the timestamp of timed automata
play

The Timestamp of Timed Automata Amnon Rosenmann Graz University of - PowerPoint PPT Presentation

The Timestamp of Timed Automata Amnon Rosenmann Graz University of Technology rosenmann@math.tugraz.at Amnon Rosenmann (TU Graz) The Timestamp of Timed Automata 1 / 30 Introduction Timed automata (TA) are finite automata extended with clocks


  1. The Timestamp of Timed Automata Amnon Rosenmann Graz University of Technology rosenmann@math.tugraz.at Amnon Rosenmann (TU Graz) The Timestamp of Timed Automata 1 / 30

  2. Introduction Timed automata (TA) are finite automata extended with clocks that measure the time that elapsed since past events in order to control the triggering of future events Defined [Alur and Dill, 1994] as an abstract model of real-time systems A fundamental problem is the reachability problem: is a given location of a TA reachable from the initial location? The reachability problem was shown to be decidable (of complexity PSPACE-complete) [Alur and Dill, 1994] through the construction of a region automaton We generalize the reachability problem: we show that the problem of computing the set of all time values on which any transition occurs (and thus, a location is reached) is solvable Amnon Rosenmann (TU Graz) The Timestamp of Timed Automata 2 / 30

  3. Main results Given a non-deterministic timed automaton with silent transitions A , we effectively compute its timestamp: the set of all pairs (time value, action) of all observable timed traces of A The timestamp is in the form of a union of action-labeled intervals with integral end-points and is eventually periodic One can compute a simple deterministic timed automaton with the same timestamp as that of A Partial method, not bounded by time or number of steps, for the general language non-inclusion problem for timed automata The language of A is periodic with respect to suffixes Amnon Rosenmann (TU Graz) The Timestamp of Timed Automata 3 / 30

  4. Example (A non-determinizable TA and its timestamp) The TA in figure (a) is non-determinizable and its language is L ( A ) = { (0 + δ 0 , a ) , · · · , ( k + δ k , a ) : k ∈ N 0 , 0 < δ i < 1 } The TA in figure (b) is deterministic and has the same timestamp: R ≥ 0 \ N 0 a a 0 < x < 1 0 < x < 1 , { x } a 0 1 0 1 x = 1 , { x } ǫ ( b ) x = 1 , { x } ( a ) Amnon Rosenmann (TU Graz) The Timestamp of Timed Automata 4 / 30

  5. Non-deterministic timed automaton - definition Definition (Timed automaton) A non-deterministic timed automaton with silent transitions is a tuple ( Q , q 0 , Σ ǫ , C , T ): Q - a finite set of locations, q 0 - the initial location Σ ǫ = Σ ∪ { ǫ } - a finite set of transition labels, or actions, Σ - observable, ǫ - silent C - a finite set of clocks T ⊆ Q × Σ ǫ × G × P ( C ) × Q - a finite set of transitions ( q , a , g , C rst , q ′ ): q , q ′ ∈ Q - the source and the target locations, respectively a ∈ Σ ǫ - the transition action g ∈ G - the transition guard C rst ⊆ C - the clocks to be reset Amnon Rosenmann (TU Graz) The Timestamp of Timed Automata 5 / 30

  6. Example (Fishy) a x = 2 , { x } c ( x > 4) ∧ ( y ≥ 4) a 3 < x ≤ 4 , { x } 1 < x ≤ 2 ǫ 0 1 2 ǫ b y = 2 , { y } ǫ y = 2 0 ≤ x < 1 , { x } a 3 x = 2 , { x , y } a 0 < x < 1 Amnon Rosenmann (TU Graz) The Timestamp of Timed Automata 6 / 30

