Jacqueline Houghton, Clare Gordon, Geoff Lloyd, Dan Morgan, Ben - - PowerPoint PPT Presentation

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Jacqueline Houghton, Clare Gordon, Geoff Lloyd, Dan Morgan, Ben - - PowerPoint PPT Presentation

http://www.see.leeds.ac.uk/virtual-landscapes/ Jacqueline Houghton, Clare Gordon, Geoff Lloyd, Dan Morgan, Ben Craven and Graham McLeod School of Earth and Environment, University of Leeds, UK http://www.see.leeds.ac.uk/virtual-landscapes/


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SLIDE 1

http://www.see.leeds.ac.uk/virtual-landscapes/

Jacqueline Houghton, Clare Gordon, Geoff Lloyd, Dan Morgan, Ben Craven and Graham McLeod School of Earth and Environment, University of Leeds, UK

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SLIDE 2
  • Screen-based virtual reality environments,

created using the Unity 3D game engine software

  • Aims:
  • Enhance geological field and map skills
  • Develop 3D visualisation skills
  • Accessible parallel provision field trips
  • www.see.leeds.ac.uk/virtual-landscapes/
  • serc.carleton.edu/teachearth/activities/197181

.html

Virtual Landscapes Project

http://www.see.leeds.ac.uk/virtual-landscapes/

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SLIDE 3
  • Update an older web-based exercise
  • Worked initially with Leeds Arts

University

  • Created by geologists not games

designers…

  • Background coding and so loading/

running speeds not optimised!

  • Unity updates regularly with older

versions becoming obsolete making landscapes difficult to edit

Project Background

http://www.see.leeds.ac.uk/virtual-landscapes/

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SLIDE 4
  • Play online or download for PC and Mac:
  • 3D geological maps
  • 3D topographic map
  • Lighthouse Bay
  • Download only for PC and Mac:
  • Rhoscolyn, Anglesey
  • Download only for PC and older Mac OS*:
  • Three River Hills

*Possible to use apps that allow PC content to run on Mac – more details from Mark

How to use

http://www.see.leeds.ac.uk/virtual-landscapes/

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SLIDE 5

Designed as an in-class exercise with paper field slip and notebook Map a virtual landscape populated with rock outcrops Tasks: produce a geological map, cross section, stratigraphic column and field report

Geological Mapping and Field Skills

http://www.see.leeds.ac.uk/virtual-landscapes/

Lighthouse Bay, Three River Hills and Rhoscolyn

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SLIDE 6

http://www.see.leeds.ac.uk/virtual-landscapes/

  • GPS, how to use coordinates to locate

features on a map and how to add data readings to a field slip, symbols used etc.

Basic mapping skills

Dead sheep!

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SLIDE 7

http://www.see.leeds.ac.uk/virtual-landscapes/

Lighthouse Bay

Conformable sequence of sediments dipping 090/22N Takes 2 to 4 hours to map depending on experience 33 outcrops

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SLIDE 8

http://www.see.leeds.ac.uk/virtual-landscapes/

Lighthouse Bay Stratigraphy

Fossiliferous limestone (Lower-mid Jurassic) Coarse grained sandstone with graded bedding Fine grained, cross bedded sandstone Fossiliferous limestone (Upper Jurassic) Black shales

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SLIDE 9

http://www.see.leeds.ac.uk/virtual-landscapes/

Lighthouse Bay

Reading the landscape Outcrop colour matches rock type Vegetation varies with rock type

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SLIDE 10

http://www.see.leeds.ac.uk/virtual-landscapes/

Lighthouse Bay

Short exercise suggestion: Look at the vegetation can you identify a pattern? How might this help you identify the underlying geology? Find an outcrop in each type of vegetation. Does this confirm

  • r disprove your theory?
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SLIDE 11

http://www.see.leeds.ac.uk/virtual-landscapes/

Lighthouse Bay

Short exercise suggestion: Map one boundary by walking the area then construct the boundary using structure contours and compare the two

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SLIDE 12

http://www.see.leeds.ac.uk/virtual-landscapes/

Three River Hills

Complex geology – including a syncline with an overturned and sheared out limb 2 – 3 days to map whole area depending

  • n experience (over 100 outcrops)

Minibus “teleport” from beach to hill top

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SLIDE 13

http://www.see.leeds.ac.uk/virtual-landscapes/

Three River Hills

Short exercise suggestion: Map a transect along the northern river and draw the cross section

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SLIDE 14

http://www.see.leeds.ac.uk/virtual-landscapes/

Three River Hills

Field sketches include important information! In this case the same beds are now overturned and deformed.

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SLIDE 15

http://www.see.leeds.ac.uk/virtual-landscapes/

Three River Hills

Short exercise suggestion: Map the west coast to just east of the normal fault – look at outcrop pattern of shallow dipping units and topography Short exercise suggestion: Map the normal fault using the compass to follow it along strike

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SLIDE 16

http://www.see.leeds.ac.uk/virtual-landscapes/

Virtual Rhoscolyn, Anglesey

Two versions: 1) a mapping exercise created for an accessible field class 2) an online version of a year 2 structural geology field class

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SLIDE 17

http://www.see.leeds.ac.uk/virtual-landscapes/

Virtual Rhoscolyn, Anglesey

Quartzite

Outcrops are part of the texture of the landscape rather than blocks Notebooks are flags for data

Thin bedded semi-pelites and pelites

Boundary mapping aided by topography and vegetation

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SLIDE 18

http://www.see.leeds.ac.uk/virtual-landscapes/

Virtual Rhoscolyn, Anglesey

  • Sequence of folded and cleaved

meta-sediments

  • Map as a simple asymmetric

anticline

  • Add in cleavage data
  • Plot and analyse data on

stereonets

  • Add in discussion of 3D models
  • Curved structure contours
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SLIDE 19

http://www.see.leeds.ac.uk/virtual-landscapes/

Virtual Rhoscolyn field class

  • Uses a Rhoscolyn virtual landscape with 3D

models but no embedded data

  • Extensive field data are supplied separately
  • Includes interpretation of progressive and

polyphase deformations

  • Teaching materials at:

https://homepages.see.leeds.ac.uk/~eargel/ VirtualRhoscolyn

  • Contact : Geoff Lloyd for more info and

answers G.E.Lloyd@leeds.ac.uk

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SLIDE 20

Topographic 3D model

  • Simple model to introduce students to working

with maps

  • Potential questions for the map
  • Where are the highest and lowest points?
  • How far above sea level in metres are you

when standing on the highest point?

  • Identify the steepest and shallowest slopes
  • Draw a topographic profile and describe

what you would see as you walk along it

  • Check out your answers in the 3D world

http://www.see.leeds.ac.uk/virtual-landscapes/

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SLIDE 21

http://www.see.leeds.ac.uk/virtual-landscapes/

Geological 3D models

  • Ask students to create their own outcrop

pattern ‘rules’, e.g.:

  • By looking at how the change in dip

effects the apparent thickness of a unit

  • By comparing the outcrop patterns in the

valleys as strike and dip varies

  • Two versions:
  • Dip – use keys 1-6 to change dip

from 0°,11°, 22°, 45°, 67°, 90°

  • Strike – use keys 1-8 to change

strike by 45°

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SLIDE 22

http://www.see.leeds.ac.uk/virtual-landscapes/

  • Students make the same mistakes they make

when learning in the field

  • Wander round the landscape with no

clear plan

  • “Outcrop capture” – plot on all the
  • utcrops then worry about the

interpretation

  • Focus on data readings only; fail to record

additional information in notebooks, particularly from the sketches

Observations from the classroom