do we need to believe data tangible or emotional intuition
play

Do we need to believe Data/Tangible or Emotional/Intuition? - PowerPoint PPT Presentation

Do we need to believe Data/Tangible or Emotional/Intuition? Jean-Luc Marini, CEO of SearchXPR/Adjunct Professor at IAE Lyon, The University of Lyon, France Fanjuan


  1. Do we need to believe Data/Tangible ¡ or Emotional/Intuition? Jean-­‑Luc ¡Marini, ¡CEO ¡of ¡Search’XPR™/Adjunct ¡Professor ¡ at ¡IAE ¡Lyon, ¡The ¡University ¡of ¡Lyon, ¡France ¡ ¡ Fanjuan ¡Shi, ¡PhD ¡candidate ¡in ¡University ¡Jean-­‑Moulin ¡ Lyon ¡3 ¡and ¡senior ¡e-­‑markeKng ¡engineer ¡ at ¡Search’XPR™ ¡France ¡ ¡

  2. ¡ Introduction • The reign of the datum : the new "black gold" of companies • The modalities of decision-making are changing • The decision-making results from a complex mechanism : Rational decision-making / Intuitive decision-making • The power of emotion in decision-making process

  3. Rational decision-making versus intuitive decision-making (Simon, 1987 ; Ericsson & Charness, 1994 ; Epstein, 1994 ; Nonaka, 1995 ; Shapiro & Spence, 1997 ; Janis, 1997 ; Burke & Miller, 1999 ; Lieberman, 2000 ; Hogart, 2001 ; Kahneman, 2003 ; Noordink & Ashkanasy, 2004 ; Sadler-Smith & Shefy, 2004 ; Sinclaire & Ashkanasy, 2005 ; Dane & Pratt, 2007)

  4. What ¡is ¡emoKon ¡? ¡ • An emotion is an affective state characterized by: – A physiological reaction (James, 1884 ; Janet, 1926) – A behavioral expression (Scherrer, 1986 ; Ekman, 1994 ; Rimé, Corsini & Herbette, 2002) – A subjective manifestation (Frijda, 1986 ; Lazarus, 1999 ; Scherer, Schorr & Johnstone, 2001) • Our emotions reflect an appraisal of things that surround us • They are positive or negative and produce attraction or rejection

  5. Decision ¡making ¡and ¡emoKons ¡ • The emotion: First factor of decision (Bechara & Damasio, 2000) • A positive or negative emotional state influences the way people judge the outside world (Schwarz & Clore, 1983 ; Lerner & Keltner, 2000) • People in a positive emotional state are more risk averse than those with a negative or neutral mood (Isen & Patrick, 1983)

  6. Decision ¡making ¡and ¡emoKons ¡ • A positive emotional state facilitates complex decision-making by reducing confusion and increasing the ability to assimilate information (Isen & Means, 1983 ; Estrada, Isen & Young, 1997) • Mood affects the content of the decision- making (Forgas & George, 2001)

  7. Impact of emotion over reason Mental ¡images ¡ related ¡to ¡the ¡ SituaKon ¡ situaKon ¡ AcKvaKon ¡of ¡ previous ¡ AnKcipaKon ¡of ¡ Reasoning ¡ emoKonal ¡ future ¡results ¡ experiences ¡ OpKons ¡for ¡ Decision ¡ acKon ¡

  8. EmoKon ¡and ¡e-­‑commerce ¡ • Emotion-oriented e-commerce: A new and fascinating research to understanding the purchasing behaviour of online consumers (Leon & Nikov, 2010) • For the online consumer, it's very important to feel emotions related to the act of buying and owning a product / service (Murray, 2013) • The anticipation of emotions or feelings associated with the consumption of the product /service coming (Giraud & Bonnefont, 2000) • The Future of E-Commerce: the Brands and Emotion (Crémer, 2011)

  9. E-­‑commerce ¡and ¡ recommender ¡system ¡ For consumer For e-commerce website Serve as an automated shopping guide. Reduce time and complexity for search Optimize the web server capacity Clarify ambiguous and ineffable needs Increase the quantity of items sold Increase the diversity and variety of items sold. Identify unconscious needs Maintain a high level of consumer fidelity. Optimize profitability Identify consumer preference

  10. A brief description of recommendation methodologies Item-based Knowledge- Statistics CF based • List the most popular item based • If consumer buys item X, and X • Predefine the constraints or cases on different pre-defined criteria have the attributes a1, a2 a3…, • Consumer indicate her preference • Various technics and criteria find an item Y whose attributes is based on these conditions (ranking/rating) are applied most similar to X • System provide optimal solution Demo- Community- Content- graphic based based • If consumer has demographic • Identify the consumer’s friends • Consumer prefers items who have features d1, d2…, she belongs to • Identify their preference and value v1, v2, v3… group X choices to find the popular items • Item A possess value v1, v2, v3… • Popular items of group X will be • Propose these items to consumer • Propose item A to her proposed to her User-based CF • If both consumer X and Y bought / appreciate item A, B…, consumer X also bought / appreciate item C, propose C to consumer Y

