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Leveraging Mobile Interaction with Sensor-Driven and Multimodal User Interfaces Andreas Mller Betreuer: Prof. Dr. Matthias Kranz Doktorandenseminar an der LMU Mnchen 29.07.2014 Institute for Media Technology


  1. Leveraging Mobile Interaction 
 with Sensor-Driven and Multimodal 
 User Interfaces � Andreas Möller � Betreuer: Prof. Dr. Matthias Kranz � � Doktorandenseminar an der LMU München � 29.07.2014 � �

  2. Institute for Media Technology � Distributed Multimodal Information Processing Group � Technische Universität München � My Road towards the Ph.D. � Research Assistant (TUM) Media Informatics (LMU) Research Interests: Mobile interaction, multimodality, ubiquitous computing 2014 � 2010 � 2005 � 2008 � Visiting Researcher Ph.D. (CMU, Pittsburgh) (envisioned) § Publications � □ First author of 14 peer-reviewed publications (8 full papers), 
 among others at CHI (2x), PerCom, NordiCHI, MUM � □ Co-author of over 40 publications with research group � § Supervised theses (as responsible advisor) � □ 13 Master & bachelor theses, Diplom- & Studienarbeiten � 29.07.2014 � Andreas Möller � 2 �

  3. Institute for Media Technology � Distributed Multimodal Information Processing Group � Technische Universität München � Culture Lab � Cooperation & Joint Papers � N. Hammerla, 
 T. Plötz, P. Olivier � � Newcastle � Uni Münster � C. Kray � � Münster � Göttingen � Uni Göttingen � A. Thielsch � EISLAB � � VMI/LMT, TUM � Passau � � München � Carl-von-Linde- Zürich � Akademie, TUM � A. Fleischmann et al. � � Auto-Id Labs � Sprachraum, LMU � F. Michahelles � A. Hendrich et al. � � � 29.07.2014 �

  4. Institute for Media Technology � Distributed Multimodal Information Processing Group � Technische Universität München � Motivation � § Challenges of Mobile Interaction � □ Increasing functionality → increasing complexity � □ New target groups (e.g., elderly people) � □ New application areas (e.g., health and fitness) � § Trend: Ubiquitous Computing � □ Usage in different contexts and under different conditions � § Multimodality as proposed solution � § Need for research: � □ Design space for mobile multimodal interaction 
 (previously: desktop, selected use cases) � □ Investigation in light of new trends and use cases � □ Support from scratch, all stages of the development process � 29.07.2014 � Andreas Möller � 4 �

  5. Institute for Media Technology � Distributed Multimodal Information Processing Group � Technische Universität München � Terms � § Multimodal Interaction � □ input and output involving more than one modality � □ independently or combined, in parallel or sequentially � § Sensor-Driven Interaction � □ communication with a system initiated or mediated by information acquired from sensors � § MUSED ( MU ltimodal and SE nsor- D riven) user interface � □ focusing on the relationship between the above terms � □ multimodality is (partly or entirely) realized by device-internal sensors � □ notion of term „modality“ as (sensor-driven) interaction paradigm � □ implicit and explicit character of user interaction � 29.07.2014 � Andreas Möller � 5 �

  6. Institute for Media Technology � Distributed Multimodal Information Processing Group � Technische Universität München � Goals � § Make multimodality usable (end users) 
 and accessible (developers) � § Improvement of existing applications and use cases � □ Adaptivity (Quek et al. 2002) � □ Naturalness (Bunt 1998) � □ Diversity (Lemmelä et al. 2008) � □ Efficiency (Oviatt 1999) � □ Popularity (Oviatt 1997) � □ Robustness (Oviatt 1997) � § Facilitation of completely novel applications � □ Examples are given in the thesis 
 ( Chapters 3-5 ) � § Systematic approach to overcome 
 existing problems ( Chapters 6 & 7 ) � □ End user’s perspective � □ Developer’s perspective � 29.07.2014 � Andreas Möller � 6 �

  7. Institute for Media Technology � Distributed Multimodal Information Processing Group � Technische Universität München � general Research Questions � developer Analysis of multimodal systems 
 input output using three dimensions � interaction user abstraction specific perspective Selection of research questions � § What are advantages and potential problems 
 and challenges of multimodality and sensor-driven interaction? � § How can mobile interaction benefit from multimodality? � § How can the development process of multimodal applications be better supported? � § What are pitfalls in the evaluation of multimodal 
 (and in general novel) interaction methods? � 29.07.2014 � Andreas Möller � 7 �

