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IMGD 3000 - Technical Game Development I: Scene Management
by Robert W. Lindeman gogo@wpi.edu
R.W. Lindeman - WPI Dept. of Computer Science Interactive Media & Game Development 2
IMGD 3000 - Technical Game Development I: Scene Management by - - PDF document
IMGD 3000 - Technical Game Development I: Scene Management by Robert W. Lindeman gogo@wpi.edu Overview Graphics cards can render a lot, very fast But never as much, or as fast as we'd like! Intelligent scene management allows us
R.W. Lindeman - WPI Dept. of Computer Science Interactive Media & Game Development 2
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