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- 2006 Wiley & Sons
Bresenham’s Line Drawing Doubling Line-Drawing Speed Circles Cohen-Sutherland Line Clipping Sutherland–Hodgman Polygon Clipping Bézier Curves B-Spline Curve Fitting
Chapter 4 Classic Algorithms
- 2006 Wiley & Sons
Bresenham’s Line Drawing
A line-drawing (also called scan-conversion)
algorithm computes the coordinates of the pixels that lie on or near an ideal, infinitely thin straight line
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