Single-Cycle DataPath Lecture 15 CDA 3103 07-09-2014 Review of - - PowerPoint PPT Presentation
Single-Cycle DataPath Lecture 15 CDA 3103 07-09-2014 Review of - - PowerPoint PPT Presentation
Single-Cycle DataPath Lecture 15 CDA 3103 07-09-2014 Review of Virtual Memory Next level in the memory hierarchy Provides illusion of very large main memory Working set of pages residing in main memory (subset of all pages
Review of Virtual Memory
- Next level in the memory hierarchy
– Provides illusion of very large main memory – Working set of “pages” residing in main memory (subset of all pages residing on disk)
- Main goal: Avoid reaching all the way back to
disk as much as possible
- Additional goals:
– Let OS share memory among many programs and protect them from each other – Each process thinks it has all the memory to itself
2
Review: Paging Terminology
- Programs use virtual addresses (VAs)
– Space of all virtual addresses called virtual memory (VM) – Divided into pages indexed by virtual page number (VPN)
- Main memory indexed by physical addresses
(PAs)
– Space of all physical addresses called physical memory (PM) – Divided into pages indexed by physical page number (PPN)
3
Review: Translation Look-Aside Buffers (TLBs)
- TLBs usually small, typically 128 - 256 entries
- Like any other cache, the TLB can be direct mapped,
set associative, or fully associative Processor TLB Lookup Cache Main Memory
VA PA miss
hit data Trans- lation hit miss
On TLB miss, get page table entry from main memory
7
Regs L2 Cache Memory Disk Tape
- Instr. Operands
Blocks Pages Files Upper Level Lower Level Faster Larger Cache Blocks
{
Last Week: Virtual Memory
Review: Memory Hierarchy
5
Review Example 1
A set-associative cache consists of 64 lines, or slots,
divided into four-line sets. Main memory contains 4K blocks of 128 words each. Show the format of main memory addresses.
Solution
The cache is divided into 16 sets of 4 lines each. Therefore,
4 bits are needed to identify the set number. Main memory consists of 4K = 212 blocks. Therefore, the set plus tag lengths must be 12 bits and therefore the tag length is 8
- bits. Each block contains 128 words. Therefore, 7 bits are
needed to specify the word.
Review Example 2
A two-way set-associative cache has lines of 16 bytes
and a total size of 8 kbytes. The 64-Mbyte main memory is byte addressable. Show the format of main memory addresses.
Solution
There are a total of 8 kbytes/16 bytes = 512 lines in the
- cache. Thus the cache consists of 256 sets of 2 lines each.
Therefore 8 bits are needed to identify the set number. For the 64-Mbyte main memory, a 26-bit address is needed. Main memory consists of 64-Mbyte/16 bytes = 222 blocks. Therefore, the set plus tag lengths must be 22 bits, so the tag length is 14 bits and the word field length is 4 bits.
Agenda
- Stages of the Datapath
- Datapath Instruction Walkthroughs
- Datapath Design
Dr Dan Garcia
Five Components of a Computer
Processor Computer Control Datapath Memory (passive) (where programs, data live when running) Devices Input Output Keyboard, Mouse Display, Printer Disk (where programs, data live when not running)
Dr Dan Garcia
The CPU
- Processor (CPU): the active part of the
computer that does all the work (data manipulation and decision-making)
- Datapath: portion of the processor that
contains hardware necessary to perform
- perations required by the processor (the
brawn)
- Control: portion of the processor (also in
hardware) that tells the datapath what needs to be done (the brain)
Dr Dan Garcia
Stages of the Datapath : Overview
- Problem: a single, atomic block that “executes
an instruction” (performs all necessary
- perations beginning with fetching the
instruction) would be too bulky and inefficient
- Solution: break up the process of “executing
an instruction” into stages, and then connect the stages to create the whole datapath
– smaller stages are easier to design – easy to optimize (change) one stage without touching the others
Dr Dan Garcia
Five Stages of the Datapath
- Stage 1: Instruction Fetch
- Stage 2: Instruction Decode
- Stage 3: ALU (Arithmetic-Logic Unit)
- Stage 4: Memory Access
- Stage 5: Register Write
Dr Dan Garcia
Stages of the Datapath (1/5)
- There is a wide variety of MIPS instructions: so
what general steps do they have in common?
