allan rocha usman alim julio daniel silva and mario costa
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Allan Rocha, Usman Alim, Julio Daniel Silva, and Mario Costa Sousa - PowerPoint PPT Presentation

Allan Rocha, Usman Alim, Julio Daniel Silva, and Mario Costa Sousa Interactive Modeling, Visualization & Analytics R&D Group injection well (water) Geological Model Attributes Rock type Porosity Permeability Water


  1. Allan Rocha, Usman Alim, Julio Daniel Silva, and Mario Costa Sousa Interactive Modeling, Visualization & Analytics R&D Group

  2. injection well (water) Geological Model Attributes • Rock type • Porosity • Permeability • Water Saturation • Oil Saturation • Oil flow rate • Water flow rate • Pressure • … production well (oil)

  3. [ Kirby et al. , VIS, 1999] Visual encoding 1 st Layer Ellipse glyphs • (divergence) 2 nd Layer Colors • (vorticity) 3 rd Layer Arrow glyphs • (velocity)

  4. 1991 1998 1999 2003 2004 2006 2008 2011 2012 2016 2002 2014

  5. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization Layering on Surfaces 1991 1998 1999 2003 2004 2006 2008 2011 2012 2016 2002 2014

  6. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization Layering on Surfaces textures + raster operations 1991 1998 1999 2003 2004 2006 2008 2011 2012 2016 2002 2014

  7. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization 2D Layering Layering on Surfaces 1991 1998 1999 2003 2004 2006 2008 2011 2012 2016 2002 2014

  8. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization 2D Layering Layering on Surfaces 1991 1998 1999 2003 2004 2006 2008 2011 2012 2016 2002 2014

  9. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization 2D Layering Layering on Surfaces Lack of research continuity 1991 1998 1999 2003 2004 2006 2008 2011 2012 2016 2002 2014

  10. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization LIC + colormap 2D Layering Layering on Surfaces Lack of research continuity 1991 1998 1999 2003 2004 2006 2008 2011 2012 2016 2002 2014

  11. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization LIC + colormap Procedural noise 2D Layering Layering on Surfaces Lack of research continuity 1991 1998 1999 2003 2004 2006 2008 2011 2012 2016 2002 2014

  12. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization LIC + colormap Procedural noise 2D Layering image-space 2D-glyphs Layering on Surfaces Lack of research continuity 1991 1998 1999 2003 2004 2006 2008 2011 2012 2016 2002 2014

  13. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization LIC + colormap Procedural noise 2D Layering image-space 2D-glyphs Layering on Surfaces object-space Lack of research continuity 1991 1998 1999 2003 2004 2006 2008 2011 2012 2016 2002 2014

  14. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization • Difficult to render 2D-glyphs and other visual representations on 2D Layering arbitrary surfaces Layering on Surfaces Lack of research continuity 1991 1998 1999 2003 2004 2006 2008 2011 2012 2016 2002 2014

  15. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization • Difficult to render 2D-glyphs and other visual representations on 2D Layering arbitrary surfaces Layering on Surfaces Lack of research continuity 1991 1998 1999 2003 2004 2006 2008 2011 2012 2016 2002 2014

  16. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization • Pelt. et al., 2014 • Visualization of wall shear stress (WSS) • Design of four 2D-glyphs using oriented quads Flying glyphs Clipping

  17. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization • A technique to place 2D representations on arbitrary surfaces. 2D Layering • Visual design on surfaces similar to 2D • Extend the concept of layering to co- Layering on Surfaces visualize a high number of attributes on surfaces. 1991 1998 1999 2003 2004 2006 2008 2011 2012 2016 2002 2014

  18. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization

  19. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization Definition. Visual representations (a pattern, a text, a glyph, or a symbol) transferred from a 2D-image to a surface. Decal

  20. Definition. A set of images designed to represent one or more data attributes. Water flow decal-map Earthquake decal-map

  21. Definition. A set of images designed to represent one or more data attributes. Water flow decal-map Earthquake decal-map

