on icarus wings
play

On Icarus' Wings Craft and the Art of Hybridization Peter-Paul - PowerPoint PPT Presentation

On Icarus' Wings Craft and the Art of Hybridization Peter-Paul Verbeek University of Twente www.ppverbeek.nl Outline 1. Interaction Design: human-technology relations 2. Mediation Theory: understanding hybridity 3.


  1. 
 
 
 On Icarus' Wings Craft and the Art of Hybridization Peter-Paul Verbeek 
 University of Twente www.ppverbeek.nl

  2. Outline 1. Interaction Design: 
 human-technology relations 2. Mediation Theory: 
 understanding hybridity 3. Hubris and Hybris: 
 the limits of humanity 4. Ascetic Design: 
 crafting the mediated self

  3. Outline 1. Interaction Design: 
 human-technology relations 2. Mediation Theory: 
 understanding hybridity 3. Hubris and Hybris: 
 the limits of humanity 4. Ascetic Design: 
 crafting the mediated self

  4. Interaction Design

  5. Interaction Design

  6. Google 
 Glass

  7. Conceptualizing human- technology interactions • Extension: instrumentality – intentional humans, 
 neutral things • Dialectics: tension – oppression, externalization • Hybridity: mutual constitution – boundary blurring

  8. Neutrality • Joe Pitt: Instrumentalism – human intentions, instrumental things • B.J. Fogg: 
 Persuasive Technology – transparent persuasions • Basic model: – things as ‘tools’ or ‘enablers’ – neutral extensions of 
 human possibilities

  9. Dialectics • Philosophical anthropology: – Ernst Kapp: organ projections – Hermann Schmid: externalizations – Arnold Gehlen: relations to the organic • Phenomenology: – alienation from self / reality • Applied ethics: – technological risks basic model: tension

  10. Hybridity • basic model: 
 > interwoven character 
 of humans and things 
 > from interaction to 
 'intra-action' (Barad) • beyond the split between 
 ‘subject’ and ‘object’: – symmetrical: 
 actor-network theory: associations – asymmetrical: 
 postphenomenology: mediations

  11. Interaction Design

  12. Designing Things as Crafting Subjects: • craft / technè: art and technology • art: specific 'interaction': 'earth' versus 'world' • design: - technological crafting of 
 human-technology relations - helping to reveal not only 
 'things' but also 'humans'

  13. Outline 1. Interaction Design: 
 human-technology relations 2. Mediation Theory: 
 understanding hybridity 3. Hubris and Hybris: 
 the limits of humanity 4. Ascetic Design: 
 crafting the mediated self

  14. Mediation Theory Technologies mediate the relation 
 between humans and their environment: 
 human - world 
 becomes: 
 human - technology - world

  15. Human-technology relations (Don Ihde): • embodiment relation (human - technology) → world 
 • hermeneutic relation human → (technology - world) 
 • alterity relation human → technology (world) 
 • background relation human (technology / world)

  16. Postphenomenology perception / experience human technology world action / practices

  17. New configurations (1): • Fusion: 
 (human / technology) → world • Use: 
 (human - technology) → world 
 human → (technology - world) 
 human → technology (world) 
 human (technology / world) 
 • Immersion: 
 human ↔ (technology / world)

  18. New configurations (2): • Lab-on-a-chip: alteration 
 human → technology → human • Glass: augmentation 
 (human - technology) → world 
 ' → ( technology - world )

  19. Toward a theory 
 of mediation • Expanding postphenomenology: 
 while opening the black box of technology, the black box of the human remained closed 
 • Corporality: 
 ‘somatechnology’ • Appropriation: 
 domestication, subjectivation

  20. Appropriation • Foucault: subjectivation 
 (Steven Dorrestijn) • Conversation Analysis – ' phenomenological' approach – how do agents make entities ‘real’? • ‘techno-hermeneutics’ 
 investigating human-technology relations ‘from within’ 


  21. Toward a mediation theory • Three questions of Kant: • Know? —> Epistemology • Do? —> Ethics • Hope? —> Metaphysics • One more turn after 
 the material turn: • mediation and appropriation

  22. Outline 1. Interaction Design: 
 human-technology relations 2. Mediation Theory: 
 understanding hybridity 3. Hubris and Hybris: 
 the limits of humanity 4. Ascetic Design: 
 crafting the mediated self

  23. Humans and Technologies • hybrids: 
 mixtures • hubris: 
 going too far

  24. Humans and Technologies • hybrids: 
 mixtures • hubris: 
 going too far

  25. Sigmund Freud

  26. Do Artifacts 
 human Have Morality? Artifacts and Morality: • experience – moral instrumentalism – artificial agency – moral mediation 
 technology Technological Mediation: • • mediation of praxis 
 praxis and experience • technologies help to shape moral actions and decisions world

  27. Outline 1. Interaction Design: 
 human-technology relations 2. Mediation Theory: 
 understanding hybridity 3. Hubris and Hybris: 
 the limits of humanity 4. Ascetic Design: 
 crafting the mediated self

  28. Ascesis and technology • Michel Foucault: 
 - technology as power • dialectic reading: 
 - Panopticon 
 - oppression and liberation • hermeneutic reading: 
 - technologies of the self 
 - ascesis as 'subjectivation'

  29. Technologies of the self: ethics as subjectivation • ethical substance – mediated existence • mode of subjection: – technological mediations • self practices: – understanding, appropriating and designing technological mediations • teleology: – what hybrids do we want to be?

  30. Ethics from Within • from ’yes’ or ’no’ 
 to 'how?' • from 'assessment' 
 to ’accompaniment’ • 'ascetic design and use' as 'crafting the mediated self'

  31. The ethics of design: materializing morality 1. Anticipating mediations 2. Assessing mediations 3. Designing mediations

  32. Anticipating Mediations: 
 sources of mediation designer (delegation) user mediation (appropriation) thing (emergence)

  33. Assessing Mediations • Ethics from within: • conversation analysis • ethical theory • Making available 
 implicit morality 
 for explicit reflection

  34. Designing Mediations 
 Types of influences 
 (Tromp, Hekkert, and Verbeek)

  35. Example: nudging • Nudging: the ultimate solution? 
 - ‘liberal paternalism’ 
 - ‘transparent persuasions’ • Liberalism: 
 - ‘the blackmail of autonomy’ 
 - nudges and mediations are inevitable • Ascetic design: 
 - taking the mediated self as a starting point 
 - designing room for 'subjectivation'

  36. Design as 
 Crafting Hybrids • Approaching interaction 
 as intra-action … • … shows that designing things is designing humans … • … involving technological mediation and appropriation … • … asking for ascetic design.

Download Presentation
Download Policy: The content available on the website is offered to you 'AS IS' for your personal information and use only. It cannot be commercialized, licensed, or distributed on other websites without prior consent from the author. To download a presentation, simply click this link. If you encounter any difficulties during the download process, it's possible that the publisher has removed the file from their server.

Recommend


More recommend