lecture 6 user oriented design
play

Lecture 6 User-oriented Design Mark Woehrer CS 3053 - - PowerPoint PPT Presentation

Lecture 6 User-oriented Design Mark Woehrer CS 3053 - Human-Computer Interaction Computer Science Department Oklahoma University Spring 2007 [Taken from Stanford CS147 with permission] CS 3053 - Mark Woehrer - Prototyping NEEDS DESIG


  1. Lecture 6 – User-oriented Design Mark Woehrer CS 3053 - Human-Computer Interaction Computer Science Department Oklahoma University Spring 2007 [Taken from Stanford CS147 with permission] CS 3053 - Mark Woehrer -

  2. Prototyping NEEDS DESIG N EVALUATE IMPLEMENT CS 3053 - Mark Woehrer -

  3. Using Prototypes • Allows multiple parties to envision together – Designers – Users – Engineering, marketing, planning,….. • Reflective conversation with the materials • Focus for identifying alternatives and tradeo fg s CS 3053 - Mark Woehrer -

  4. Low-Fidelity “Paper” Prototype NEEDS DESIG N EVALUATE IMPLEMENT CS 3053 - Mark Woehrer -

  5. Tools • Paper, Cardboard, Transparencies • Tape, Glue, Rubber Cement • Pens, Pencils, Markers • Scissors • Plastic Tubes, Paper Cups, CD “Coasters” • Anything that you can buy in an arts and crafts store (and that a kindergartener would have fun using). CS 3053 - Mark Woehrer -

  6. Examples: Low-Fidelity Prototype CS 3053 - Mark Woehrer -

  7. Examples: Low-Fidelity Prototype http://www.mindspring.com/~bryce_g/projects/lo_fi.html CS 3053 - Mark Woehrer -

  8. Examples: Low-Fidelity Prototype http://bmrc.berkeley.edu/courseware/cs160/fall99/projects/t4/body/low-fi/ CS 3053 - Mark Woehrer -

  9. User Testing NEEDS DESIG N EVALUATE IMPLEMENT CS 3053 - Mark Woehrer -

  10. Tools • 3-4 group members • Greeter/Facilitator • Computer (not necessary for low-fi testing) • 2 Observers/Note takers • Prototype • Users!!!! CS 3053 - Mark Woehrer -

  11. User Testing http://www.cs.waikato.ac.nz/usability/facilities.html http://www.itl.nist.gov/iad/gallery.html CS 3053 - Mark Woehrer -

  12. High Fidelity “Interactive” Prototype NEEDS DESIG N EVALUATE IMPLEMENT CS 3053 - Mark Woehrer -

  13. Tools • HTML & Javascript • Java JFC/Swing • Visual C++, Visual Basic • Flash MX, Director • Mac Interface Builder • others…or a mix of the above!!! CS 3053 - Mark Woehrer -

  14. Examples: Interactive Prototype From cs247a at Stanford University CS 3053 - Mark Woehrer -

  15. Examples: Interactive Prototype From cs160 at UC Berkeley CS 3053 - Mark Woehrer -

  16. Examples of Projects • Visual Voicemail • Interactive Academic Planner • Suzie Q • ToneDeaf Revolution CS 3053 - Mark Woehrer -

  17. Appendix Details on each of the data gathering techniques CS 3053 - Mark Woehrer -

  18. Getting Users Involved NEEDS DESIGN EVALUATE IMPLEMENT USE CS 3053 - Mark Woehrer -

  19. Stages of User Involvement • Need finding • Design [Participatory design] • Implementation [End-user programming] • Evaluation • Use in the target setting Users can be involved in any of the stages of the Design Process! CS 3053 - Mark Woehrer -

  20. An Overview of Data Gathering Techniques • Questionnaires • Interviews • Focus groups • Observation – Naturalistic (ethnography) – Controlled (laboratory) • Studying documentation (artifacts) CS 3053 - Mark Woehrer -

  21. Questionnaires • Qualitative vs. quantitative data • Motivation to complete – Response rate • Uses of on-line questionnaires • Good for demographics, evaluation of specific features or properties • Design of Scales – Precision – E fg ort needed to decide on a response See the detailed questionnaire guidelines in the text CS 3053 - Mark Woehrer -

  22. Likert Scales and Semantic Differentials How easy was the system to use? Easy Difficult 1 2 3 4 5 6 7 The system was easy to use Strongly Strongly Agree Neutral Disagree Agree Disagree How easy was the system to use? Easy___________________________________Difficult CS 3053 - Mark Woehrer -

  23. Interviews • Degrees of structuring for di fg erent purposes – Structured - Like a guided questionnaire – Semi-structured - Basic script guides the conversation – Open-ended - Still has a goal and focus • Phone or face-to-face • Develop trust – Be sensitive to the setting – Explain your goals to the interviewee See the detailed interviewing guidelines in the text CS 3053 - Mark Woehrer -

  24. Focus groups • Group Interviews – Can be 2 or more • Try to work with representatives of intended users • Try to bring out di fg erences • Require expert facilitation CS 3053 - Mark Woehrer -

  25. Naturalistic observation • “Quick-and-dirty” • Participant observation (ethnography) – Insider-outsider spectrum • User camera studies • Diaries and pager studies • Audio/video recording • Walkthroughs Many ethical issues are involved and it is important to have full user understanding and agreement to what you are doing CS 3053 - Mark Woehrer -

  26. Insights from ethnography • Seeing what is invisible to inhabitants – What they say vs. what they do • The Heisenberg principle – Observation changes what is being observed CS 3053 - Mark Woehrer -

  27. Observational Data Gathering • Notes • Camera • Audio • Video – Good for presentations, hard to analyze – It’s the AUDIO, stupid. • Diaries – User diaries • Logs CS 3053 - Mark Woehrer -

  28. Controlled observation • Laboratory settings and tasks • Techniques for understanding what the user is doing – Walkthroughs – Think-aloud – Paired-think-aloud More to come when we talk about testing CS 3053 - Mark Woehrer -

  29. Studying documentation (artifacts) • O ffj cial documentation/description • Physical and digital artifacts in the environment CS 3053 - Mark Woehrer -

  30. Data Gathering Guidelines • Set clear goals for the data collection – Focus on identifying the stakeholders’ needs • Involve all the stakeholder groups • Evaluate cost/benefit for your e fg ort – Understand the tradeo fg s – Use a combination of techniques – Balance specific goals and openness • Support data-gathering with appropriate props • Run a pilot trial CS 3053 - Mark Woehrer -

Download Presentation
Download Policy: The content available on the website is offered to you 'AS IS' for your personal information and use only. It cannot be commercialized, licensed, or distributed on other websites without prior consent from the author. To download a presentation, simply click this link. If you encounter any difficulties during the download process, it's possible that the publisher has removed the file from their server.

Recommend


More recommend