Michi Tobler Associate Professor Division of Biology - - PowerPoint PPT Presentation

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Michi Tobler Associate Professor Division of Biology - - PowerPoint PPT Presentation

Michi Tobler Associate Professor Division of Biology tobler@ksu.edu | @michitobler How do you craft your message? How do you tell a story? How do you create visual aids that help? Who is your audience and what is your communication goal?


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Michi Tobler

Associate Professor Division of Biology tobler@ksu.edu | @michitobler

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How do you craft your message? How do you tell a story? How do you create visual aids that help?

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Who is your audience and what is your communication goal?

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The Circle of Knowledge

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The Problem

The worldview of a scientist

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The curse of knowledge

You can’t unlearn what you already know

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Know thy audience!

What common ground do you have with them?

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What is your goal?

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A starting goal:

In Intr troduce a a new point t of view

What do you want them to think?

An ambitious goal:

Cha Challeng nge cur current nt be believes

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What do you want them to feel?

A starting goal:

Sp Spark rk c curio uriosit ity

An ambitious goal:

In Inspire

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What do you want them to do?

A starting goal:

As Ask a qu questi tion

An ambitious goal:

Cha Chang nge in in be behavior

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What worked? What didn’t work? What did you take away?

Designing your message

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Storytelling

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Why do we tell stories? What are the elements of a story?

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he help us us re remember Data vs. narrative: 5% remember statistics in influ luence how we decid ide “What if?” and imagination he help us us s see o

  • urs

urselves Passion is a vital ingredient

Stories

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Time

START GROW MATURE (re)DREAM

Once upon a time… All of a sudden, CLIMAX! And the world was different. A new challenge arises. One day, something happens There was a terrible struggle… …and then something changed

The

Hero’s

Journey

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Innovation Time

START GROW MATURE (re)INVENT

You start out with an established paradigm You arrive at a new insight You need a new vision to push the boundaries of knowledge A new question arises You think you die in the lab…. but - really – you’re not

The

Scientific

Process

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  • 1. Once upon a time
  • 2. One day
  • 3. But something happened
  • 7. And as a result,

the world was different!

  • 6. When all of a sudden…

CLIMAX!

  • 5. Then something changed
  • 4. There was a terrible struggle

SCIENCE IN A STORY

This is a story about

(hope, triumph, resilience, realization, commitment, partnership, loss, dreams, perspective, growing up, change, etc.)

My audience is My goal is They would care because

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How did you become interested? What’s weird or surprising? What’s the tension? What are your motivations? Hopes?

Story prompts

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Endings matter

Resolved Tie it up in a bow Unresolved Set it up for a sequel Moral Provide the lesson learned Twist Surprise them at the end Crystal ball Show them the future

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The curse of knowledge Awkward, forced or

  • rphaned analogies

Lacking emotion

Story pitfalls

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Details

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Don’t trouble with words

unless you are speaking to a blind man

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Why think about design? Design communicates Design engages

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Sim×plic×i×ty

[sim-plis-i-tee] noun

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SLIDE 34 1H 2H 3H 4H 0.04 0.06 0.08 0.10

Surface (non-sulfidic) Surface (sulfidic) Cave (non-sulfidic) Cave (sulfidic)

0.04 0.06 0.08 0.10

Relative eye size

Eye diameter/standard length

P < 0.001

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Choosing the right visuals depends on

audience and context

Who?

Who is your audience? What’s your relation to the audience?

What?

What do you want your audience to think/feel/do?

How?

How are you communicating with your audience?

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Visual representations need to be

appropriate and honest

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Visual representations need to be

appropriate and honest

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Visual representations need to be

appropriate and honest

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Minimize the audience’s cognitive load and

eliminate distractions

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Direct the attention

  • f your audience

Make them see what you want them to see before they even know they are seeing it

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Direct the attention

  • f your audience
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Think like a designer

Your visualizations should be

intuitive, accessible, and aesthetic