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High performance, power-efficient DSPs based on the TI C64x Sridhar - - PowerPoint PPT Presentation
High performance, power-efficient DSPs based on the TI C64x Sridhar - - PowerPoint PPT Presentation
High performance, power-efficient DSPs based on the TI C64x Sridhar Rajagopal, Joseph R. Cavallaro, Scott Rixner Rice University {sridhar,cavallar,rixner}@rice.edu RICE UNIVERSITY Recent (2003) Research Results Stream-based programmable
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Recent (2003) Research Results
Stream-based programmable processors meet real-time requirements for a set of base-station phy layer algorithms+,* Map algorithms on stream processors and studied tradeoffs between packing, ALU utilization and memory operations Improve power efficiency in stream processors by adapting compute resources to workload variations and varying voltage and clock frequency to real-time requirements* Design exploration between #ALUs and clock frequency to minimize power consumption of the processor
+ S. Rajagopal, S. Rixner, J. R. Cavallaro 'A programmable baseband processor design for software defined radios’, 2002, *Paper draft sent previously, rest of the contributions in thesis
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Recent (2003) Research Results
Peak computation rate available : ~200 billion arithmetic
- perations at 1.2 GHz
Estimated Peak Power (0.13 micron) : 12.38 W at 1.2 GHz Power: 12.38 W for 32 users, constraint 9 decoding, at 128Kbps/user At 1.2 GHz, 1.4 V 300 mW for 4 users, constraint 7 decoding, at 128Kbps/user At 433 MHz, 0.875 V
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Motivation
This research could be applied to DSP design! Designing High performance DSPs Power-efficient Adapt computing resources with workload changes Such that Gradual changes in C64x architecture Gradual changes in compilers and tools
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Levels of changes
To allow changes in TI DSPs and tools gradually Changes classified into 3 levels Level 1 : simple, minimum changes (next silicon) Level 2 : intermediate, handover changes (1-2 years) Level 3 : actual proposed changes (2-3 years) We want to go to Level 3 but in steps!
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Level 1 changes: Power-efficiency
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Level 1 changes: Power saving features
(1) Use Dynamic Voltage and Frequency scaling When workload changes such as Users, data rates, modulation, coding rates, … Already in industry : Crusoe, XScale … (2) Use Voltage gating to turn off unused resources When units idle for a ‘sufficiently’ long time Saves static and dynamic power dissipation See example on next page
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Turning off ALUs
Adders Multipliers Adders Multipliers Default schedule Schedule after exploration Instruction Schedule ‘Sleep’ Instruction 2 multipliers turned off to save power
Turned off using voltage gating to eliminate static and dynamic power dissipation
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Level 1: Architecture tradeoffs
DVS: Advanced voltage regulation scheme Cannot use NMOS pass gates Cannot use tri-state buffers Use at a coarser time scale (once in a million cycles) 100-1000 cycles settling time Voltage gating: Gating device design important Should be able to supply current to gated circuit Use at coarser time scale (once in 100-1000 cycles) 1-10 cycles settling time
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Level 1: Tools/Programming impact
Need a DSP BIOS “TASK” running continuously which looks at the workload change and changes voltage/frequency using a look-up table in memory
- Compiler should be made ‘re-targetable’
Target subset of ALUs and explore static performance with different adder-multiplier schedules Voltage gating using a ‘sleep’ instruction that the compiler generates for unused ALUs ALUs should be idle for > 100 cycles for this to occur Other resources can be gated off similarly to save static power dissipation Programmer is not aware of these changes
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Level 2 changes: Performance
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Solutions to increase DSP performance
(1) Increasing clock frequency C64x: 600 – 720 – 1000 - ? Easiest solution but limited benefits Not good for power, given cubic dependence with frequency (2) Increasing ALUs Limited instruction level parallelism (ILP) Register file area, ports explosion Compiler issues in extracting more ILP (3) Multiprocessors (MIMD) Usually 3rd party vendors (except C40-types)
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DSP multiprocessors
Source: Texas Instruments Wireless Infrastructure Solutions Guide, Pentek, Sundance, C80
DSP DSP DSP DSP ASSP ASSP Co-Proc’s Network Interface Interconnection
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Multiprocessing tradeoffs
Advantages: Performance, and tools don’t have to change!! Load-balancing algorithms on multiple DSPs not straight-forward+ Burden pushed on to the programmer Not scalable with number of processors difficult to adapt with workload changes Traditional DSPs not built for multiprocessing* (except C40-types) I/O impacts throughput, power and area (E)DMA use minimizes the throughput problem Power and area problems still remain
*R. Baines, The DSP bottleneck, IEEE Communications Magazine, May 1995, pp 46-54 (outdated?)
