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Java Sockets Alexander V. Konstantinou CS4119 Computer Networks Columbia University Spring 2003 1 1 Coordinates Application HTTP, FTP, DNS, SMTP Application Application Layer remoteObject.method(arg) CORBA, RMI CORBA, RMI


  1. Java Sockets Alexander V. Konstantinou CS4119 – Computer Networks Columbia University Spring 2003 1 1

  2. Coordinates Application HTTP, FTP, DNS, SMTP Application Application Layer remoteObject.method(arg) CORBA, RMI CORBA, RMI Transport Sockets SSL SSL Layer Sockets TCP, UDP TCP, UDP Internet IP IP IP Layer Network Ethernet Ethernet Ethernet Access Layer 2 2

  3. What Are Sockets? • Programming abstraction (API) – Equivalent: File I/O API • Network service end-point • Originated as BSD UNIX concept – Now part of modern OS & languages API Protocol IP WWW OS Network Browser Stack Network Network Internet Client Service 3 3

  4. File vs. Socket API File Network open(filename) � stream open(destination) � stream read(bytes) read(bytes) write(bytes) write(bytes) close() close() File f = new File("test"); FileInputStream fis = new FileInputStream(f); char c = fis.read(); fis.close(); Socket s = new Socket("www.cs.columbia.edu", 80); InputStream is = s.getInputStream(); char c = is.read(); s.close(); 4 4

  5. Socket Types stream • Streaming sockets – Point-to-point – Connection based • Bi-directional – Reliable, in-order (FIFO) • Datagram sockets buffer – Point-to-{point | multipoint} X – Connectionless – Non-reliable – Out-of-order delivery – Limited payload X 5 5

  6. Sockets Advantages • Common programming abstraction – Separate the networking stack • Application flexibility – SSL instead of vanilla TCP – Logging & performance measurements – Tunneling TCP SSL http https browser browser 6 6

  7. Java Socket API Overview Class Type Protocol java.net.Socket Stream TCP client java.net.ServerSocket Stream TCP server java.net.DatagramSocket Datagram UDP client/server javax.net.ssl.SSLSocket Stream SSL client javax.net.ssl.SSLServerSocket Stream SSL server 7 7

  8. Java I/O Streams { id=1, descr=“test” } Object{Input, Output)Stream 123 “abc” 10.1 Data{Input,Output}Stream … 7 4 5 6 1 3 0 … Buffered{Input,Output}Stream socket … 7 4 5 6 1 3 0 … OS InputStream / OutputStream OS File I/O File I/O IP IP IP 8 8

  9. Network Communication • Byte-based – Byte-stream or byte-array • Protocol types – Text-based: HTTP, SMTP, SOAP, … – Bit-based: DNS, LDAP, SNMP … • Issues – Text: encoding (Unicode 16bit � 8bit) – Bit: byte ordering (little/big endian) 9 9

  10. Network Ports • Internet host address – Example: 128.59.16.1 • How to offer multiple services? – Mailbox approach – Port number addressing [1-65535] (2 16 ) – Example: 128.59.16.1:TCP:80 TCP:80 httpd 128.59.16.20 TCP:23 telnetd UDP:53 named Internet IP Host 10 10

  11. Example: HTTP Client • Trivial HTTP 1.0 Client – Application-layer protocol over TCP – Text-based protocol :Browser :WWW Server TCP Connect “GET /” CR CF “CONTENT-TYPE=text/html CONTENT-LENGTH=122 …” 11 11

  12. HTTP Client (No Error Handling) Socket socket = new Socket(“www.cs.columbia.edu”, 80); BufferedOutputStream ostream = new BufferedOutputStream(socket.getOutputStream()); byte[] request = “GET /\r\n”.getBytes("ISO-8859-1"); ostream.write(request); ostream.flush(); BufferedInputStream istream = new BufferedInputStream(socket.getInputStream()); byte[] buffer = new byte[4096]; int count = istream.read(buffer); while(count != -1) { System.out.print(new String(buffer, 0, count)); count = istream.read(buffer); } socket.close(); 12 12

