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Leveraging Mobile Interaction with Sensor-Driven and Multimodal - - PowerPoint PPT Presentation

Leveraging Mobile Interaction with Sensor-Driven and Multimodal User Interfaces Andreas Mller Betreuer: Prof. Dr. Matthias Kranz Doktorandenseminar an der LMU Mnchen 29.07.2014 Institute for Media Technology


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Leveraging Mobile Interaction
 with Sensor-Driven and Multimodal
 User Interfaces

Andreas Möller Betreuer: Prof. Dr. Matthias Kranz

  • Doktorandenseminar an der LMU München

29.07.2014

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

My Road towards the Ph.D.

§ Publications □ First author of 14 peer-reviewed publications (8 full papers),
 among others at CHI (2x), PerCom, NordiCHI, MUM □ Co-author of over 40 publications with research group § Supervised theses (as responsible advisor) □ 13 Master & bachelor theses, Diplom- & Studienarbeiten

29.07.2014 Andreas Möller 2

  • Research Assistant (TUM)

Research Interests: Mobile interaction, multimodality, ubiquitous computing

2005 2008 2010 2014

Media Informatics (LMU) Visiting Researcher (CMU, Pittsburgh) Ph.D. (envisioned)

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

29.07.2014

Culture Lab

  • N. Hammerla,

  • T. Plötz, P. Olivier
  • Auto-Id Labs
  • F. Michahelles
  • Uni Münster
  • C. Kray
  • Sprachraum, LMU
  • A. Hendrich et al.
  • Carl-von-Linde-

Akademie, TUM

  • A. Fleischmann et al.
  • VMI/LMT, TUM
  • EISLAB
  • Newcastle

Uni Göttingen

  • A. Thielsch
  • Göttingen

Münster München Passau Zürich

Cooperation & Joint Papers

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

Motivation

§ Challenges of Mobile Interaction □ Increasing functionality → increasing complexity □ New target groups (e.g., elderly people) □ New application areas (e.g., health and fitness) § Trend: Ubiquitous Computing □ Usage in different contexts and under different conditions § Multimodality as proposed solution § Need for research: □ Design space for mobile multimodal interaction
 (previously: desktop, selected use cases) □ Investigation in light of new trends and use cases □ Support from scratch, all stages of the development process

29.07.2014 Andreas Möller 4

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

Terms

§ Multimodal Interaction □ input and output involving more than one modality □ independently or combined, in parallel or sequentially § Sensor-Driven Interaction □ communication with a system initiated or mediated by information acquired from sensors § MUSED (MUltimodal and SEnsor-Driven) user interface □ focusing on the relationship between the above terms □ multimodality is (partly or entirely) realized by device-internal sensors □ notion of term „modality“ as (sensor-driven) interaction paradigm □ implicit and explicit character of user interaction

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

Goals

§ Make multimodality usable (end users)
 and accessible (developers) § Improvement of existing applications and use cases □ Naturalness (Bunt 1998) □ Efficiency (Oviatt 1999) □ Robustness (Oviatt 1997) § Facilitation of completely novel applications □ Examples are given in the thesis
 (Chapters 3-5) § Systematic approach to overcome
 existing problems (Chapters 6 & 7) □ End user’s perspective □ Developer’s perspective

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□ Adaptivity (Quek et al. 2002) □ Diversity (Lemmelä et al. 2008) □ Popularity (Oviatt 1997)

Andreas Möller 6

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

developer user specific general input

  • utput

interaction perspective abstraction

Research Questions

Selection of research questions § What are advantages and potential problems
 and challenges of multimodality and sensor-driven interaction? § How can mobile interaction benefit from multimodality? § How can the development process of multimodal applications be better supported? § What are pitfalls in the evaluation of multimodal
 (and in general novel) interaction methods?

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Analysis of multimodal systems
 using three dimensions

Andreas Möller 7

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

Major Contributions

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§ Deeper understanding of multimodality and its benefits in different application areas § Conception of a model for multimodality, supporting input as well as

  • utput, in everyday & special cases

§ Creation of a multimodality programming framework § Appropriate UIs for behavior definition & awareness § Discussion of appropriate evaluation methods

  • Support of complete development process
  • All findings informed and grounded by user studies &

evaluations

Andreas Möller 8

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

29.07.2014 Andreas Möller 9

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

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20 40 60 80 100 120 140 160 180

Application Areas Design Evaluation Conclusion Introduction

pages

Background

Andreas Möller 10

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

Health & Fitness, Activities of Daily Living

§ Motivation for support in ADL area □ Aging society, multi-morbidity, problems with
 daily tasks □ Tomorrow’s best agers are technology-affine 
 (but: need for adaptations, good usability, …) □ Scenario: Medication package identification § Motivation for support in health and fitness area □ Sedentary lifestyle, lack of free time → need for
 ubiquitous training, keeping up long-term motivation □ self-monitoring trend, smartphones are always at hand,
 but: usability is important (cf. wearable sensors) □ Scenario: Personal fitness trainer

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Health & ADL

(ADL)

Andreas Möller 11

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

29.07.2014

MobiMed: Investigated Interaction Modalities

Pointing (tag-less
 vision-based
 identification) Touching (radio tags,
 e.g. NFC or RFID) Scanning (visual tags,
 e.g. bar codes) Text Input
 (e.g. name, ID, …)

§ Evaluation □ Online study (149 participants) □ Lab study (16 participants) □ Proposed modalities more efficient and
 popular than baseline

Health & ADL

Andreas Möller 12

  • A. Möller et al., MobiMed: Comparing Object Identification Techniques on Smartphones, Proc. NordiCHI 2012
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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

