Welcome Sound Its All Around Us How to Design for Optimal Workplace - - PowerPoint PPT Presentation

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Welcome Sound Its All Around Us How to Design for Optimal Workplace - - PowerPoint PPT Presentation

Welcome Sound Its All Around Us How to Design for Optimal Workplace Acoustic Comfort Quiz 1 of 5 What is the difference between sound and noise? Quiz 1 of 5 Noise is unwanted sound , judged to be unpleasant, loud or


  • Welcome…

  • “Sound… It’s All Around Us” How to Design for Optimal Workplace Acoustic Comfort

  • Quiz 1 of 5 What is the difference between sound and noise?

  • Quiz 1 of 5 “ Noise is unwanted sound , judged to be unpleasant, loud or disruptive to hearing”

  • What is Sound & Why Does it Matter? Sound affects us in 4 ways… Physiologically Cognitively Psychologically Behaviorally

  • What is Sound & Why Does it Matter?

  • What is Sound & Why Does it Matter?

  • Sound… But what is acoustic design? Sound is measurable Sound is manageable

  • How We Measure Sound: Reverberation Time “RT (Reverberation Time) is the time for the sound to die away to a level of 60 decibels below its original level.”

  • How We Measure Sound: RT Norms

  • How We Measure Sound: Sound Absorption Classifications

  • How We Measure Sound: Materials

  • How We Measure Sound: Decibels “ A dB (Decibel) is the unit used to measure the intensity of sound.”

  • How We Measure Sound 20 dB – Whispered conversation 45 dB – Occupied office 50 dB – Occupied classroom 65 dB – Gymnasium/restaurant 70 dB – Factory/railway carriage 90 dB – Traffic/machinery 110dB – Rock concert 120 dB – Plane at take-off 140 dB -Gunshot

  • How We Measure Sound 55dB is NOT 10% more than 50dB!

  • Design for Optimum Acoustics Cellular Office

  • Design for Optimum Acoustics Multi-user Room (Co-working)

  • Design for Optimum Acoustics Open Plan Space

  • Design for Optimum Acoustics Booth / Pod

  • Design Principle 1 Find the source of the noise…

  • Design Principle 1 …and build walls

  • Design Principle 2 Acoustic Design Guidelines

  • Design Principle 2 Before After

  • Design Principle 2 Wall Panels

  • Design Principle 2 Rafts Baffles

  • Average RT before treatment: 1.08secs Average RT after treatment: 0.58secs Amount of ‘Class A’ sound absorber required: 11sq/m

  • Design Principle 3

  • Design Principle 3

  • Thank you