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Stream Switching Control draft-gentric-mmusic-stream-switching-00.txt Philippe Gentric philippe.gentric@philips.com Philips Electronics MP4Net http://www.platform4.com draft-gentric-mmusic-stream-switching-00.txt Stream switching principle


  1. Stream Switching Control draft-gentric-mmusic-stream-switching-00.txt Philippe Gentric philippe.gentric@philips.com Philips Electronics MP4Net http://www.platform4.com draft-gentric-mmusic-stream-switching-00.txt

  2. Stream switching principle Same content available as several streams at different bit rates Bit Rate Stream 1 Stream 2 Stream 3 Time draft-gentric-mmusic-stream-switching-00.txt

  3. Stream Switching Control is the final building block for … Streaming e.g. RTP + RTSP Session negociation e.g. SDP, SMIL Rate control e.g. TFRC (RFC3448) Stream Switching Control (this) Streaming with Congestion & Rate Control draft-gentric-mmusic-stream-switching-00.txt

  4. Stream switching in a nutshell • Rate control: • re-use existing specification/work • e.g. TFRC (RFC3448) or derived work • Session description/content negociation e.g. • re-use existing specification/work • e.g. SDP + BW modifiers, Offer/Answer, S4-020407 etc • Switch control • Can use RTCP feedback • Can be limited to the « client-transparent » mode • Or requires explicit prior negociated agreement • Cannot use RTSP PLAY/PAUSE « as is », an extension is needed • Server must be able to deny • Server should be able to « drive » (in some cases) • Decoding ressources should be under player control (in some cases) • The solution needs to cover all cases for best server/client interoperability draft-gentric-mmusic-stream-switching-00.txt

  5. Stream switching control key issues Sender needs to receive information: what type of information can it be ? • About congestion (can be RTCP, RTCP-X, could be TRIGTRAN) * 1. About a target bit rate (player makes RC computation) ** 2. About a target stream (player does it all) ** 3. The whole process has to be fast and efficient • Sender needs to switch as soon as congestion is reported • Client may need/prefer RAP • Client may need/prefer forewarning • Processing ressources have to be ready on both sides • But this can be very wasteful • In the general case switches are not client-transparent • * : often described as « server initiated » **: often described as « player initiated » draft-gentric-mmusic-stream-switching-00.txt

  6. • « Same everything but the bit rate » • RTP = same Payload Type Client • In theory: « no need to warn the client » Transparent • But warning can help • Also exact timing info (as in play response) • Different decoder/renderer configuration Non • RTP = different Payload Type Client • Client needs to be ready in advance : Transparent • At session start (wasteful) • With explicit forewarning draft-gentric-mmusic-stream-switching-00.txt

  7. Proposal: dedicated (and orthogonal) RTSP Methods • SWITCH (C->S) • Explicit exchange of streams for the same track • Atomic for (PLAY+PAUSE) with « as soon as possible » as target media time • SWITCHSIGNAL(S->C) • Sender forewarning before the switch • SWITCHSETUP (C->S) • Same as SETUP, but explicitely for alternate streams only • Additional header fields for parametrization of: • Server initiated switches and forewarnings • Random Access Points policy • SWITCHCLOSE (C->S,S->C) • Symetric to SWITCHSETUP • Ressource garbage collection draft-gentric-mmusic-stream-switching-00.txt

  8. Server Client DESCRIBE SDP SETUP primary stream (S1) SWITCHSETUP alternate stream(S2) PLAY primary stream (S1) Server initiated Congestion detected RTP (S1) RTCP feedback SWITCHSIGNAL S1,S2 RTP (S2) draft-gentric-mmusic-stream-switching-00.txt

  9. Server Client DESCRIBE SDP SETUP primary stream (S1) SWITCHSETUP alternate stream(S2) SWITCHSETUP alternate stream(S3) PLAY primary stream (S1) Client initiated Congestion detected RTP (S1) SWITCH S1,S2 RTP (S2) SWITCH S2,S3 RTP (S3) draft-gentric-mmusic-stream-switching-00.txt

  10. Conclusion Questions ? Working group item ? draft-gentric-mmusic-stream-switching-00.txt

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