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What Does the Brain Tell Us about Usable Security? Anthony Vance Brigham Young University Given a choice between dancing pigs and security, users will pick dancing pigs every time. Felton and McGraw (1999) clicky lusers BYU LAB


  1. What Does the Brain Tell Us about Usable Security? Anthony Vance Brigham Young University

  2. Given a choice between dancing pigs and security, users will pick dancing pigs every time. —Felton and McGraw (1999)

  3. “clicky lusers”

  4. BYU LAB Neurosecurity

  5. 1. Dual-task Interference 2. Habituation 3. Generalization

  6. 1. Dual-task Interference

  7. How bad is this problem?

  8. Baseline (resting)

  9. Memory Baseline task (resting)

  10. 4382359

  11. 1. 4381358 2. 4382369 3. 4382359 4. 4383359

  12. Security task Memory Baseline task (resting)

  13. Security High DTI task Memory Baseline task (resting)

  14. 1. Memorize code 2. 3. Recall code

  15. Temporal Lobe

  16. High DTI vs. Warning Only

  17. Security Task Performance Treatment Warning Disregard High-DTI 22.9% Warning-Only 7.4%

  18. 1. Memorize code 2. 3. Recall code

  19. 1. Memorize code 2. Recall code 3.

  20. Security Task Performance Treatment Warning Disregard High-DTI 22.9% Low-DTI 8.8% Warning-Only 7.4%

  21. chrome

  22. Low-DTI times

  23. After a video

  24. On loading of a page

  25. Waiting for web-based task to complete

  26. Percentage of Disregard Ranking Code Condition Disregarded Low-DTI Conditions LowDTI-5 Low-DTI: Waiting for page load 22% LowDTI-4 Low-DTI: While processing 24% LowDTI-2 Low-DTI: After video 44% LowDTI-1 Low-DTI: On first page load 45% LowDTI-3 Low-DTI: Switching domains 46% Average 36% High-DTI Conditions HighDTI-4 High-DTI: On the way to close window 74% HighDTI-2 High-DTI: While typing 78% HighDTI-1 High-DTI: During video 79% HighDTI-3 High-DTI: While transferring information 87% Average 80%

  27. 100% Security Message Disregard 75% 50% 25% 0% Low-DTI High-DTI

  28. Take-aways

  29. 1. The brain isn’t good at handling interruptions.

  30. 2. Timing a security message to display at a low-DTI results in marked improvement.

  31. 2. Habituation

  32. How bad is this problem?

  33. Animations

  34. Mobile field experiment

  35. Adherence behavior

  36. • Charge purchases to your credit card • Delete your photos • Record microphone audio any time • Sell your web-browsing data

  37. 100% 90% Warning adherence 80% 70% 60% 50% 40% 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Days

  38. Take-aways

  39. 1. The human brain is wired to tune out things it has seen before.

  40. 2. Updating the security UI can reduce habituation.

  41. 3. Generalization

  42. Generalization of habituation

  43. How bad is this problem?

  44. Take-aways

  45. 1. Frequent notifications likely contribute to habituation to rare security messages.

  46. 2. Design security messages to be visually distinct

  47. 1. Dual-task Interference 2. Habituation 3. Generalization

  48. BYU LAB Neurosecurity neurosecurity.byu.edu @ neurosecurity

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