Photogrammetry & Virtual Reality
Transporting Real Sites into VR
Daniel Sproll @left_big_toe David Finsterwalder @DFinsterwalder
Photogrammetry & Virtual Reality Transporting Real Sites into VR - - PowerPoint PPT Presentation
Photogrammetry & Virtual Reality Transporting Real Sites into VR Daniel Sproll @left_big_toe David Finsterwalder @DFinsterwalder Photogrammetry Photo gram metry (phots) = light (grmma) = drawing
Photogrammetry & Virtual Reality
Transporting Real Sites into VR
Daniel Sproll @left_big_toe David Finsterwalder @DFinsterwalder
Photo ● gram ● metry
φωτός (photós) = light γράμμα (grámma) = drawing μετϱικὴ (metriké) = measurement
History
Almost as old as photography
(François Arago 1839)
Mathematical foundation in 1849
(Aimé Laussedat)
First full algorithm in 1899
(Sebastian Finsterwalder)
What’s new?
Computer vision for feature detection Compute Bundle Adjustments fast Compute Depthmaps fast
CUDA
SIFTGPU
(Feature detection)
Multicore Bundle Adjustment
(Bundle Adjustments)
RealityCapture
(Depth Reconstruction)
FLOPS (SP Peak) with a Quadro M6000
(that is over 9000!)
Getting more popular in Realtime 3D
The Hard Facts
i5 / 4GB / GTX 970 stereo 1080 x 1100 90fps - always
Scenography
“...ingenious engineering to create movable sets, or create illusions of environments.”
Antonio Caimi, 1862
Scenographs
Photorealistic Explorable Vivid
Photorealistic
High Geometric Resolution High Texture Resolution Real Lighting
Photorealistic
Explorable
Free Spatial Exploration Embodied Experience Active User
Explorable
Vivid
Spatial Audio Dynamic Elements Realtime Lighting
Vivid
Vivid
Spatial Audio Dynamic Elements Realtime Lighting
Scenographs
Photorealistic Explorable Vivid
Scenographs
Photorealistic Explorable Vivid