  13. Stream Socket Error Handling • Networks fail! – Applications must be aware of failures • Sockets are scarce OS resources – Don’t rely on garbage collection; close() when done! Socket socket = null; try { socket = new Socket(“www.cs.columbia.edu”, 80); // Perform I/O } catch (Throwable e) { // Application-specific error recovery } finally { socket.close(); } 13 13

  14. Server Stream Sockets • Bind to port (e.g. 80) • Wait for incoming TCP connection – Encapsulate request as Socket object – Socket pair now communicate Socket 3. Stream (bidirectional, asymmetric) 2. Create (return to accept()) Server 1. Connect Socket Socket new Socket(server, port) server client 14 14

  15. HTTP Server (Trivial) ServerSocket server = new ServerSocket(8080); while(active) { Socket socket = server.accept(); BufferedReader reader = new BufferedReader (new InputStreamReader (new BufferedInputStream(socket.getInputStream()))); String request = reader.readLine(); BufferedOutputStream ostream = new BufferedOutputStream(socket.getOutputStream()); ostream.write(“HTTP/1.0 404 HTTP NOT FOUND\r\n”); ostream.flush(); socket.close(); } server.close(); 15 15

  16. Java Threads • Why parallelize? – Prevent blocking from malformed requests – Deal with writing to slow clients – Interleave processing/file reading • How? – Multiple threads – Shared memory – Interleaved execution 16 16

  17. Threaded Server Pattern public class Handler ServerSocket server = extends Thread { new ServerSocket(80); protected final Socket socket; while(isActive) { Socket socket = public Handler(Socket socket) { server.accept(); this.socket = socket; } Handler handler = new Handler(socket); public void run() { try { handler.start(); // Protocol Impl. } } finally { socket.close(); } } } 17 17

  18. Datagram Sockets • Connectionless Fragmentation • Unreliable • Limited payload – Theoretical 65508 bytes – Practical 512 bytes (IETF RFC) • When to use – Simple request-response protocol – Small requests/replies (fit in datagram) – Stateless/re-entrant servers – Real-time streaming 18 18

  19. UDP Client Example DatagramSocket socket = new DatagramSocket(); byte[] data = "hello world".getBytes(); DatagramPacket packet = new DatagramPacket (data, data.length, InetAddress.getByName("localhost"), 1234); socket.send(packet); data = "followup call".getBytes(); packet.setData(data); socket.send(packet); 19 19

  20. UDP Server Example DatagramSocket socket = new DatagramSocket(1234); byte[] buffer = new byte[512]; DatagramPacket packet = new DatagramPacket(buffer, buffer.length); while(true) { socket.receive(packet); String msg = new String(packet.getData(), 0, packet.getLength())); System.out.println(new java.util.Date() + ": " + msg); packet.setLength(buffer.length); // !!! Necessary !!! } 20 20

  21. Multicast • One-to-many transmission – Special range of IP addresses • 224.0.0.0 – 239.255.255.255 • Same socket API as UDP • Not universally available 21 21

  22. SSL Sockets • Secure communications – Layered over TCP • Drop-in replacement (subclasses) – Socket � SSLSocket – ServerSocket � SSLServerSocket • Key management – keytool command-line utility – Creates public/private keys • Stored in “keystores” – Java VM invocation with keystore info 22 22

  23. Non-Blocking Java I/O • Thread scaling issues – E.g. HTTP server with 1000s connections • JDK 1.4 introduced non-blocking I/O – Perform all processing in one thread – java.nio.* package 23 23

  24. Socket FAQs • Wrong host/port/protocol – E.g “localhost”, “127.0.0.1”, “www” vs. “www.foo.com” • Ignoring I/O exceptions • Streams: – flush() when done – use buffered reader/stream – close connections when done • Datagrams – packet.setLength() before reuse – Test in lossy environment 24 24

  25. Socket FAQs (2) • Wait-forever – Use Socket.setSoTimeout() – Catch InterruptedIOException • Byte-alignment issues – Network byte order • Security restrictions (applets) • Unix restricts non-root servers to ports >1024 25 25

  26. Advanced Issues • Thread pools – Resource management • Binding to specific interfaces – Binding to a specific interface (security) • Swing applications – Swing is single threaded – Network operations in non-Swing thread – Use SwingUtilities.invokeLater() 26 26

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