Presence Presence • Status • History • Sta3s3cs • Signs of Life • Company
Presence Presence • Status • History • Sta3s3cs • Signs of Life • Keeping me Company
2.) Second, you have to design a way for there to be members in good standing . Have to design some way in which good works get recognized. The minimal way is, posts appear with iden3ty. You can do more sophis3cated things like having formal karma or "member since."
Reputa3on is… Informa;on used to make a value judgment about an object or person …
Reputa3ons
Strategize Exercise 2: what elements do you need for identity? Profile? Presence? Reputation?
Contacts Rela3onships Groups ASen3on
you have to find a way to spare the group from scale. Scale alone kills conversa3ons, because conversa3ons require dense two‐way conversa3ons. [Dunbar] found that the MAXIMUM number of people that a person could keep up with socially at any given 3me, gossip maintenance, was 150. This doesn't mean that people don't have 150 people in their social network, but that they only keep tabs on 150 people max at any given point.
ASen3on Groups Contacts
Attention
Groups
Connections
Strategize Exercise 3: what kinds of relationships will you support? Asymmetrical Attention-Based? Groups? Connections?
Share Ac3vity Collaborate Communicate
The AOF Method • 1. Defining your Ac;vity • 2. Iden3fying your Social Objects • 3. Choosing your Features Courtesy of Joshua Porter. Check out bokardo.com!
Classic Ques3on • Who are your users? BeSer Ques3on • What are your users doing? • What do people have to do to make you successful? • What are you making people beSer at? • What are your users passionate about?
2. Iden3fying your Social Objects
The term “social networking” makes liSle sense if we leave out the objects that mediate the 3es between people. Think about the object as the reason why people affiliate with each specific other and not just anyone. Jyri Engeström
What are Social Objects? • Social objects can be ideas, people, or physical objects. • Social objects influence social interac3on...they change the way people interact with each other. • By interac3ng through/with social objects, people meet others they might not otherwise know. • Social objects can be the reason why people have an interac3on or form a rela3onship. Joshua Porter (bokardo.com)
3. Choosing your Features
Conversa;ons
Sharing
Strategize Exercise 4: what are the social objects and what do people do? i.e. What are your nouns and verbs?
profile Iden3ty presence reputa3on Social Contacts Share Space Ac3vity Rela3onships ASen3on Groups Collab Convos Distribu3on (Viral)
Social Space
Norms & Caretakers
Community Management • Who’s going to do what? – Par3cipate in your community • Who will handle complaints? – CRM or GetSa3sfac3on? • What is the resource commitment? • What is the core func3onality • What are the phased releases? • Will you learn from your mistakes?
Venera3on Vilifica3on
Simple (hard) Steps • Have a compelling idea • Seed • Someone must live on the site – Community manager or you • Make the rules clear (and short) – Write a good TOS • Punish swiJly and nicely • Reward contribu3ons • Spread the work out • Adapt to Community Norms • Apologize publicly, swiJly and frequently • Simple good soJware that grows with group
Does SoJware MaSer? Joel Spolsky , Joel on SoJware Robin Miller , Cofounder of Slahdot
Probably not
Business Exercise • Design and organiza3onal structure and a launchplan • Present it to the en3re group
Why • If you build it… they don’t come
• Gladwell • Duncan waSs
“There was the president of the Hush Puppies company, of Rockford, Michigan, popula3on thirty‐ eight hundred, sharing a stage with Calvin Klein and Donna Karan and Isaac Mizrahi‐and all because some kids in the East Village began combing through thriJ shops for old Dukes. Fashion was at the mercy of those kids, whoever they were, and it was a wonderful thing if the kids picked you, but a scary thing, too, because it meant that cool was something you could not control . You needed someone to find cool and tell you what it was.” ‐ Malcom Gladwell
Nobody knows anything. – William Goldman
B=f(P,E) B ehavior is a f unc3on of a P erson and his E nvironment
Some PaSerns
Fric3onless
At Hand
• Table se|ng?
Impaciul Maximize reach
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Groups, Asymmetric Follow spark
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