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Reality versus Virtual So Yeong (F14FA0705) Mei Yu (F14FA0677) - PowerPoint PPT Presentation

REAVIRE Reality versus Virtual So Yeong (F14FA0705) Mei Yu (F14FA0677) Janice (F14FA0041) Yun Yi (F14FA0271) Xiao Min (F14FA0712) CONTENTS 1. ARTIST BIOGRAPHY 2. INTRODUCTION 3. SELECTION PROCESS 4. CONCEPT AIM 5. REFERENCES 6.


  1. REAVIRE Reality versus Virtual So Yeong (F14FA0705) Mei Yu (F14FA0677) Janice (F14FA0041) Yun Yi (F14FA0271) Xiao Min (F14FA0712)

  2. CONTENTS 1. ARTIST BIOGRAPHY 2. INTRODUCTION 3. SELECTION PROCESS 4. CONCEPT AIM 5. REFERENCES 6. SELECTION PROCESS 7. FINAL LAYOUT 8. PROJECT BUDGET/ MATERIAL SELECTION 9. TARGET AUDIENCE 10. PROJECT TIMELINES 11. SITE DETAILS / IMAGES 12. RELATED ARTICLES 13. BIBLIOGRAPHY

  3. ARTIST BIOGRAPHY We are a group of artist, named "REAVIRE" from Nanyang Academy of Fine Arts across Singapore, a multi racial country exploring new technology on new media arts. The objectives of this project is to provide an engagement in audiences across the globe through immerse connections , in order to suggest interactivity in the arts and society brought about by digital technology involving on the theme, hologram.

  4. INTRODUCTION This project will be held in more than two different Zones(countries), E.g: Different zones, such as Zone A & B. Each place will installed with hologram technical machines(Femtosecond laser), each machine project the people from the other zone; Zone A project hologram of people from zone B, while Zone B is projecting the hologram of Zone A So both people from the different location can view each other’s projected hologram. This creates an interaction between audiences. Thus, it is the idea of real versus virtual, the audiences against the hologram image of the other zone. Participation is strongly required to create this artwork. By means, audiences could interact and participate, which gives them the choices to alter the work. The interaction between the viewer and the installation will create continuous change in the artwork. The project will grow as we visit countries across the continent.

  5. CONCEPT AIM In this project we are trying to creating a connection between people from different country, using a virtual experience to let them interact with each other. Using non-verbal speaking as a form of communication, it requires the audiences to do some problem solving as to how they are going to interact with the virtual person/hologram from another space. (e.g. body language) Thus, this can give people the experiencing of meeting other from a different environment. For a more unusual experience, the audience can also dress up in traditional costumes and such. This can create an more unforgettable memory as one of the contributing aspect this project can be that the two person interacting could be in a different season for example. By transporting the image of the real, we create a virtual interacting space often can be seen in science fiction genre movies such as “Star wars” or “Iron Man” to list a few.

  6. REFERENCES Images taken from: https://www.google.com.sg/search?q=star +wars+hologram+gif&biw=1536&bih=710 &tbm=isch&imgil=k0gwzA1SmX82qM%2 Star wars hologram 53A%253BKzZHrGWtY1drYM%253Bhttp %25253A%25252F%25252Fgifsoup.com %25252Fview%25252F3168675%25252 Flaia-hologram.html&source=iu&pf=m&fir =k0gwzA1SmX82qM%253A%252CKzZH rGWtY1drYM%252C_&usg=__FhOfAqvn EOYAlRHB9Utmrd9nWmA%3D&ved=0a hUKEwis1_PwtYTQAhXJpI8KHYizDnQQ yjcIMw&ei=auUWWKz6IMnJvgSI57qgBw #tbm=isch&q=star+wars+hologram&imgr c=sKk0qC8HgZgrnM%3A Source taken from: https://www.google.com.sg/search?q=star+wars+hologram+gif&biw=1536&bih =710&tbm=isch&imgil=k0gwzA1SmX82qM%253A%253BKzZHrGWtY1drYM% 253Bhttp%25253A%25252F%25252Fgifsoup.com%25252Fview%25252F3168 675%25252Flaia-hologram.html&source=iu&pf=m&fir=k0gwzA1SmX82qM%25 3A%252CKzZHrGWtY1drYM%252C_&usg=__FhOfAqvnEOYAlRHB9Utmrd9n WmA%3D&ved=0ahUKEwis1_PwtYTQAhXJpI8KHYizDnQQyjcIMw&ei=auUW WKz6IMnJvgSI57qgBw#imgrc=k0gwzA1SmX82qM%3A