  8. Institute for Media Technology � Distributed Multimodal Information Processing Group � Technische Universität München � Major Contributions � § Deeper understanding of multimodality and its benefits in different application areas � § Conception of a model for multimodality, supporting input as well as output, in everyday & special cases � § Creation of a multimodality programming framework � § Appropriate UIs for behavior definition & awareness � § Discussion of appropriate evaluation methods � � Support of complete development process � � All findings informed and grounded by user studies & evaluations � 29.07.2014 � Andreas Möller � 8 �

  9. Institute for Media Technology � Distributed Multimodal Information Processing Group � Technische Universität München � 29.07.2014 � Andreas Möller � 9 �

  10. Institute for Media Technology � Distributed Multimodal Information Processing Group � Technische Universität München � Introduction � Conclusion � Design � Background � Application Areas � Evaluation � 0 20 40 60 80 100 120 140 160 180 pages � 29.07.2014 � Andreas Möller � 10 �

  11. Health & ADL � Institute for Media Technology � Distributed Multimodal Information Processing Group � Technische Universität München � Health & Fitness, Activities of Daily Living � (ADL) � § Motivation for support in ADL area � □ Aging society, multi-morbidity, problems with 
 daily tasks � □ Tomorrow’s best agers are technology-affine 
 (but: need for adaptations, good usability, …) � □ Scenario: Medication package identification � § Motivation for support in health and fitness area � □ Sedentary lifestyle, lack of free time → need for 
 ubiquitous training, keeping up long-term motivation � □ self-monitoring trend, smartphones are always at hand, 
 but: usability is important (cf. wearable sensors) � □ Scenario: Personal fitness trainer � 29.07.2014 � Andreas Möller � 11 �

  12. Health & ADL � Institute for Media Technology � Distributed Multimodal Information Processing Group � Technische Universität München � MobiMed: Investigated Interaction Modalities � Touching � Scanning � Pointing � Text Input 
 (radio tags, 
 (visual tags, 
 (tag-less 
 (e.g. name, ID, …) � e.g. NFC or RFID) � e.g. bar codes) � vision-based 
 identification) � § Evaluation � □ Online study (149 participants) � □ Lab study (16 participants) � □ Proposed modalities more efficient and 
 popular than baseline � A. Möller et al., MobiMed: Comparing Object Identification Techniques on Smartphones , Proc. NordiCHI 2012 � 29.07.2014 � Andreas Möller � 12 �

  13. Health & ADL � Institute for Media Technology � Distributed Multimodal Information Processing Group � Technische Universität München � GymSkill � § “Personal trainer” based on phone sensor data 
 (“physical interaction modality”) � § Touch modality (NFC) for configuration � § Continuous supervision and assessment � § Individualized advice and motivation � § Minimization of injury risk � § Scenario: Rocker board exercises � A. Möller et al., GymSkill: A Personal Trainer for Physical Exercises , Proc. PerCom 2012 
 M. Kranz, A. Möller et al., The Mobile Fitness Coach: Towards Individualized Skill Assessment Using Personalized 29.07.2014 � Andreas Möller � 13 � Mobile Devices , PMC 9:2, 2013 �

  14. Health & ADL � Institute for Media Technology � Distributed Multimodal Information Processing Group � Technische Universität München � GymSkill: Methodology � PCBA: Continuity § Training data collection 
 5 10 15 20 (ground truth) � Time [s] General motion Angle usage Try to be more continuous in your motion! 0.2 0.25 observed You touched the ground 3 times. 0.2 ideal 0.15 Your movement is not ideal. frequency frequency 0.15 − Move back and forth in a continuous motion. 0.1 Try to move similarly to both sides of the board. 0.1 § Iteration 1: Principal Component 
 − You do not utilise the full range of angles! 0.05 0.05 − You lean towards the front! 0 0 Breakdown Analysis (PCBA) � − 2 − 1 0 1 2 − max 0 +max displacement [std] displacement [°] □ Visual feedback after training � □ Global and local motion quality � § Iteration 2: Criteria-Based Assessment � □ On-device analysis � □ Sub-scores on individual performance aspects � § Study suggested long-term motivation through feedback � 29.07.2014 � Andreas Möller � 14 �

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