+S. Rajagopal, B. Jones and J.R. Cavallaro, Task partitioning wireless base-station algorithms on
multiple DSPs and FPGAs, ICSPAT’2001
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Options
Chip multiprocessors with SIMD parallelism (Level 3) SIMD parallelism can alleviate load balancing (shown in Level 3) Scalable with processors Automatic SIMD parallelism can be done by the compiler Single chip will alleviate I/O bottlenecks Tool will need changes To get to level 3, intermediate (Level 2) level investigation Level 2 Do SPMD on DSP multiprocessor
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Texas Instruments C64x DSP
Source: Texas Instruments C64x DSP Generation (sprt236a.pdf)
C64x Datapath
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A possible, plausible solution
Exploit data parallelism (DP)* Available in many wireless algorithms This is what ASICs do! int i,a[N],b[N],sum[N]; // 32 bits short int c[N],d[N],diff[N]; // 16 bits packed for (i = 0; i< 1024; ++i) { sum[i] = a[i] + b[i]; diff[i] = c[i] - d[i]; }
ILP DP Subword
*Data Parallelism is defined as the parallelism available after subword packing and loop unrolling
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SPMD multiprocessor DSP
C64x Datapath C64x Datapath C64x Datapath C64x Datapath
Same Program running on all DSPs
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Level 2: Architecture tradeoffs
C64x’s Interconnection could be similar to the ones used by 3rd party vendors FPGA- based C40 comm ports (Sundance) ~400 MBps VIM modules (Pentek) ~300 MBps Others developed by TI, BlueWave systems
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Level 2: Tools/Programming impact
All DSPs run the same program Programmer thinks of only 1 DSP program Burden now on tools Can use C8x compiler and tool support expertise Integration of C8x and C6x compilers Data parallelism used for SPMD DMA data movement can be left to programmer at this stage to keep data fed to the all the processors MPI (Message Passing) can also be alternatively applied
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Level 3 changes: Performance and Power
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A chip multiprocessor (CMP) DSP
+ + + * * * Internal Memory L2
ILP Subword
Internal Memory (L2) C64x DSP Core (1 cluster)
+ + + * * * + + + * * * + + + * * * + + + * * * …
ILP Subword DP
C64x based CMP DSP Core adapt #clusters to DP Identical clusters, same operations. Power-down unused ALUs, clusters
Instruction decoder Instruction decoder
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A 4 cluster CMP using TI C64x
C64x Datapath C64x Datapath C64x Datapath C64x Datapath
Significant savings possible in area and power Increasing benefits with larger #clusters (8,16,32 clusters)
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Alternate view of the CMP DSP
DMA Controller L2 internal memory Bank C Inter-cluster communication network Bank 2 Bank 1 Prefetch Buffers Clusters Of C64x C64x core C C64x core 0 C64x core 1 Instruction decoder
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Adapting #clusters to Data Parallelism
Adaptive Multiplexer Network
C C C C C C C C C C C No reconfiguration 4: 2 reconfiguration 4:1 reconfiguration All clusters off
Turned off using voltage gating to eliminate static and dynamic power dissipation
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Level 3: Architecture tradeoffs
Single processor -> SPMD -> SIMD Single chip : Max die size limited to 128 clusters with 8 functional units/cluster at 90 nm technology [estimate] Number of memory banks = #clusters Instruction addition to turn off clusters when data parallelism is insufficient
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Level 3: Tools/Programming impact
Level 2 compiler provides support for data parallelism adapt #clusters to data parallelism for power savings check for loop count index after loop unrolling If less than #clusters, provide instruction to turn off clusters Design of parallel algorithms and mapping important Programmer still writes regular C code Transparent to the programmer Burden on the compiler Automatic DMA data movement to keep data feeding into the arithmetic units
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Level 3 potential verification using the Imagine stream processor simulator Replacing the C64x DSP with a cluster containing 3 +, 3 X and a distributed register file
Verification of potential benefits
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Need for adapting to flexibility
Base-stations are designed for worst case workload Base-stations rarely operate at worst case workload Adapting the resources to the workload can save power!
