SLIDE 1
Overview
- Keyframe-based SlAM
SLAM@NVIDIA Kari Pulli| Senior Director of Research Overview - - PowerPoint PPT Presentation
SLAM@NVIDIA Kari Pulli| Senior Director of Research Overview Keyframe-based SlAM 3D rendering for Augmented Reality Problems with traditional keyframe-based SLAM Solution: Deferred Triangulation SLAM KeyFrame-based SLAM 3D
[Bundle Adjustment]
[Optical Flow]
[Pose Estimation]
[Triangulation]
[Overlaying (AR)] [Scene Reconstruction]
Optical flow Stereo triangulation 3D Tracking and pose estimation
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Incremental mapping and camera pose refinement
Time Tracking Mapping Rendering
Rendering objects with the camera poses and geometry (map)
Bundle Adjustment
Adding Keyframes, data association, and recovery
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