  22. Definition. A set of images designed to represent one or more data attributes. [ Praun et al., TOG , 2016] Water flow decal-map Earthquake decal-map [ Seltzer and Kindlmann, CGF , 2016]

  23. • Focus on aesthetic value Character editing Games [de Groot et al. , 2013] [Schmidt et al. , 2006] [Krassnigg, 2010]

  24. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization • First technique using decals for multivariate visualization • Stringent requirements in visualization • Should be independent of surface parametrization • Should not rely on topological information • Should be simple and efficient

  25. Decal-maps: Real-time Layering of Decals on Surfaces for Multivariate Visualization

  26. • Sphere Mask: solid sphere intersected with a surface is a disk

  27. • Local parametrization (exponential maps) • Angular coordinate • Radial coordinate • Geodesic (difficult and costly to compute) • Decals are small: fine distortions not required [de Groot et al., 2013] • Geodesic approximation • Euclidean distance • Paper discusses two other distances (Bowers et al , 2010; Geng et al. 2011).

  28. • Compute the sphere masking: • Area of the surface inside the sphere • Build the local parametrization • Apply a decal Local Parametrization

  29. • Overview

  30. • Overview

  31. • Overview

  32. • Overview

  33. • Implementation Steps Sphere masking Angular coordinate Radial coordinate Decal mapping Decal overlapping

  34. • Aneurysm data Quad-based method Decal-based method [Inspired by Pelt et al. , 2014] (our approach) Pressure decal-map

  35. • Aneurysm data Quad-based method Decal-based method [Inspired by Pelt et al. , 2014] (our approach) Pressure decal-map

  36. • Two case studies • Multivariate Geographic Visualization • Multivariate Geological Visualization • Apply the layering concept on surfaces using decal-maps • Represent several attributes in a single view

  37. • Attributes • Rock type • Porosity • Water Flow • Magnitude and direction • Oil Flow • Magnitude and direction Geological Reservoir Model

  38. • Minimize the visual interference between attributes • Highly exploratory task (design space) • Design Guidelines • (2D) Scientific Visualization and Information Visualization • T. Ropinski, 2011; Borgo et al., 2013; Fuchs and Hauser, 2009; Kehrer and Hauser, 2013; Munzner 2014. • Perceptual Studies for Design [Ware, 2012] • Traditional Illustrations

  39. • Rock type • Categorical data • Visual Variables • Color, texture • Guidelines for 2D Maps • Large areas, light tones • Base Layer • Pastel colormap 46

  40. • Porosity (%) • Measures the capacity of rocks to store fluids • Quantitative data • Visual variables Grain decal • Position, size, saturation, … • Traditional illustration • Space between grains

  41. • Porosity (%) • Measures the capacity of rocks to store fluids • Quantitative data • Visual variables • Position, size, saturation, … • Traditional illustration • Space between grains • Poisson importance sampling [Corsini et al., 2012]

  42. • Water Flow • Direction and magnitude • Traditional arrow glyphs Water flow decal • Visual Variables • Color, shape • Size, transparency, texture, saturation, … Water flow decal-map

  43. • Water Flow • Direction and magnitude • Traditional arrow glyphs • Visual Variables • Color, shape • Size, transparency, texture, saturation, … Water flow decal-map

  44. • Oil Flow • Direction and magnitude • Traditional arrow glyphs Oil flow decal • Visual Variables • Color, shape • Size, transparency, texture, saturation, … Oil flow decal-map • Placement Strategy

  45. • Oil Flow • Direction and magnitude • Traditional arrow glyphs • Visual Variables • Color, shape • Size, transparency, texture, saturation, … Oil flow decal-map

  46. • Rock type six attributes! • Porosity • Water flow • Oil flow

  47. • Synthetic Vector Field • Illustrative Flow Visualization • Similar to LIC • Decal deformation refer to the paper Stroke decal

  48. • Decals as form of representation for visualization design • The concept of decal-map to represent and visualize multivariate data on surfaces • A real-time technique to place a high number of decals on arbitrary surfaces • Concept of layering on surfaces by providing an abstract framework applicable to a variety of contexts

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