Let’s Talk!
Uniting Dev and UX to design for Voice
Pascal Heynol @ UX Cambridge 2018
Lets Talk! Uniting Dev and UX to design for Voice Pascal Heynol @ - - PowerPoint PPT Presentation
Lets Talk! Uniting Dev and UX to design for Voice Pascal Heynol @ UX Cambridge 2018 Pascal Heynol Senior Experience Designer @ USEEDS Above all else, design is communication. Its about getting ideas and information across from one
Pascal Heynol @ UX Cambridge 2018
Senior Experience Designer @ USEEDS° “Above all else, design is communication. It’s about getting ideas and information across from one to another.”
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in the heart of Berlin
Centered Design for
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Source: Star Trek IV: The Voyage Home, Paramount Pictures, 1986
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Long-standing collaboration Constant exchange about innovation Mutual trust
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We signed the contract for our Project @thepascalheynol
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1 2 3
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2 3 1
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1UP
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https://designguidelines. withgoogle.com/ conversation/
https://developer.amazon. com/designing-for-voice/
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use
necessity
existing channels
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understanding
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Workshop at MotorTalk: Getting input from the outside
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In the office At home Outside with friends In the city
In the car
Sayeth the team at USEEDS° @thepascalheynol
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the course of last week?
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characteristics
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principles are hard to anticipate and to absorb
always so apparent (“Ready”)
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intents
diagram
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Find a visual representation to your content.
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utterances and replies
different users
keep your persona “human”
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infrastructure may lead to vendor lock-in
to develop for a variety
challenges
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„Alexa, ask MyWeather is it going to rain this friday.” “You may need an umbrella this
and light showers for Berlin.”
Alexa
WAKE WORD
ask
LAUNCH
MyWeather
INVOCATION
Is it going to rain
UTTERANCE
this friday
SLOT
Slots
These are variables like “Today” or “in Berlin”
Utterances
A command anticipated by the device
Intent
The assistant interprets the spoken word as “Intent”
Function
Comprises the CUI behavior and business logic
Reply (SSML)
Standardized Markup Language for Voice Interaction
User Assistant Cloud REQUEST RESPONSE
Infrastructure influences UX
communicate needs, requirements & limitations to all stakeholders
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https://developer.amazon.com/de/alexa
https://dialogflow.com/
https://twinery.org/
https://botsociety.io/ https://getstoryline.com/ https://www.sayspring.com/ @thepascalheynol
(colleagues, then users)
interrupted
experience after
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1. Use Case 2. Assistant Persona 3. Scripting & Acting 4. Finding Intents 5. Refine & Diversify
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★ Learn the basics ★ Form a team ★ Design & build together ★ Test & iterate
Source: Mario Kart 64, Nintendo
Intro to Designing for Voice - Pascal Becker http://bit.ly/2hC1obX From Awkward Silences to Magical Moments - Conny Kawohl http://bit.ly/2xNsuXL USEEDS° @ Medium: https://medium.com/useeds-from-berlin
Senior Experience Designer @ USEEDS° @thepascalheynol thepascalheynol@gmail.com