- Stage 1: Instruction Fetch
– no matter what the instruction, the 32-bit instruction word must first be fetched from memory (the cache-memory hierarchy) – also, this is where we Increment PC (that is, PC = PC + 4, to point to the next instruction: byte addressing so + 4)
Dr Dan Garcia
Stages of the Datapath (2/5)
- Stage 2: Instruction Decode
– upon fetching the instruction, we next gather data from the fields (decode all necessary instruction data) – first, read the opcode to determine instruction type and field lengths – second, read in data from all necessary registers
- for add, read two registers
- for addi, read one register
- for jal, no reads necessary
Dr Dan Garcia
- Stage 3: ALU (Arithmetic-Logic Unit)
– the real work of most instructions is done here: arithmetic (+, -, *, /), shifting, logic (&, |), comparisons (slt) – what about loads and stores?
- lw
$t0, 40($t1)
- the address we are accessing in memory = the value in
$t1 PLUS the value 40
- so we do this addition in this stage
Stages of the Datapath (3/5)
Dr Dan Garcia
Stages of the Datapath (4/5)
- Stage 4: Memory Access
– actually only the load and store instructions do anything during this stage; the others remain idle during this stage or skip it all together – since these instructions have a unique step, we need this extra stage to account for them – as a result of the cache system, this stage is expected to be fast
Dr Dan Garcia
Stages of the Datapath (5/5)
- Stage 5: Register Write
– most instructions write the result of some computation into a register – examples: arithmetic, logical, shifts, loads, slt – what about stores, branches, jumps?
- don’t write anything into a register at the end
- these remain idle during this fifth stage or skip it all
together
Dr Dan Garcia
Chapter 4 — The Processor — 20
Logic Design Basics
§4.2 Logic Design Conventions
Information encoded in binary
Low voltage = 0, High voltage = 1 One wire per bit Multi-bit data encoded on multi-wire buses
Combinational element
Operate on data Output is a function of input
State (sequential) elements
Store information
Chapter 4 — The Processor — 21
Combinational Elements
AND-gate
Y = A & B
A B Y I0 I1 Y
M u x
S
Multiplexer
Y = S ? I1 : I0
A B Y + A B Y ALU F
Adder
Y = A + B
Arithmetic/Logic Unit
Y = F(A, B)
Chapter 4 — The Processor — 22
ALU Control
ALU used for
Load/Store: F = add Branch: F = subtract R-type: F depends on funct field
§4.4 A Simple Implementation Scheme ALU control Function 0000 AND 0001 OR 0010 add 0110 subtract 0111 set-on-less-than 1100 NOR
Chapter 4 — The Processor — 23
Sequential Elements
Register: stores data in a circuit
Uses a clock signal to determine when to
update the stored value
Edge-triggered: update when Clk changes
from 0 to 1
D Clk Q
Clk D Q
Chapter 4 — The Processor — 24
Sequential Elements
Register with write control
Only updates on clock edge when write
control input is 1
Used when stored value is required later
D Clk Q Write
Write D Q Clk
Chapter 4 — The Processor — 25
Clocking Methodology
Combinational logic transforms data during
clock cycles
Between clock edges Input from state elements, output to state
element
Longest delay determines clock period
Chapter 4 — The Processor — 26
Building a Datapath
Datapath
Elements that process data and addresses
in the CPU
Registers, ALUs, mux’s, memories, …
We will build a MIPS datapath
incrementally
Refining the overview design
§4.3 Building a Datapath
Chapter 4 — The Processor — 27
Instruction Fetch
