you encounter an ?? Ph ?? Phase odd number of regions which require a phase assignment A All three lines cannot be i minimum width 180 Phase 0 Phase San Jose, 18 Oct 2004 18 Lou Scheffer

  19. Features that cannot be corrected Features that cannot be corrected • Just eliminating T junctions does not solve the • Just eliminating T junctions does not solve the problem • Errors can be hard to localize, much less correct • What does the designer do if the OPC tool warns of a cycle of length y g 47? San Jose, 18 Oct 2004 19 Lou Scheffer

  20. Features that work, but hurt manufacturability Features that work, but hurt manufacturability • Example – scattering bars Example scattering bars Scattering bars are these extra lines. They do not extra lines. They do not print themselves but help the other features print with larger process latitude San Jose, 18 Oct 2004 20 Lou Scheffer

  21. Here is how scattering bars work Here is how scattering bars work San Jose, 18 Oct 2004 From Lars Liebmann of IBM 21 Lou Scheffer

  22. This leads to ‘forbidden’ pitches This leads to forbidden pitches San Jose, 18 Oct 2004 22 From Lars Liebmann of IBM Lou Scheffer

  23. Features that work, but hurt yield Features that work, but hurt yield • Forbidden pitches are not really forbidden unlike • Forbidden pitches are not really forbidden, unlike odd cycles. • They will work, but force sub-optimal scattering bar insertion • This leads to a smaller process window and hence more difficult manufacturing, and lower hence more difficult manufacturing, and lower yield San Jose, 18 Oct 2004 23 Lou Scheffer

  24. Two basic approaches to dealing with RET Two basic approaches to dealing with RET • Basically knowledge or methodology Basically, knowledge or methodology • Knowledge: Designers and/or CAD tools aware of RET, design around it design around it - Analog, SRAM, and DRAM folks will do this - Standard Cells may do this Standard Cells may do this - For full custom, it’s a lot to expect of designers, few will do this - Digital designers will never do this Digital designers will never do this • Methodology: Very strict design rules - All critical dimensions uniform spacing and one orientation All i i l di i if i d i i - Mask must be a subset of a uniform grating San Jose, 18 Oct 2004 24 Lou Scheffer

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