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P I X E V I A : A I B A S E D , R E A L - T I M E C O M P U T E R - PowerPoint PPT Presentation

P I X E V I A : A I B A S E D , R E A L - T I M E C O M P U T E R V I S I O N S Y S T E M F O R D R O N E S Mindaugas Eglinskas, CEO at PIXEVIA www.pixevia.com Origins in R&D projects for Lithuanian MoD. Autonomous systems research


  1. P I X E V I A : A I B A S E D , R E A L - T I M E C O M P U T E R V I S I O N S Y S T E M F O R D R O N E S Mindaugas Eglinskas, CEO at PIXEVIA www.pixevia.com

  2. Origins in R&D projects for Lithuanian MoD. Autonomous systems research at Vilnius University (2004 – 2017)

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  5. P I X E V I A FUSION Information / sensor fusion NAV OBJECTS Navigation AI based object recognition CORE Real-time imaging CORE X1 Hardware interfaces

  6. Integrates AI technology in daily commercial drone operations. Uses NVIDIA Jetson TX1 and PIXEVIA for: First responder - Person detection & tracking - Vehicle detection & tracking - License plate recognition - Privacy masking Inspection - Object detection / Classification - Recognizing condition deviations - Determine fault location - Distance measurement Real-time onboard mapping

  7. Drones with AI for security applications. Uses NVIDIA Jetson TX1 and PIXEVIA system: carrierboard, pipelines and object classification.

  8. Fully autonomous control Main driving forces powered by Fully autonomous information processing machine learning Fusion of information from different machines and data sources

  9. U S E C A S E S F O R A I P O W E R E D D R O N E S

  10. Surveillance: defence / law enforcement / private security cars (with number plate recognition) trucks boats people heavy machinery

  11. Automated infrastructure inspections Automated inspection: power lines utility poles insulators foreign objects

  12. Inventory management Containers Wagons Locomotives Cars Materials Packages

  13. Smart city Parkings Car flows Persons Security

  14. S O F T W A R E A R C H I T E C T U R E / D E C I S I O N S / L E S S O N S L E A R N E D

  15. CORE Intelligent real-time imaging: collection, transformation, communication Interfaces with sensors and file formats (input) On-board image processing. Image processing pipelines Image processing modules Geographical metadata Distributed processing Industry standards

  16. OBJECTS Object detection, properties of objects (size, speed, coordinates) Cars / Trucks License plate recognition People … Face detection Other objects: boats, environment, etc.

  17. NAVIGATION Visual position estimation Visual odometry Image-map matching Foreign object detection on the landing site

  18. INFORMATION FUSION Fusion of information in real-time Information fusion from different sources (drones, cameras) … Vizualization on 3D map

  19. 1. Interfaces USB3 / USB2 SD-card UART HDMI GPIO CAN miniPCIe CSI I2C SPI PWM Accel, gyro, compass, barometer

  20. 2. Sensors Long range Industrial digital datalink block camera (Microhard) Thermal GPRS datalink imaging camera Gimbal control Wifi , local communcations Ultra fast camera for visual odometry

  21. 3. Modular architecture Spaghetti type of integration will kill any bigger project OpenVX / Gstreamer NVIDIA provides accelerated Gstreamer modules for encoding DDS for real time communication Processing can be changed before the mission or during the flight

  22. 4. Simple description of image processing pipeline and tools

  23. 5. Geographical metadata Every video frame contains geographical information: - image corners with coordinates, position of drone/camera, angles of sensors, camera geometry. Allows integration with GIS systems, provides data for later learning.

  24. 6. Hardware and software frameworks used HARDWARE NVIDIA Frameworks Other frameworks

  25. 7. GPU based moving object detection VisionWorks (OpenVX graph) CUDA OpenCV with CUDA optimization Caffe cuDNN

  26. 8. Region detection with convolutional neural networks cuDNN Caffe Fully convolutional network Single shot detection Filtering after detection

  27. 9. Self-adaptation mode - “sleep” Real-time Sleep

  28. Self-adaptation during the sleep Slow models Information from (big neural nets, the fast other computer vision neural models algorithms, physics)

  29. 10. Simulation and learning

  30. 31 MobilEye 600 people doing labeling MobilEye photo

  31. AI (neural networks / SGD) limitations - It can win all games (if can play more than human plays through all life) - Recognize images (if can see more than human sees through all life) Terrible performance with small datasets

  32. Simulated data from unity3d

  33. Simulation for data fusion

  34. 11. 3D reconstructions during the flight 210 000 points, 90 seconds on Jetson TX1, 4 images

  35. 12. Visual position estimation Terrain segmenation Visual odometry Deep neural networks 500 000 training item dataset. Convolutional neural network, cuDNN Multiple hyphothesis tracking Image - map matching

  36. 13. User interfaces in the embedded system Web / Qt via HDMI and datalinks

  37. Current status PIXEVIA version 0.5 Technology preview

  38. AI for autonomous systems FUSION Information / sensor fusion NAV OBJECTS Navigation AI based object recognition CORE Real-time imaging CORE X1 Hardware interfaces

  39. P I X E V I A : A I B A S E D , R E A L - T I M E C O M P U T E R V I S I O N S Y S T E M F O R D R O N E S Mindaugas Eglinskas, CEO at PIXEVIA www.pixevia.com

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