  7. The semantics of a TA v : C → R ≥ 0 - a clock valuation V - the set of all clock valuations Definition (Semantics of a TA) The semantics of a TA A is the timed transition system � A � = ( S , s 0 , R ≥ 0 , Σ ǫ , T ): S = { ( q , v ) ∈ Q × V} - the set of states, s 0 = ( q 0 , 0 ) - the initial state T ⊆ S × (Σ ǫ ∪ R ≥ 0 ) × S - the transition relation: d Timed transitions (delays): ( q , v ) − → ( q , v + d ), d ∈ R ≥ 0 a → ( q ′ , v ′ ), a ∈ Σ ǫ where there Discrete transitions (jumps): ( q , v ) − exists a transition ( q , a , g , C rst , q ′ ) in T , such that the valuation v satisfies the guard g and v ′ = v [ C rst ] Amnon Rosenmann (TU Graz) The Timestamp of Timed Automata 7 / 30

  8. Run, timed trace, language Definition (Run) A (finite) run ̺ of a TA A - a sequence of alternating timed and discrete transitions: d k a k d 1 a 1 d 2 ( q 0 , 0 ) − → ( q 0 , d 1 ) − → ( q 1 , v 1 ) − → · · · − → ( q k − 1 , v k − 1 + d k ) − → ( q k , v k ) Definition (Timed trace) A timed trace (timed word) - a sequence of pairs: λ = ( t 1 , a 1 ) , ( t 2 , a 2 ) , . . . , ( t k , a k ) , with a i ∈ Σ ǫ and t i = Σ i j =1 d i Definition (Language) The language L ( A ) - the set of (accepted observable) timed traces of A Amnon Rosenmann (TU Graz) The Timestamp of Timed Automata 8 / 30

  9. The trail of a path In order to track the timestamp of an event along a path in the TA A with clocks x 1 , · · · , x s we first add a global clock t that displays absolute time A run along a path in A induces a trajectory in the non-negative part of the tx 1 · · · x s -space in direction 1 , except for the projections during events with clocks reset The set of all runs along a given path forms a trail The trail is triangulated into symplices called regions Each region sits on the integral grid within a unit hyper-cube and defines a fixed ordering among the partial parts of the clocks and it has its immediate time-successor Amnon Rosenmann (TU Graz) The Timestamp of Timed Automata 9 / 30

  10. The timestamp of an event Definition (Timestamp of an event in a path) The timestamp of an event in a path is the union of the timestamps (time, action) of that event of all runs along the path Proposition The timestamp of each event is a labeled interval between points m and n , m ≤ n , m ∈ N 0 and n ∈ N ∪ ∞ Proof. It suffices to show that the timestamp of a single simplex is of the required form. Another proof is by representing events i by variables t i and showing that max/min solutions of a corresponding linear programming problem has integer solutions. Amnon Rosenmann (TU Graz) The Timestamp of Timed Automata 10 / 30

  11. Example (Trail, timestamp and regions of a path) We look at the path: (0) a → (1) b → (2) a → (3) a − − − − → (2) x event 4 3 event 2 2 0 l i a event 1 event 3 r t 1 a l i a l r i x = 1 , { x } a t r t a 0 t 1 < x < 2 0 1 2 3 4 5 6 7 1 2 3 a -timestamp b event 1 event 3 event 4 1 ≤ x ≤ 3 , { x } a x = 3 , { x } b -timestamp event 2 ( a ) ( b ) x 3 2 1−dim trail 2−dim trail 1 0 t 0 1 2 3 4 5 6 7 ( c ) Amnon Rosenmann (TU Graz) The Timestamp of Timed Automata 11 / 30

  12. Infinite augmented region automaton - definition We augment A with the clock t that measures absolute time and never resets Definition (Infinite augmented region automaton) The infinite augmented region automaton R t ∞ ( A ) is a tuple ( V , v 0 , E , Σ ǫ ): V - the infinite (in general) set of vertices ( q , n , ∆), where q - a location of A , ( n , ∆) - a region: n = ( n 0 , n 1 , . . . , n s ) ∈ N 0 × { 0 , 1 , . . . , M , ⊤} s - the integral parts of the clocks t , x 1 , . . . , x s ∆ - the simplex defined by the order of the fractional parts of the clocks v 0 = ( q 0 , 0 , 0 ) - the initial vertex E - the set of labeled edges: ( q , r ) a → ( q ′ , r ′ ) ∈ E iff ∃ a run of A − containing ( q , v ) d → ( q , v + d ) a → ( q ′ , v ′ ), where v - clock valuation − − belonging to region r and similarly with v ′ , r ′ Σ ǫ = Σ ∪ { ǫ } - the set of actions Amnon Rosenmann (TU Graz) The Timestamp of Timed Automata 12 / 30