  7. REFERENCES Iron Man ; using technology Images from : http://idetransfer.com/we-like-it/autres/1/page.html http://makeagif.com/d_hMlE http://badassjs.com/post/44786596458/an-iron-man-like-3d-hologram-controlled -by-leap

  8. REFERENCES Images from : http://www.xm105fm.com/2015/06/23/patsy-cline-hologram-co ncert-in-the-works/ https://medium.com/cuepoint/holographic-pop-the-art-of-resu rrecting-the-dead-82180bb5bcf8#.74bcaugq2 https://www.youtube.com/watch?v=4LkyYUZ9a6c

  9. Video link : https://youtu.be/KfVS-npfVuY https://www.youtube.com/watch?v=KfVS-npfVuY

  10. SELECTION PROCESS Layout 1 Layout 2 it uses a actual lasers that intersects in midair to ionise the air and generate light as vortexes. This is called the laser plasma emulsion technology. The lasers ionises patterns in the air so fast that our eyes can’t detect and we perceive the images and shapes. It is dangerous but actually generates a real hologram. Video from. Source: https://www.youtube.com/watch?v=mGiwROBW5fM Dangerous as it might burn due to People not the high energy able to interact

  11. TECHNOLOGY USED “Fairy Lights Technology” We use femtosecond lasers with pulse durations of 30-100 fs, and 269 fs. This leads to safer plasma generation than nanosecond lasers, which can be incorporated into our daily lives. The design space and possible scenarios of the plasma-based 3D display are discussed. In addition, we use an optical device, called the spatial light modulator (SLM), to modify the phase of light rays and produce various spatial distributions of light based on interference. Image taken from:https://arxiv.org/ftp/arxiv/papers/1506/1506.06668.pdf

  12. TECHNOLOGY USED Thus, by using this Fairy lights system, it has the unique characteristic that “Laser Plasma Emulsion Technology” the plasma is touchable. VS It uses a actual lasers that intersects in midair to ionise the air and generate light as vortexes. Con: It is dangerous to touch!

  13. FINAL LAYOUT How it is going to look like when they interact: One is physical one is virtual. Real Hologram

  14. MATERIAL SELECTION & PROJECT BUDGET (approximated price) Fairy lights in femtosecond laser $500,000 Spatial Light Modulator $41 Crowd- Galvano Scanner $1500 funding Lenses $90 Fluorescence screen $300 Varifocal lense $300 Total : $502,231

  15. PROJECT TIMELINE November –– January Set up spaces for Get permission the exhibition (from each countries) Contact professors Preparations for Official regarding Fairy lights the project Launch technology. Gather the materials

  16. TARGET AUDIENCE Children (Aged 13 & below requires Pregnant women are highly ● ● parental guidance) not recommended for safety Young adults purposes. ● Teenagers ● Business man ● Long distance families ●

  17. SITE SPECIFIC Singapore Asian countries European countries

  18. RELATED ARTICLES 1. http://wizeditor.com/holograms-you-can-touch/ 2. https://techxplore.com/news/2015-06-images-air-femtosecond-lasers.html 3. https://www.youtube.com/watch?v=3d7sQfIBAwk (Large sized 3D Holographic projection) 4. https://www.youtube.com/watch?v=jDRTghGZ7XU (MJ Hologram concert) 5. https://www.youtube.com/watch?v=r27wrQOgawo (Projection Pepper Ghost setup) 6. http://holocenter.org/what-is-holography 7. http://www.tvtechnology.com/news/0002/cnn39s-hologram-the-science-behind-the-magic/200291 (Article about CNN used “Hologram” for Live “face to face” interviews.) 8. https://arxiv.org/ftp/arxiv/papers/1506/1506.06668.pdf (studies about the Femtosecond Laser) 9. http://discovermagazine.com/2016/janfeb/17-touch-the-light-fantastic

  19. END

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