32-bit register Increment by 4 for next instruction
Chapter 4 — The Processor — 28
R-Format Instructions
Read two register operands Perform arithmetic/logical operation Write register result
Chapter 4 — The Processor — 29
Load/Store Instructions
Read register operands Calculate address using 16-bit offset
Use ALU, but sign-extend offset
Load: Read memory and update register Store: Write register value to memory
Chapter 4 — The Processor — 30
Branch Instructions
Read register operands Compare operands
Use ALU, subtract and check Zero output
Calculate target address
Sign-extend displacement Shift left 2 places (word displacement) Add to PC + 4
Already calculated by instruction fetch
Chapter 4 — The Processor — 31
Branch Instructions
Just re-routes wires Sign-bit wire replicated
Chapter 4 — The Processor — 32
Composing the Elements
First-cut data path does an instruction in
- ne clock cycle
Each datapath element can only do one
function at a time
Hence, we need separate instruction and data
memories
Use multiplexers where alternate data
sources are used for different instructions
Chapter 4 — The Processor — 33
R-Type/Load/Store Datapath
Chapter 4 — The Processor — 34
Full Datapath
Generic Steps of Datapath
instruction memory +4 rt rs rd registers ALU Data memory imm
- 1. Instruction
Fetch
- 2. Decode/
Register Read
- 3. Execute 4. Memory 5. Register
Write
PC
Dr Dan Garcia
- add $r3,$r1,$r2 # r3 = r1+r2
Datapath Walkthroughs (1/3)
Dr Dan Garcia
7/9/2014 Dr Dan Garcia 37
- add $r3,$r1,$r2 # r3 = r1+r2
– Stage 1: fetch this instruction, increment PC – Stage 2: decode to determine it is an add, then read registers $r1 and $r2 – Stage 3: add the two values retrieved in Stage 2 – Stage 4: idle (nothing to write to memory) – Stage 5: write result of Stage 3 into register $r3
Datapath Walkthroughs (1/3)
instruction memory +4 registers ALU Data memory imm 2 1 3 add r3, r1, r2 reg[1]+ reg[2] reg[2] reg[1]
Example: add Instruction
PC
Dr Dan Garcia
- slti $r3,$r1,17
# if (r1 <17 )r3 = 1 else r3 = 0
Datapath Walkthroughs (2/3)
Dr Dan Garcia
7/9/2014 Dr Dan Garcia 40
- slti $r3,$r1,17
# if (r1 <17 )r3 = 1 else r3 = 0
– Stage 1: fetch this instruction, increment PC – Stage 2: decode to determine it is an slti, then read register $r1 – Stage 3: compare value retrieved in Stage 2 with the integer 17 – Stage 4: idle – Stage 5: write the result of Stage 3 (1 if reg source was less than signed immediate, 0 otherwise) into register $r3
Datapath Walkthroughs (2/3)
instruction memory +4 registers ALU Data memory imm 3 1 x slti r3, r1, 17 reg[1] <17? 17 reg[1]
Example: slti Instruction
PC
Dr Dan Garcia
- sw $r3,17($r1) # Mem[r1+17]=r3
Datapath Walkthroughs (3/3)
Dr Dan Garcia
43
- sw $r3,17($r1) # Mem[r1+17]=r3
– Stage 1: fetch this instruction, increment PC – Stage 2: decode to determine it is a sw, then read registers $r1 and $r3 – Stage 3: add 17 to value in register $r1 (retrieved in Stage 2) to compute address – Stage 4: write the value contained in register $r3 (retrieved in Stage 2) into memory address computed in Stage 3 – Stage 5: idle (nothing to write into a register)
Datapath Walkthroughs (3/3)
Dr Dan Garcia
instruction memory +4 registers ALU Data memory imm 3 1 x SW r3, 17(r1) reg[1] +17 17 reg[1] MEM[r1+17]<=r3 reg[3]
Example: sw Instruction
PC
Dr Dan Garcia
Why Five Stages? (1/2)
- Could we have a different number of stages?
– Yes, and other architectures do
- So why does MIPS have five if instructions
tend to idle for at least one stage?
