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Design Space Methods Creative Design for Engineering students - PowerPoint PPT Presentation

Design Space Methods Creative Design for Engineering students Samuel Huron - 2017 As for any technology area, it is necessary to develop abstractions that rise above particular point designs in order to allow this codification of art into


  1. Design Space Methods Creative Design for Engineering students Samuel Huron - 2017

  2. “As for any technology area, it is necessary to develop abstractions that rise above particular point designs in order to allow this codification of art into technology to occur.” –Stuart K. Card and Jock Mackinlay

  3. • Feedback on your work • How to present a design space? • Expected results?

  4. Feedback

  5. Representation ?

  6. What is a design pattern?

  7. “A design pattern 
 is the re-usable form of a solution to a design problem. ”

  8. going up

  9. Design space presentation patterns

  10. Design space presentation patterns 1. Claim of usefulness (why,what,how, 5. Case study : Present individual case for who, when…) position inside the design space. 2. Representation Figure with caption 6. Description of speculative artefacts and explanation for presenting the inside the space. space 7. Lessons: What did we learn? 3. Description of each individual 8. Tell a Story: Present the space from dimensions the perspective of the decision 4. Exemplification : of the dimensions maker. by properties of existing artefact

  11. 1. Claim of usefulness

  12. 2. Figure with caption and explanation for presenting the space

  13. The Design Space of Wireless Sensor Networks ∗

  14. Dimensions solutions The Design Space of Wireless Sensor Networks ∗

  15. Narrative Visualization: Telling Stories with Data

  16. Dimensions Types of dimensions solutions Dimensions Highlight Visualisation sources Empty Narrative Visualization: Telling Stories with Data

  17. Narrative Visualization: Telling Stories with Data

  18. Unfolding the Earth: Myriahedral Projections

  19. The Structure of the Information Visualization Design Space

  20. The Structure of the Information Visualization Design Space

  21. The Structure of the Information Visualization Design Space

  22. Bricks: Laying the Foundations for Graspable User Interfaces

  23. Visual Sedimentation

  24. The Design Space of Implicit Hierarchy Visualization: A Survey

  25. 3. Description of each individual dimensions

  26. Dimensions solutions The Design Space of Wireless Sensor Networks ∗

  27. Narrative Visualization: Telling Stories with Data

  28. Narrative Visualization: Telling Stories with Data

  29. Narrative Visualization: Telling Stories with Data

  30. Unfolding the Earth: Myriahedral Projections

  31. Bricks: Laying the Foundations for Graspable User Interfaces

  32. 4. Exemplification of the dimensions 
 by properties of existing artefacts

  33. Unfolding the Earth: Myriahedral Projections

  34. Visual Sedimentation

  35. 5. Case study: Present individual case 
 position inside the design space.

  36. Narrative Visualization: Telling Stories with Data

  37. Dimensions solutions The Design Space of Wireless Sensor Networks ∗

  38. Dimensions solutions The Design Space of Wireless Sensor Networks ∗

  39. 6. Description of speculative artefacts inside the space.

  40. Visual Sedimentation

  41. Visual Sedimentation

  42. The Design Space of Implicit Hierarchy Visualization: A Survey

  43. The Design Space of Implicit Hierarchy Visualization: A Survey

  44. The Design Space of Implicit Hierarchy Visualization: A Survey

  45. Unfolding the Earth: Myriahedral Projections

  46. 7. Lessons What did we learn?

  47. Narrative Visualization: Telling Stories with Data

  48. The Design Space of Wireless Sensor Networks ∗

  49. Visual Sedimentation

  50. The Design Space of Implicit Hierarchy Visualization: A Survey

  51. Bricks: Laying the Foundations for Graspable User Interfaces

  52. 8. Story 
 Present the space from the perspective of the decision maker.

  53. Questions?

  54. Sketching for: Ideation Presentation Fast Slow Generative, fuzzy Descriptive, uncertain prescriptive, certain clean legend, quick annotation name, caption and annotations low fidelity hight fideliy

  55. Ideation Presentation

  56. Quality?

  57. Quality: Draft Professional

  58. Final Report

  59. Final Report 1. Claim of usefulness (why,what,how, for 5. Case study : Present individual case who, when…) position inside the design space. 2. Representation: Clean figure with 6. Description of speculative artefacts caption and explanation for presenting inside the space. the space. 7. Lessons: What did we learn? 3. Description of each individual 8. Tell a Story: Present the space from the dimensions = 1 paragraphe. perspective of the decision maker. 4. Exemplification : of the dimensions by properties of existing artefact, figure + descriptions

  60. Final Presentation 3 minutes: What Why how Design space & cases study Generative designs Lesson learned

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