Whats new in the WebXR Device API TPAC, France October 2018 The - - PowerPoint PPT Presentation

what s new in the webxr device api
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Whats new in the WebXR Device API TPAC, France October 2018 The - - PowerPoint PPT Presentation

Whats new in the WebXR Device API TPAC, France October 2018 The Big News: We have a working group! Chrome Origin Trial: Lessons learned WebVR Origin Trial was very popular, WebXR not so much WebVR serving devs VR needs, wide support


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What’s new in the WebXR Device API

TPAC, France October 2018

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The Big News: We have a working group!

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Chrome Origin Trial: Lessons learned

WebVR Origin Trial was very popular, WebXR not so much

  • WebVR serving dev’s VR needs, wide support
  • WebXR doesn’t match WebVR feature set
  • AR is more trendy
  • For devs XR == “Can do AR”, but it’s not ready yet.
  • Still got good feedback on ergonomics (“It’s complicated!”)

(Chrome-specific lesson: Origin Trials are a pain!)

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General Theme: AR Readiness

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AR Readiness

  • XREnvironmentBlendMode
  • XRFrameOfReference refactor
  • WIP: Immersive AR session mode
  • General re-thinking of how Phone AR is presented
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Other API improvements

  • Removed XRDevice
  • Added XRRay, used for input
  • Using DOMPoint for vectors
  • Multiple name updates for clarity/web platform conformance
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Upcoming Areas of Focus

  • Refine API ergonomics
  • Feature parity with WebVR Input
  • AR primitives: Anchors, Hit Testing, etc.
  • Evaluate “lite AR” to reduce permission burden
  • SHIP IT!