– Five stages are the union of all the operations needed by all the instructions. – One instruction uses all five stages: the load
Dr Dan Garcia
- lw $r3,17($r1) # r3=Mem[r1+17]
– Stage 1: fetch this instruction, increment PC – Stage 2: decode to determine it is a lw, then read register $r1 – Stage 3: add 17 to value in register $r1 (retrieved in Stage 2) – Stage 4: read value from memory address computed in Stage 3 – Stage 5: write value read in Stage 4 into register $r3
Why Five Stages? (2/2)
Dr Dan Garcia
ALU instruction memory +4 registers Data memory imm 3 1 x LW r3, 17(r1) reg[1] +17 17 reg[1] MEM[r1+17]
Example: lw Instruction
PC
Dr Dan Garcia
Peer Instruction
How many places in this diagram will need a multiplexor to select one from multiple inputs? a) 0 b) 1 c) 2 d) 3 e) 4 or more
Dr Dan Garcia
Dr Dan Garcia
Peer Instruction
Can’t just join
wires together
Use multiplexers
Datapath and Control
- Datapath based on data transfers required to perform
instructions
- Controller causes the right transfers to happen
PC
instruction memory +4 rt rs rd registers Data memory imm ALU
Controller
- pcode, funct
Dr Dan Garcia
What Hardware Is Needed? (1/2)
- PC: a register that keeps track of address of
the next instruction to be fetched
- General Purpose Registers
– Used in Stages 2 (Read) and 5 (Write) – MIPS has 32 of these
- Memory
– Used in Stages 1 (Fetch) and 4 (R/W) – Caches makes these stages as fast as the others (on average, otherwise multicycle stall)
Dr Dan Garcia
What Hardware Is Needed? (2/2)
- ALU
– Used in Stage 3 – Performs all necessary functions: arithmetic, logicals, etc.
- Miscellaneous Registers
– One stage per clock cycle: Registers inserted between stages to hold intermediate data and control signals as they travel from stage to stage – Note: Register is a general purpose term meaning something that stores bits. Realize that not all registers are in the “register file”
Dr Dan Garcia
CPU Clocking (1/2)
- For each instruction, how do we control the flow of
information though the datapath?
- Single Cycle CPU: All stages of an instruction
completed within one long clock cycle
– Clock cycle sufficiently long to allow each instruction to complete all stages without interruption within one cycle
- 1. Instruction
Fetch
- 2. Decode/
Register Read
- 3. Execute 4. Memory 5. Reg.
Write
Dr Dan Garcia
CPU Clocking (2/2)
- Alternative multiple-cycle CPU: only one stage of instruction
per clock cycle – Clock is made as long as the slowest stage – Several significant advantages over single cycle execution: Unused stages in a particular instruction can be skipped OR instructions can be pipelined (overlapped)
- 1. Instruction
Fetch
- 2. Decode/
Register Read
- 3. Execute
- 4. Memory
- 5. Register
Write
Dr Dan Garcia
Processor Design
- Analyze instruction set architecture (ISA) to determine
datapath requirements
– Meaning of each instruction is given by register transfers – Datapath must include storage element for ISA registers – Datapath must support each register transfer
- Select set of datapath components and establish
clocking methodology
- Assemble datapath components to meet requirements
- Analyze each instruction to determine sequence of
control point settings to implement the register transfer
- Assemble the control logic to perform this sequencing
Dr Dan Garcia
Instruction Level Parallelism
P 1 Instr 1 IF ID ALU MEM WR P 2 P 3 P 4 P 5 P 6 P 7 P 8 P 9 P 10 P 11 P 12 Instr 2 IF ID ALU MEM WR IF ID ALU MEM WR Instr 2 Instr 3 IF ID ALU MEM WR IF ID ALU MEM WR Instr 4 IF ID ALU MEM WR Instr 5 IF ID ALU MEM WR Instr 6 IF ID ALU MEM WR Instr 7 IF ID ALU MEM WR Instr 8
Dr Dan Garcia
Summary
- CPU design involves Datapath, Control
– 5 Stages for MIPS Instructions
- 1. Instruction Fetch
- 2. Instruction Decode & Register Read
- 3. ALU (Execute)
- 4. Memory
- 5. Register Write
- Datapath timing: single long clock cycle or one
short clock cycle per stage
Dr Dan Garcia