Introducing Autodesk Maya 2015 Chapter 8: Introduction to Animation - - PowerPoint PPT Presentation
Introducing Autodesk Maya 2015 Chapter 8: Introduction to Animation - - PowerPoint PPT Presentation
Introducing Autodesk Maya 2015 Chapter 8: Introduction to Animation Maya topics covered in this chapter include the following: Keyframe animation Animating a ball Throwing an Axe Path Animation Object Replacement
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SLIDE 2
Maya topics covered in this chapter include the following:
- Keyframe animation
– Animating a ball
- Throwing an Axe
– Path Animation
- Object Replacement
- Setup for Animation
- Animating a Catapult
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SLIDE 3
Keyframing
- Bouncing a ball is
the best introduction to animation concepts
- It’s usually best to
begin with overall animation and timing keyframes, then finesse
- Creating a
hierarchy to help isolate animation
- Editing Animation
– Graph Editor
- Reading and
Adjusting Animation Curves
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SLIDE 4
Throwing an Axe
- Building the Axe
and Target
- Animating overall
movement – blocking
- Adding weight:
follow-through and secondary motion
- Motion Trails show
you your animated path
- Path Animation is
used to animate an object along a curve
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SLIDE 5
Animating Along a Path
- Creating Text
in Maya
- Objects can
travel along a pre-defined path (a curve)
- Objects may
also deform along their animation path
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Animating the Catapult
- Double check
pivots and hierarchies
- Synching up
the animation
- f the winch
and the arm
- Using
deformers to animate
- Editing the
curves
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