Designing Effective Websites Day 4 - April 29 Homework: Applying - - PowerPoint PPT Presentation
Designing Effective Websites Day 4 - April 29 Homework: Applying - - PowerPoint PPT Presentation
Designing Effective Websites Day 4 - April 29 Homework: Applying the Principles to Your Design Looking at your wireframe (or even your existing site), list adjustments you could make to improve emphasis? Can you envision opportunities
Homework: Applying the Principles to Your Design
- Looking at your wireframe (or even your existing
site), list adjustments you could make to improve emphasis?
- Can you envision opportunities for harmony/
contrast in your site?
- Does your design or theme employ Repetition,
Variety or Scale? Are there pages or sections of your site that could?
What Does this Mean for Me???
- Should I create a Design "Comp" now?
- Can I just start coding my HTML and CSS?
- What if I am using WordPress?
Another Designer Tool
- Style Tiles
- Creator: Samantha Warren
- Goal: consistent fonts, colors and interface
elements to communicate the essence of a visual brand
- Help form a common visual language between
the designers and the stakeholders
styletil.es
Webstiles
- http://webstiles.namanyayg.com/
- inspired by StyleTiles
- provide a quick-to-use HTML/CSS template
Last Week…
- Read the HyperArts.com post: What is
Responsive, Adaptive and Fluid Design? Defining Terms in a Multi-Device World.
- Watch Luke Wroblewski’s Mobile First (https://
vimeo.com/38187066) presentation that coined the term “Mobile First.
Mobile First
- Luke Wroblewski's take on designing for the
mobile audience FIRST.
- Another "small" book that would be a great
addition to your personal library.
As web creators, we need to be aware of more than "...just the syntax."
- The opportunities and growth in mobile are huge.
- Must consider what mobile means for our own
sites.
Traditional vs. Mobile
- Our "traditional" website may still receive a
majority of the traffic (…maybe not)
- Are you prepared for increased traffic?
- Have we considered their use cases?
- The local review service had over 45M unique
visitors in 2010.
- Only 3.2 M (7%) came via their mobile app.
- But mobile was responsible for 35% of their
system searches.
Native Mobile Apps
- Apps you actually install on your device (usually
via an "app store")
- Directly access the device's hardware and
system resources.
- More robust and geared to specific goal(s).
- More difficult to develop and implement.
Mobile Web Solution
- Run in the mobile browser of your device.
- Even if you have a Native Web App, you still
need a Mobile Web Solution.
- "Web links don't open apps, they go to web
pages," Jason Grigsby (Mobile Strategist).
From Where Are Your Visitors Linking?
Mobile:Design Constraints
- Initial reaction often focuses on limitations.
- Designing for mobile first, we embrace the
constraints.
- Forced to prioritize up front.
Screen Size
- Must understand what user is
looking for or to do.
- Must identify what is truly important.
- Forces us to eliminate any content
that is of questionable value.
Time and Place
- Mobile devices are with the owners at all times.
- Usage context has a big impact on design.
- Now we are designing something that is used
anywhere and anytime.
Time
- Mobile usage different times of the day when
compared to that of non-mobile devices.
- The length of our mobile use sessions are
shorter - coming in bursts.
http://readitlaterlist.com/blog/2011/01/is-mobile-affecting-when-we-read/
Location
2 Things to Consider
Organizing Our Content and Actions
Given the constraints of mobile, we must look to:
- Align with how people use their mobile devices
and why.
- Emphasize content over navigation.
- Maintain clarity and focus.
Align With Mobile Behaviors
- Lookup / Find (urgent info, local)
- Explore / Play (bored, local)
- Check In / Status (repeat/micro-tasking)
- Edit / Create (urgent change / micro-tasking)
Content Over Navigation
- On mobile, content takes
precedence over navigation.
- Users want immediate answers
upon first glance.
- Don't want to force the mobile
user to have to navigate to get to the info they want.
Maintain Clarity and Focus
- Remember "One Eyeball and One thumb".
- Must be clear and focused.
- Make it easy for visitor to get things done.