R.I.T S. Ludi/R. Kuehl p. 1 R I T Software Engineering Usability - - PowerPoint PPT Presentation

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R.I.T S. Ludi/R. Kuehl p. 1 R I T Software Engineering Usability - - PowerPoint PPT Presentation

Presentation Design Principles Grouping Contrast Proportion R.I.T S. Ludi/R. Kuehl p. 1 R I T Software Engineering Usability Presentation Design Framework Properties color, size, intensity, metaphor, shape, Navigation Object


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Presentation Design Principles

Grouping Contrast Proportion

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Usability Presentation Design Framework

Object Object Object Object Object

Text …

Icon, Menu

Image, Video Presentation Layout Grouping Properties – color, size, intensity, metaphor, shape, …

Object Object Object Object

Text …

Icon, Menu

Presentation Layout Grouping Navigation

Object

Image, Video

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 Simplicity guidelines in graphic design …  Remove whatever isn’t essential  Use a regular pattern for elements, limit variation – same font, color, size, …  Combine element roles – e.g., label as a link  Balance, symmetry, alignment  White space

 Provide white space margins around objects to avoid crowding  Crowding impacts scanning  Balance with need to use screen real estate

Presentation Simplicity

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Grouping: Gestalt Principles of Perception

  • Gestalt psychology strives to explain the

factors involved in the way we group things :-)

Perception of the environment as whole entities even without complete information

Distinguish foreground objects from background

The viewer looks for the simplest solutions even when visually information is incomplete

The Rubin Face/Vase Illusion

“Gestalt psychology tries to understand the laws of our ability to acquire and maintain meaningful perceptions in an apparently chaotic world. The central principle of gestalt psychology is that the mind forms a global whole with self-organizing tendencies.” Wikipedia

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Gödel Escher Bach: An Eternal Golden Braid

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  • M. C. Escher (1898-1972)
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Reversing Staircase Hering Illusion

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Bongard Problems

What are the pattern rule differences between the left and right columns?

A Bongard problem is a kind of puzzle invented by the Russian computer scientist Mikhail Moiseevich Bongard, probably in the mid-1960s.

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 Gestalt perception principles are useful to guide the placement and organization of screen elements; e.g., icons, structure menu items

Grouping

 Proximity  Similarity  Common Fate  Closure  Good Continuity  Area  Symmetry  Surroundedness  Prägnanz

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 Proximity Principle – Objects that are close to each other will be seen as belonging together

Gestalt Principles of Perception

Equidistant Horizontal Proximity Vertical Proximity

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 Proximity - Adobe PhotoShop Preferences Dialog

Gestalt Principles of Perception

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 Similarity Principle – Objects that have similar visual characteristics, such as size, shape or color will be seen as a group and therefore related

Columns of Similar Objects

Gestalt Principles of Perception

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Gestalt Principles of Perception

 Common Fate Principle – Objects that move together (beginning, direction, end) are seen as related

Unaligned Drop-Down Menus Aligned Drop-Down Menus

OXOOXOXXXOO O O X XX O X O OX O

(Similarity) (Common fate)

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Common Fate Metaphor

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 Closure Principle – We tend to see things as complete objects even though there may be gaps in their shape  Good Continuity Principle – We tend to see things as smooth, continuous representations; e.g., tendency to perceive a line continuing its established direction

Gestalt Principles of Perception

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 The Area Principle – Objects with small area tend to be seen as the figure, not the (back)ground (also called the smallness principle)

Gestalt Principles of Perception

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 Surroundedness Principle – An area that is surrounded will be seen as the figure and the area that surrounds will be seen as the ground

Gestalt Principles of Perception

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 Prägnanz Principle – we tend to order our experience in a manner that is regular, orderly, symmetric, and simple

 An overarching principle evolved from the combination and interaction of the other principles  Avoid conflicts of principles

Gestalt Principles of Perception

Similarity vs. common fate or surroundedness perception

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 Visual stimulus via contrast – we perceive visual differences of an object before its meaning

1 3 5 7 2 4 6 8 7 5 3 1 4 6 6 2

 Visual variables – visual dimensions of perception

 Selective – single value of the variable can be distinguished in the visual field – locate at a glance

Contrast

Bertin, Graphics and Graphics Information Processing, 1989

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 Find all letters on the left  Find all red letters  Find all K’s  Easiest, hardest?

Contrast

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 Choose appropriate visual variables  Use as much range as possible (e.g., small to large)  Variable values that make distinctions obvious  Multiple variable reinforcement; e.g., bold and color  Use the squint test

Contrast in Design

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 Proportion – relative size

 E.g. – heading element hierarchy (this slide!)  Golden ratio – found in nature, pleasing visual proportions

Proportion

 = 1.618