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Computer Animation Representing changing (animated) objects in a - - PowerPoint PPT Presentation
Computer Animation Representing changing (animated) objects in a - - PowerPoint PPT Presentation
CSE6335 Topics in Virtual Reality Wednesday March 30, 2009 Computer Animation Representing changing (animated) objects in a virtual environment. Requires high performance (low latency) ability to animate a range of different types of
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H-ANIM
Accepted mechanism for modelling human body h-anim.org Define a set of joints and rigid connections Modeling human -> computing joint angles and COG as a function of time.
Active visual tracking
VICON System markers on an actor track using special cameras recover 3d motion as a function of time
Point Tracking
Magnetic tracking transmitter generates a magnetic field Receiver obtains signals to compute (x,y,z,p,q,r).
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