SLIDE 1
Web Strategy & Development Project Final presentation Ludoriel project for
Students Eric Lalevée Hugo Bereby Patrícia Henriques Nallin Company contact : Pierre Allard CLE Tutor : Christine Evain Technical tutor : Vincent Tourre
SLIDE 2 Company presentation
- Developed by Uneek – startup created in 2008
- Enterprise social network
- 2 main kinds of customers
- Companies
- Alumni associations
- Around 110 000 users
SLIDE 3 The project
- Starting observations from Kosmopolead
Tools not well understood and mastered by users
Text and video tutorials not really followed by users
- Solution & project: Ludorial (Tutoriel ludique)
Elaborating a new Kosmopolead discovering experience 2 principles: playful and challenging Gamification : adapting to the user and its profile
SLIDE 4
Steps to follow
I - State of the art of existing ludorials 1) Finding existing ludorials 2) Selecting best technologies that match Kosmopolead and its users II - Elaborating ludorials for targeted tools & applications
SLIDE 5
I - State of the art of existing ludorials
SLIDE 6 Objectives
- Inventory of existing ludorials
- Most advanced technologies
- Ludorial tools adapted to Kosmopolead
SLIDE 7 Existing ludorials
1) Dropbox
- File hosting service
- Ludorial
- a book
- explanatory pictures
SLIDE 8 Existing ludorials
1) Dropbox
- Advantages
- simplicity via skeuomorphism
- direct pedagogic impact
- Drawbacks
- lack of detail and precision for complex tools
- Disconnection between the ludorial & user experience
SLIDE 9 Existing ludorials
2) Gmail
- Gmail is a free email service provided by Google
- Ludorial
- Moving explanatory bubbles
- New functionalities introducing
complementary service
SLIDE 10 Existing ludorials
2) Gmail
- Advantages
- flexibility for the user
- Connection between explanations and the website
- Appropriation of the website space
- Drawbacks
- Once the tools mastered, remaining bubbles yet
- Too much information and tools, user dissipation
SLIDE 11 Existing ludorials
3) LinkedIn
- Business-oriented social networking service
- Ludorial
- Profile strength
- Advantage
- Challenging users
- Drawback
- Risk of neglecting pedagogic content
SLIDE 12 Existing ludorials
4) Guild Wars 2
- Massively multiplayer online role-playing game
- Ludorial
- Highlighted help text
- Advantage
- Very clear and visible
- Drawback
- Risk of saturation for the user
SLIDE 13 Selected technologies
- Moving explanatory bubbles
- Highlighted commented areas
- Profile strength to include playful & challenging features
SLIDE 14
II- Elaborating ludorials for targeted tools & applications
SLIDE 15 The ludoriel
a central page
- gathers links to all ludorials for different applications
- With user level assessment (beginner, intermediary,
advanced) On line activated ludoriels at first tool loading or on demand
SLIDE 16 The ludoriel
- Each ludoriel has a theoretical level of difficulty
- user beginner
- 50% of ludoriel completion: intermediary
- 100% of completion: advanced
Ludoriel Level Home Beginner Agenda Beginner Adding contact Beginner RSS Flux Intermediary Tribune Advanced Messages presentation Beginner Messages folders Intermediary New message Beginner Receiving new invitation Beginner Profile Beginner
SLIDE 17 Customized sequential diagrams
Giving all steps intervening in the ludorials Having a clear view of what actors intervene when
Adding pictures and screenshots Making the diagrams more interactive
SLIDE 18
Color code of diagrams
SLIDE 19
Home ludoriel diagram
SLIDE 20
Flux RSS ludoriel diagram
SLIDE 21
Profile ludoriel diagram
SLIDE 22
Report submitted to Kosmopolead
SLIDE 23 Conclusion
- Achievements
- Axis of improvements
SLIDE 24
Thank you for your attention