Using co-creation to make design solutions that work
Koen Peters (Namahn), @2pk_koen
Using co-creation to make design solutions that work Koen Peters - - PowerPoint PPT Presentation
Using co-creation to make design solutions that work Koen Peters (Namahn), @2pk_koen Human-centred design of digital products and services based in Brussels Co-creation design that works for people 4 Around 2000: Namahn library and
Using co-creation to make design solutions that work
Koen Peters (Namahn), @2pk_koen
Human-centred design of digital products and services – based in Brussels
design that works for people
4
Around 2000: Namahn library and individual desks
Now: Namahn DesignStudio
7
Participatory design Co-design Cooperation Collaboration
Framing framing game Ideation lotus blossom IA collaborative mind mapping IA cores & paths Storytelling scenarios and serious play Service design customer journey Prototyping co-design
Why co-creation?
do—you need multiple minds working together to arrive at the best solutions.” (Tim Brown)
co-ownership
9
Participants
the main departments + some users
moderation skills
Balance of extroverts – introverts; mix of men – women; at least one analytic thinker
12
Fixed tables No daylight or fresh air Difficult to move Small whiteboard
Stuff
kapla...
framing cards...
16
Framing – Framing game
Framing game
building together a context map What is there, for whom, by whom, in what locations...
19
20
21
Ideation – Lotus blossom
Lotus blossom
brainstorm or free associate words or concepts suggested by the core word
‘flowers’ and brainstorm again around each of them
22
Invented by Yasuo Matsumura
23
Collaborative mind mapping
projected on a screen
Good for consensus building
Document the IA rationale (criteria)
25
Cores and paths
you should start from the core (= the reason why users come to your site) and work from there (= paths) = the opposite of starting from the home page and a top-down navigation
1.
Determine the content (core, inward paths,
2.
Use this content to sketch out the page
27
Technique by Are Halland, Jim Kalbach
Storytelling
in the future
scenarios for the personas.
29
Serious play
using visual three-dimensional props
playmobil, dough, post-it’s…
31
Customer journey
customer journey over time
projects
33
Tips & tricks (1)
Note: what with the director at C-level?
Avoid group discussions – have break-out groups (of 3 or 4 persons)
36
Tips & tricks (2)
37
Risks
Or: enthusiasm with those who participated but not with other stakeholders
Make sure you foresee enough time for what comes after the workshops
39
Skills needed for a designer doing co-creation workshops
solutions
41
Using co-creation to make design solutions that work
Koen Peters (Namahn), @2pk_koen