current and future trends
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CURRENT AND FUTURE TRENDS Presented by: Darci Hanning, Oregon State - PowerPoint PPT Presentation

CREATIVITY IN TECHNOLOGY: CURRENT AND FUTURE TRENDS Presented by: Darci Hanning, Oregon State Library Esther Moberg, Director Seaside Public Library April 17 th , 2015 DH EM CURRENT TECH SOON TO BE SHELVED EM OBSOLETE TECH CDs


  1. CREATIVITY IN TECHNOLOGY: CURRENT AND FUTURE TRENDS Presented by: Darci Hanning, Oregon State Library Esther Moberg, Director Seaside Public Library April 17 th , 2015 DH EM

  2. CURRENT TECH SOON TO BE “SHELVED” EM

  3. OBSOLETE TECH • CDs (replaced with iTunes, Freegal or other online streaming sources) • DVDs (replaced with Blu-ray and online streaming) • Thumb drives vs. the cloud? • Inclusive/Duplication • Obsolete The key to staying alive in current technology is: 1. either an irreplaceable niche market OR 2. multi-platform that appeals across multiple markets and generations EM

  4. RETRO TECH • What is coming back? Virtual Book Clubs (Remember the call-in dial a storytime for kids?) Book movement Subtext (K-12) Daily Lit Storytoolz (writers) The key to staying alive in current technology is: 1. either an irreplaceable niche market OR 2. multi-platform that appeals across multiple markets and generations EM

  5. CURRENT LIBRARY TECH TOOLS DH

  6. SLINGING TABLETS • Tablets and a Tool Belt + Card Reader + Payment Service • fees paid more, books sales up, etc • Roving Reference +bluetooth + barcode scanner • “Ready to help” vibe, on -the-spot service, checkouts DH

  7. SLINGING TABLETS • Tablet + Google forms Event signups, 1:1 bookings, Summer Reading! • • Creating Library Cards at Library events and outside of the library • Checking Out from the stacks or at events • Remote “Desktop” when dealing with DH

  8. ISBN SCANNING LibraryAnywhere • http://blog.librarything.com/thingology/catego ry/barcode-scanning/ DH

  9. INVENTORY  Tablets & Bluetooth  Laptops  RFID DH EM http://onwisconsin.uwalumni.com/features/farewell-cards/

  10. RESPONSIVE WEBSITES • The smartphone test • Websites that… test websites • http://mobiletest.me EM

  11. DH

  12. GEOCACHING

  13. AUGMENTED REALITY (AR) • Mixing the Virtual with the Real World • Apps display virtual objects in relationship to current location and real world objects • Virtual Graffiti (Wallit) • Travel / Tour apps (Field Trip) • Educational (4D Anatomy, Sky Map ) • Shopping (IKEA Catalog) Courtesy of: Gizmag

  14. AUGMENTED RELATED • Ingress GPS-based game, virtual representations (portals) of real, physical landmarks (public libraries were built-in portals, others are user- submitted) Game rules: two teams fighting over “ownership” of portals (among other things) Individual and team aspects with badges and “field operations” Missions: visit specific portals – for example, start and stop at a library

  15. VIRTUAL REALITY • Second Life ALA “Imagination Island” ( https://www.facebook.com/ALAIsland) • Info Quest (http://infoquest.spruz.com/)

  16. DIGITAL BADGES

  17. MINI PROJECTORS • Dell M series • USB port • Wifi Microvision Pico Projector EM

  18. DIGITAL APPLICATIONS (APPS) FOR LIBRARIES EM DH

  19. APPS • What are the Issues with Apps…? • Lack of library staff developers • Cost • Functionality EM

  20. APPS From 50 apps for librarians by lerichard http://50apps.weebly.com/presentation.html EM

  21. APPS THAT WORK TABLETS/SMARTPHONE • For Presentations and Productivity • SlideShark (Android, iOS) • Office 360, PowerPoint (iOS) • Google Slides / Google Drive / Google Docs (web, Android, iOS) EM DH

