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Animation Ats Kurvet What is animation? Where to use animation? - PowerPoint PPT Presentation

Animation Ats Kurvet What is animation? Where to use animation? How it works... Vision Animation ??? Profit! 12 principles of animation Disney's Twelve Basic Principles of Animation is a set of principles of animation


  1. Animation Ats Kurvet

  2. What is animation?

  3. Where to use animation?

  4. How it works... ● Vision ● Animation ● ??? ● Profit!

  5. 12 principles of animation Disney's Twelve Basic Principles of Animation is a set of principles of animation introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. Johnston and Thomas in turn based their book on the work of the leading Disney animators from the 1930s onwards, and their effort to produce more realistic animations. The main purpose of the principles was to produce an illusion of characters adhering to the basic laws of physics, but they also dealt with more abstract issues, such as emotional timing and character appeal.

  6. #1 Squash & stretch

  7. #2 Anticipation

  8. #3 Staging

  9. #4 Straight ahead & pose to pose

  10. #5 Follow through & overlapping

  11. #6 Slow in &slow out

  12. #7 Arcs

  13. #8 Secondary action

  14. #9 Timing

  15. #10 Exaggeration

  16. #11 Solid drawing

  17. #12 Appeal

  18. How to animate a 3d model? ● Change object translation, rotation and scaling, color…? ● What is the object? ● How to gather data? ● What to store? ● How to interpolate?

  19. ?

  20. Curves ● Constant ● Linear ● Bezier

  21. Morph target animation

  22. Blendshapes + extra

  23. Skeletal meshes

  24. Forwad- & inverse kinematics

  25. Key frame animation

  26. Motion/performance capture

  27. Simulation

  28. Post effects ● Depth of field ● Vignetting ● Chromatic aberration & other lens peculiarities ● Motion blur ● Color correction

  29. Fin.

  30. Sources http://the12principles.tumblr.com/ ● http://lucyf719.blogspot.com/2012/06/belle-study.html ● ● http://www.traditionalanimation.com/paperman-model-sheets/ ● http://en.wikipedia.org/wiki/12_basic_principles_of_animation https://www.youtube.com/watch?v=FiARsQSlzDc ● https://www.youtube.com/watch?v=NxoIoW0mRtg ● ● https://www.youtube.com/watch?v=_ePvH5f2OdI ● http://www.eklettica.com/pictures/thegoon/franky_morphs.jpg https://www.youtube.com/watch?v=LCf3EbszAws ● https://www.youtube.com/watch?v=Y-M3lFtPLGI ● ● http://i35.tinypic.com/2yno3yo.png ● http://i0.wp.com/blog.digitaltutors.com/wp-content/uploads/2013/11/3D-modeling-screenshot3.png https://www.youtube.com/watch?v=ePsEu35CRbE ● https://www.youtube.com/watch?v=jVVqELJh5qE ● ● https://www.youtube.com/watch?v=MfGfZwQ_qaY ● https://www.youtube.com/watch?v=NmHGFN3SDHI https://docs.unrealengine.com/latest/images/Engine/Content/FBX/SkeletalMeshes/maya_rig.png ● https://developer.valvesoftware.com/wiki/Rigging_your_Custom_Character ●

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