  13. Example: Infinite augmented region automaton t ∆ 0 : 0 = { t } = { x } = { y } ∆ 1 : 0 = { t } = { y } < { x } (0 , 0) (0 , 0) ǫ 0 ∆ 2 : 0 = { t } < { x } = { y } 0 ∆ 0 3 ∆ 0 ∆ 3 : 0 = { x } = { y } < { t } ǫ ∆ 4 : 0 = { x } < { t } = { y } ∆ 5 : 0 < { t } = { x } = { y } (0 , 0) (0 , 1) ∆ 6 : 0 < { t } = { y } < { x } a 3 ∆ 4 ∆ 7 : 0 < { x } < { t } = { y } ∆ 8 : 0 < { x } = { y } < { t } a ǫ ∆ 9 : 0 < { t } < { x } = { y } (1 , 1) (1 , 2) ∆ 10 : 0 = { t } = { x } < { y } ǫ 1 ∆ 5 ∆ 11 : 0 = { x } < { t } < { y } ∆ 12 : 0 = { x } < { y } < { t } (1 , 0) (2 , 2) (2 , 0) 2 ǫ 1 ∆ 1 1 ∆ 0 1 ∆ 0 C 4 . ǫ ǫ . . ǫ ǫ a (0 , 3) (0 , 1) x = 2 , { x } (3 , 4) 2 ∆ 4 2 ∆ 4 (0 , 2) c 4 2 ∆ 0 ( x > 4) ∧ ( y ≥ 4) a a 3 < x ≤ 4 , { x } (0 , 2) a 1 < x ≤ 2 ǫ (4 , 5) 0 1 2 2 ∆ 4 a . . (0 , 0) . ǫ (5 , 6) y = 2 , { y } b 3 ∆ 3 ǫ a y = 2 0 ≤ x < 1 , { x } (0 , 0) a 6 C 3 3 x = 2 , { x , y } 3 ∆ 0 ǫ (0 , 0) (6 , 7) 3 ∆ 3 . ǫ . (2 , 0) a . (7 , 8) C 3 0 < x < 1 1 ∆ 3 ǫ (2 , 0) ( a ) 8 ǫ ǫ 1 ∆ 0 ǫ (2 , 0) (0 , 1) C 4 (8 , 9) 1 ∆ 3 2 ∆ 12 ǫ ǫ (0 , 1) 9 a 2 ∆ 10 (0 , 1) (0 , 0) (0 , 1) . . (9 , 10) . 2 ∆ 4 2 ∆ 3 2 ∆ 11 a . . (0 , 0) . (10 , 11) 3 ∆ 3 a (0 , 0) . . 11 . a 3 ∆ 0 (0 , 0) (11 , 12) ǫ 3 ∆ 3 . . (2 , 0) . 13 ( b ) 1 ∆ 0 . . . . . . Amnon Rosenmann (TU Graz) The Timestamp of Timed Automata 13 / 30

  14. Augmented region automaton We now fold R t ∞ ( A ) by ignoring the integral part of t The result is a finite augmented region automaton R t ( A ) obtained by identifying vertices that contain the same data except for the integral part of t As a compensation, we assign weights to the edges of R t ( A ) which equal the integral time difference between the target and source locations R t ( A ) and R t ∞ ( A ) are equally informative and more informative than the regular region automaton: we can construct from R t ( A ) a deterministic automaton which approximates A with a maximal error of 1 / 2 time units at each observed transition Amnon Rosenmann (TU Graz) The Timestamp of Timed Automata 14 / 30

Download Presentation
Download Policy: The content available on the website is offered to you 'AS IS' for your personal information and use only. It cannot be commercialized, licensed, or distributed on other websites without prior consent from the author. To download a presentation, simply click this link. If you encounter any difficulties during the download process, it's possible that the publisher has removed the file from their server.

Recommend


More recommend