  22. APPS THAT WORK CLOUD SHARING Dropbox Google Drive OneDrive iCloud EM DH

  23. CARBON FIN OUTLINER APP FOR TRACKING PROJECTS

  24. • Non-tracked searching DUCKDUCKGO APP

  25. BOOPSIE Boopsie builds mobile apps for libraries with the library's logo, images and artwork. We put your icon on the smartphones and tablets your patrons and students use everyday. Deliver eBooks, eAudioBooks and increase circulation by enabling in-app mobile catalog searches and mobile access to library services. Boopsie is the world leader in mobile apps for libraries and enables librarians to remind their users and community that their library is just one click away. EM

  26. GOOGLE GOGGLES (ANDROID) GOOGLE LENS (ANDROID) – TRANSLATORS CAMFIND APP CAM DICTIONARY

  27. MAKER SPACES • 3-D printer pens • Next gen 3-D printers Courtesy of NPR • Tiko Unibody 3D printer: $179 • https://d2pq0u4uni88oo.cloudfront.net/projects/1758161/video-518529- h264_high.mp4 • Digital Media Labs • Sound Editing/Music editing software and spaces • On Demand Books EM DH

  28. THE FUTURE IN LIBRARY TECH DH

  29. • Internet of Things (Internet of Things) or (IoT) • Real-world objects connected to the Internet, sending and receiving data • Smart Campus • Smart City • Self-driving cars • Smart Parking • Smart Watches • Person HUDs • Smart Homes • Medical Monitors • Fitbits • RFID EM

  30. INTERNET OF THINGS EM

  31. INTERNET OF THINGS Microvision Pico Projector EM

  32. INTERNET OF THINGS Microvision Pico Projector EM

  33. INTERNET OF THINGS Microvision Pico Projector EM

  34. LEAPMOTION EM

  35. LIBRARIES AS SILOS OF IMPACT AND CHANGE? How do we impact users of technology? • How do we guide toward awareness of privacy issues and the impact of • “big data”? How do we incorporate new technology into our libraries and • communities? EM

  36. • Google currently works with data at the petabyte scale – a million gigabytes! • Libraries interpret and provide structure for all that data • In an overwhelming world, Librarians are the niche for training and understanding an overload of data • Libraries collaborating to create apps vs. relying on vendors? Are Libraries “pivoting” when needed? *Flickr - “Game Neverending ” The Library’s KEY to staying relevant is: 1. either an irreplaceable niche market OR 2. multi-platform that appeals across multiple markets and generations EM

  37. OPEN SOURCE & OPEN LIBRARY ENVIRONMENT • Kuali Open Library Environment (OLE) - An Extensible Service-Driven Library Management System (Academic Libraries) • University of Chicago • Duke University • A direct result of ILS vendors no longer responding directly to academic library’s request for modification to address library database, content delivery, and circulation needs. EM

  38. WEARABLES Smart Watches • Google Glass • Fitbits • Cicret • Apple Watch • Wearable tech sales are up 133% from last year – International Data Corporation Even if we don’t use them… we have to support them! (Connectivity to Wifi/Internet • and charging stations) EM

  39. AS COMMUNICATION NEEDS AND EXPECTATIONS CHANGE, ARE WE ADAPTING(PIVOTING) TO MEET THOSE CHANGES? (MEETING THE USER WHERE THEY ARE AT – SMARTPHONE, TWITTER, THE WORLD WIDE COMPUTER) EM DH

  40. VOICE RECOGNITION FOR OPACS Demo iPad • Tablets in Children’s Area • Storytime Apps Tablets Music/Radio device EM/DH

  41. FUTURIST THINKING EM/DH

  42. BOOKS TO READ: CONTAGIOUS: WHY THINGS CATCH ON BY JONAH BERGER THE BIG SWITCH: REWIRING THE WORLD FROM EDISON TO GOOGLE BY NICHOLAS CARR THE ACCIDENTAL SYSTEMS LIBRARIAN BY NICOLE ENGARD AND RACHEL SINGER GORDON APPS4LIBRARIANS BY NICOLE HENNIG THE INTERNET OF THINGS BY MICHAEL MILLER EM DH

  43. BLOGS TO FOLLOW • NPR All Tech Considered (Podcast + Transcript) • Digital Trends • Lifehacker • Silicon Forest • Library TechTalk (Towson University) • SPLAT (Idaho: Special Projects Library Action Team) • TechSoup • Digital Shift, LITA, etc. EM DH

  44. QUESTIONS? EM DH

  45. SHOW OFF YOUR FAVORITE APP & IDEA BOARDS EM DH

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