GymSkill

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§ “Personal trainer” based on phone sensor data
 (“physical interaction modality”) § Touch modality (NFC) for configuration § Continuous supervision and assessment § Individualized advice and motivation § Minimization of injury risk § Scenario: Rocker board exercises

Health & ADL

Andreas Möller 13

  • A. Möller et al., GymSkill: A Personal Trainer for Physical Exercises, Proc. PerCom 2012

  • M. Kranz, A. Möller et al., The Mobile Fitness Coach: Towards Individualized Skill Assessment Using Personalized

Mobile Devices, PMC 9:2, 2013

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

GymSkill: Methodology

§ Training data collection
 (ground truth) § Iteration 1: Principal Component
 Breakdown Analysis (PCBA) □ Visual feedback after training □ Global and local motion quality § Iteration 2: Criteria-Based Assessment □ On-device analysis □ Sub-scores on individual performance aspects § Study suggested long-term motivation through feedback

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PCBA: Continuity Time [s] 5 10 15 20 −2 −1 1 2 0.05 0.1 0.15 0.2 displacement [std] frequency General motion

  • bserved

ideal −max +max 0.05 0.1 0.15 0.2 0.25 Angle usage displacement [°] frequency Try to be more continuous in your motion! You touched the ground 3 times. Your movement is not ideal. − Move back and forth in a continuous motion. Try to move similarly to both sides of the board. − You do not utilise the full range of angles! − You lean towards the front!

Health & ADL

Andreas Möller 14

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

Indoor Navigation

§ Example for interaction in public space (generalization


  • f university scenario as semi-public space)

§ Vision as input modality for indoor localization □ Camera records environment and extracts visual features □ Matching with reference database □ Advantageous compared to alternative indoor localization techniques (WLAN, Infrared beacons, visual markers) § Iterative improvements and evaluation


  • f interaction concepts

□ Online study □ Multiple Real-world studies

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Indoor Navigation

Andreas Möller 15

  • A. Möller et al., Experimental Evaluation of User Interfaces for Visual Indoor Navigation, Proc. CHI 2014
  • A. Möller et al., A Mobile Indoor Navigation System Interface Adapted to Vision-Based Localization, Proc. MUM

2012

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

Interaction Concept

§ Augmented Reality View for intuitiveness, but: □ Wrong overlays when localization is inaccurate □ Permanent re-localization required □ Uncomfortable camera pose § Virtual Reality as alternative □ 360° panorama images, embedded instructions □ Re-localization only from time to time □ More comfortable pose □ More robust with regard to localization failure

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Indoor Navigation

Andreas Möller 16

  • A. Möller et al., Tool Support for Prototyping Interfaces for Vision-Based Indoor Navigation, Proc. MobiVis 2012
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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

§ Applicability and utility of very specific multimodal interfaces and
 associated benefits § For each domain □ Concepts □ Implementations □ Evaluation in user studies □ Lessons learned for
 specific domain § Next step: generalization □ Design multimodal systems (user’s and developer’s perspective) □ Evaluate multimodal systems (methods, experiences, guidelines)

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Application Areas

Andreas Möller 17

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

Designing Multimodal Systems

§ Developer perspective □ Problems in status quo □ Mobile MultiModal Interaction (M3I) framework
 as explicit contribution □ Implementation of novel multimodal input methods
 and context-based output modality selection □ Rule-based wiring approach of input and output
 supporting human mental model § End user perspective □ Current modality usage □ Requirements analysis □ UI concepts for defining and awareness of multimodal behavior

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Design

Andreas Möller 18

  • A. Möller et al., M3I: A Framework for Mobile Multimodal Interaction, Proc. Mensch & Computer 2014
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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

Conducted Studies

§ Laboratory Study □ Comparative evaluation of
 rule creation interfaces (efficiency, effectiveness, satisfaction) □ Comparative evaluation of
 rule awareness notifications (efficiency, effectiveness, satisfaction) □ Explorative study of multimodal input methods § Field Study □ Long-term usage and acceptance □ Insights on created rules

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Design

Andreas Möller 19

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

Field Evaluation: Logging and self- reporting

  • Development of a self-

reporting tool Used for: MobiDics study, multimodal interaction study, self-reporting behavior analysis

Evaluating Multimodal Systems

§ Research question: Which evaluation methods are adequate for multimodal systems? □ High degree of interactivity and interdependence of real world □ Informed by own research experiences

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Evaluation

Laboratory Evaluation:
 Wizard of Oz

  • Used for: indoor

navigation & multimodal interface studies

App Stores
 for large-scale deployment

  • Focus on update

behavior and implications on research apps

Andreas Möller 20

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

Conducted Studies

§ Investigation of Self-Reporting □ Comparison of self-reporting modes
 (voluntary, interval-based, event-based)
 with regard to accuracy, change over time,
 influence on reporting frequency □ Scenario: usage of mobile applications □ Deduction of guidelines for long-term
 study setups § App Stores as data source for “Research in the Large” □ Study of update behavior with own Android app
 (install base: 3000+ users) □ Implications for research applications

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Image source: Apple.com Evaluation

Andreas Möller 21

  • A. Möller et al., Investigating Self-Reporting Behavior In Long-Term Studies, Proc. CHI 2013
  • A. Möller et al., Update Behavior in App Markets and Security Implications: A Case Study in Google Play, LARGE

2012

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

29.07.2014 Andreas Möller 22

  • § Finalize Writing Up Thesis

§ Envisioned Finish Date: September 2014

Next Steps

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Technische Universität München Institute for Media Technology Distributed Multimodal Information Processing Group

Thank you for your attention!

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Questions & Discussion