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Example of flexibility needed in workloads
5 10 15 20 25 Operation count (in GOPs) (4,7) (4,9) (8,7) (8,9) (16,7) (16,9) (32,7) (32,9) 2G base-station (16 Kbps/user) 3G base-station (128 Kbps/user) (Users, Constraint lengths)
Billions of computations per second needed Workload variation from ~1 GOPs for 4 users, constraint 7 viterbi to ~23 GOPs for 32 users, constraint 9 viterbi
Note: GOPs refer
- nly to arithmetic
computations
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Flexibility affects Data Parallelism*
64 32 32 (32,9) 16 32 32 (32,7) 64 16 32 (16,9) 16 16 32 (16,7) 64 8 32 (8,9) 16 8 32 (8,7) 64 4 32 (4,9) 16 4 32 (4,7) f(U,K,R) f(U,N) f(U,N) (U,K) Decoding Detection Estimation Workload
U - Users, K - constraint length, N - spreading gain, R - decoding rate
*Data Parallelism is defined as the parallelism available after subword packing and loop unrolling
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Cluster utilization variation with workload
5 10 15 20 25 30 50 100 (4,9) (4,7) 5 10 15 20 25 30 50 100 (8,9) (8,7) 5 10 15 20 25 30 50 100 (16,9) (16,7) 5 10 15 20 25 30 50 100 (32,9) (32,7)
Cluster Index Cluster Utilization Cluster utilization variation on a 32-cluster processor (32, 9) = 32 users, constraint length 9 Viterbi
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Frequency variation with workload
200 400 600 800 1000 1200
Real-time Frequency (in MHz)
(4,7) (4,9) (8,7) (8,9) (16,7) (16,9) (32,7) (32,9)
Mem Stall L2 Stall Busy
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Operation
DVS when system changes significantly Users, data rates … Coarse time scale (every few seconds) Turn off clusters when parallelism changes significantly Parallelism can change within the same algorithm Eg: spreading gain changes during matched filtering Finer time scales (100’s of microseconds) Turn off ALUs when algorithms change significantly estimation, detection, decoding Finer time scales (100’s of microseconds)
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Power savings: Voltage Gating & Scaling
Workload Freq (MHz) Voltage Power Savings (W) Power (W) Savings needed used (V) clocking Memory Clusters New Base (4,7) 345.09 433 0.875 0.325 1.05 0.366 0.3 2.05 85.14 % (4,9) 380.69 433 0.875 0.193 0.56 0.604 0.69 2.05 66.41 % (8,7) 408.89 433 0.875 0.089 0.54 0.649 0.77 2.05 62.44 % (8,9) 463.29 533 0.95 0.304 0.71 0.643 1.33 2.98 55.46 % (16,7) 528.41 533 0.95 0.02 0.44 0.808 1.71 2.98 42.54 % (16,9) 637.21 667 1.05 0.156 0.58 0.603 3.21 4.55 29.46 % (32,7) 902.89 1000 1.3 0.792 1.18 1.375 7.11 10.46 32.03 % (32,9) 1118.3 1200 1.4 0.774 1.41 12.38 14.56 14.98 % Estimated Cluster Power Consumption 78 % Estimated L2 memory Power Consumption 11.5 % Estimated instruction deco
- der
Power Consumption 10.5 % Estimated Chip Area (0.13 micron process) 45.7 mm2
Power can change from 12.38 W to 300 mW depending on workload changes
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How to decide ALUs vs. clock frequency
No independent variables Clusters, ALUs, frequency, voltage Trade-offs exist How to find the right combination for real-time @ lowest power!
2
P CV f ∝ V f ∝
3
P f ∝
‘1’ cluster 100 GHz (A)
+ + + * * * ‘a’ + ‘m’ * + + + * * * ‘a’ + ‘m’ * + + + * * * ‘a’ + ‘m’ *
‘c’ clusters ‘f’ MHz
+ + + * * * ‘1’ + ‘1’ * + + + * * * ‘10’ + ‘10’ * + + + * * * ‘10’ + ‘10’ * + + + * * * ‘10’ + ‘10’ *
‘100’ clusters 10 MHz (B) (C)
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Setting clusters, adders, multipliers
If sufficient DP, linear decrease in frequency with clusters Set clusters depending on DP and execution time estimate To find adders and multipliers, Let compiler schedule algorithm workloads across different numbers of adders and multipliers and let it find execution time Put all numbers in previous equation Compare increase in capacitance due to added ALUs and clusters with benefits in execution time Choose the solution that minimizes the power
Details available in Sridhar’s thesis
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Conclusions
We propose a step-by-step methodology to design high performance power-efficient DSPs based on the TI 64x architecture Initial results show benefits in power/performance greater than an
- rder-of-magnitude over a conventional C64x
We tailor the design to ensure maximum compatibility with TI’s C6x architecture and tools We are interested in exploring opportunities in TI for designing and actual fabrication of a chip and associated tool development We are interested in feedback limitations that we have not accounted for Unreasonable assumptions that we have made
Recommended reading:
- S. Rixner et al, A register organization for media processing, HPCA 2000
- B. Khailany et al, Exploring the VLSI scalability of stream processors, HPCA 2003
- U. J. Kapasi et al, Programmable Stream Processors, IEEE Computer, August 2003