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Design and Fabrication of Personalized Robotic Devices Stelian Coros Computer Graphics & Animation Robotics Computational Design 3D Printing From Digital To Real 3D Printing: limitless opportunities complexity is free


  1. Design and Fabrication of Personalized Robotic Devices Stelian Coros

  2. Computer Graphics & Animation Robotics Computational Design

  3. 3D Printing – From Digital To Real

  4. 3D Printing: limitless opportunities – complexity is free – multi-material capabilities – great for one- off’s – empowers new designers

  5. Can we make the process of creating robots easily accessible to anyone?

  6. Spore Creature Creator [Hecker et al., SIGGRAPH 2008]

  7. Automata: animated mechanical devices Sisyphus by D. Johnson

  8. User Input Overview Motion Character Curves Mechanism Design Database Parameter Timing Database Database Database Control Retrieval Optimization Retrieval Retrieval Retrieval Finishing Gear Collision Support Database Database Database Database Fabrication Resolution Structure Connections Retrieval Retrieval Retrieval Retrieval

  9. Simulation Model

  10. Simulation Model Pin Connections component i component j

  11. Simulation Model Pin Connections Point-on-Line Connections Gear-to-Gear Connections component i component j

  12. Simulation Model

  13. Mechanism Design

  14. Library of Mechanisms 24

  15. Parameterized Mechanisms

  16. Parameterized Mechanisms

  17. Parameterized Mechanisms

  18. Parameterized Mechanisms

  19. Mechanism Design

  20. Sparse Database of Representative Motions

  21. Sparse Sampling of Parameter Space Parameter Space Parameter Space

  22. Sparse Sampling of Parameter Space Parameter Space Parameter Space

  23. Continuous Optimization

  24. Continuous Optimization Continuous Optimization 35

  25. Continuous Optimization

  26. Results

  27. From animated characters to physical robots?

  28. Goal: a design tool for complex linkage structures subject to aesthetic and functional requirements. Input Design Tool Output 1. Discrete-continuous problem 2. Prone to singularities

  29. Goal: a design tool for complex linkage structures subject to aesthetic and functional requirements. Input Design Tool Output Parameter Topology Optimization Design

  30. Topology Design: Motor Replacement

  31. Topology Design: Motor Replacement 𝑑 𝑏 ത 𝐲 𝑏 d =const. ത 𝐲 𝑐 𝑑 𝑐

  32. Topology Design: Motor Replacement

  33. Topology Design: Motor Replacement

  34. Topology Design: Generalization ഥ 𝒚 𝑏 𝐲 𝑏 ത Find ത 𝐲 𝑏 and ത 𝐲 𝑐 to minimize: 2 − 𝑚 𝑏𝑐 𝟑 𝐹 DV = σ 𝑗 𝐲 𝑏 𝑢 𝑗 − 𝐲 𝑐 𝑢 𝑗 ത 𝐲 𝑐 ഥ 𝒚 𝑐 x m

  35. Topology Design: Browsing Options ഥ 𝒚 𝑏 ഥ 𝒚 𝑐

  36. Topology Design: Browsing Options ഥ 𝒚 𝑏 ഥ 𝒚 𝑐

  37. Global Optimization Input Mechanism Design Optimization Topology

  38. Global Optimization

  39. Global Optimization

  40. Global Optimization

  41. Global Optimization

  42. Character Finishing Input Mechanism Design Output Optimization Topology

  43. Results

  44. Charging Bull

  45. Charging Bull

  46. Charging Bull

  47. From Mechanical Automata to Walking Robots

  48. Optimize for: Subject to: contact flags

  49. Forward vs Inverse Design • Forward design: – User input: robot design – system output: motion controller • Inverse design: – User input: high-level goal – System output: robot design and motion controller 73

  50. High-level goals 74

  51. The Design Space

  52. The Design Space 76

  53. From high-level goal to robotic devices 77

  54. From high-level goal to robotic devices 78

  55. From high-level goal to robotic devices 79

  56. From high-level goal to robotic devices 80

  57. Beyond Rigid Structures…

  58. Computational Design of Elastic Objects + Input and Target Actuator Location Material Fabricated Shapes Optimization Optimization Deformable Model

  59. Problem Formulation Design Parameters 𝐠 𝑢𝑝𝑢𝑏𝑚 𝐲, 𝐪 = 0 𝐹 𝐲, 𝐪 = 𝐹 𝑛𝑏𝑢𝑑ℎ 𝐲, 𝐲 𝑢𝑏𝑠𝑕𝑓𝑢 subject to

  60. Actuator Location Optimization

  61. Results – Tour Eiffel Input Animation Simulation

  62. Results – Tour Eiffel Input Animation Fabricated Prototype

  63. Material Distribution Optimization

  64. Fabrication

  65. Animating Elastic Objects

  66. Fabrication

  67. Results – Grampolo Rest Pose Stiff Soft Target Pose

  68. 92

  69. Can we make the process of creating robots easily accessible to anyone?

  70. Thank you!

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