Introducing Autodesk Maya 2015 Chapter 8: Introduction to Animation - - PowerPoint PPT Presentation

introducing autodesk maya 2015
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Introducing Autodesk Maya 2015 Chapter 8: Introduction to Animation - - PowerPoint PPT Presentation

Introducing Autodesk Maya 2015 Chapter 8: Introduction to Animation Maya topics covered in this chapter include the following: Keyframe animation Animating a ball Throwing an Axe Path Animation Object Replacement


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SLIDE 1

Introducing Autodesk Maya 2015

Chapter 8: Introduction to Animation

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SLIDE 2

Maya topics covered in this chapter include the following:

  • Keyframe animation

– Animating a ball

  • Throwing an Axe

– Path Animation

  • Object Replacement
  • Setup for Animation
  • Animating a Catapult

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SLIDE 3

Keyframing

  • Bouncing a ball is

the best introduction to animation concepts

  • It’s usually best to

begin with overall animation and timing keyframes, then finesse

  • Creating a

hierarchy to help isolate animation

  • Editing Animation

– Graph Editor

  • Reading and

Adjusting Animation Curves

3

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SLIDE 4

Throwing an Axe

  • Building the Axe

and Target

  • Animating overall

movement – blocking

  • Adding weight:

follow-through and secondary motion

  • Motion Trails show

you your animated path

  • Path Animation is

used to animate an object along a curve

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SLIDE 5

Animating Along a Path

  • Creating Text

in Maya

  • Objects can

travel along a pre-defined path (a curve)

  • Objects may

also deform along their animation path

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SLIDE 6

Animating the Catapult

  • Double check

pivots and hierarchies

  • Synching up

the animation

  • f the winch

and the arm

  • Using

deformers to animate

  • Editing the

curves

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