  11. Current recommendation methodologies New Taxonomy Clarifies the Functionality of Methodologies Generalization Personalization (popular for a group of people) (appeal to a specific person) Conscious Item-based Knowledge- (planned) correlation based Demo- Community- Content- Statistics graphic based based User-based correlation Unconscious (unplanned)

  12. Recommender system in e-commerce websites Hybrid strategy is widely adopted by e-commerce websites Methodology Amazon Taobao Ebay Fnac Decitre Y Y Y Y Y Item based correlation Y Y Y User based correlation N N Y Y Y Content-based correlation N N Y Y Y Y Y Statistics (ranking/rating) Demographic Unknown Y N N N Y Y Y Knowledge-based Unknown N Community-based N N N N N Notes : Y – Deployed; N – Not Deployed; Unknown – Information not available

  13. Are marketing chefs satisfied with their recommenders? Effectiveness criteria are not yet well defined or applied Lack of New criteria other than relevance m e s t y s c s “We improve algorithm and architecture... we think that user “We measure the click-through and order conversion rate (of the i e t r m n t e m r e u a s e m experience and trust is also important … but we don’t know how to recommended item) … but it seems not enough to find out where f o k a c L measure them” are the problems.” G o o d c l i c k - t h r o u g h b u t p o o r c o n v e r s i o n Good relevance but low click-through “ O u r c l i c k - t h r o u g h r a t e i s a m a z i n g , b u t t h e o r d e “It’s good that quite a lot of consumers buy the items we f r c o a r f r n v e o m s r s i o n a t i s r a t e f a c t i i s o n . . . m a n y p e o p l e q u i recommended, but many of them didn’t click the recommendation t e t h e p a s g e j e c o u s t a n d s f e w a f t e r … ” link as we expected…” A performing recommender with pure chance Effectiveness of multi-recommender system “ W e “We put different kinds of recommenders across the shopping t h o u g h t o u r r e c o m t m e e s n process, but it seems that our customers are very focused on what t , d e t h r w e a c o s n t g r r o e a l g t , r o b u u p t w ( r h t e c e n h e o w s m m e i m e r a i l a n n r d e a n p e r b A r f o a / B r m s e a d n c o n e p ! ” u r e c h they plan to buy…” a n c e ) h a d

  14. What are the challenges for marketers and researchers?

  15. Research focus of recommender effectiveness Example of Netflix recommender system Source: Netflix Tech Blog (http://techblog.netflix.com/2013/03/system-architectures-for.html)

  16. Recommender system and emotion Decision Description Critical Factors Related to Recommender • Attractiveness of the item (conscious, unconscious needs) • The type of information presented • The place where recommendation is presented Click on the Click recommended item • The layout/design of the recommendation interface • The consumer’s state of mind • Consumer’s trust in the recommender system • Waiting time for the page to be fully loaded to the browser Browse the item page in Browse • Attractiveness of the item (conscious, unconscious needs) detail • The consumer’s state of mind Keep the item into wish • Attractiveness of the item (conscious, unconscious needs) Wish list list • The consumer’s state of mind • Attractiveness of the item (conscious, unconscious needs) • Other consumer’s reviews Order / Put the item into the Remove shopping cart • Cost of the item • Comparison with other recommendations (same category) • Attractiveness of the item (conscious, unconscious needs) • Cost of the item / delivery Purchase / Pay for the item • Ease of payment Cancel • Comparison with other recommendations (same category) Retrieve the item • Attractiveness of the item (conscious, unconscious needs) Retrieve recommended • Recommender system function

  17. Fundamental of the problem: consumer behaviour Consumer behavior model with e-commerce recommender

  18. Possibility to capture behavioural data from e-commerce… Consumer behavioral data from server (example)

  19. … and analyse the effectiveness of recommenders Improvement areas are identified

  20. … and analyse the effectiveness of recommenders Improvement areas are identified

  21. … and analyse the effectiveness of recommenders Improvement areas are identified

  22. The ¡contribuKon ¡of ¡Search'XPR™ ¡

Download Presentation
Download Policy: The content available on the website is offered to you 'AS IS' for your personal information and use only. It cannot be commercialized, licensed, or distributed on other websites without prior consent from the author. To download a presentation, simply click this link. If you encounter any difficulties during the download process, it's possible that the publisher has removed the file from their server.

Recommend


More recommend