Group Discussions Notes from slides of discussions that took place - - PowerPoint PPT Presentation

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Group Discussions Notes from slides of discussions that took place - - PowerPoint PPT Presentation

Group Discussions Notes from slides of discussions that took place at the Digital Music Research Network Workshop: The Future of Digital Music Research? Queen Mary, University of London 22 December 2004 Ambrose Fields Group Notes


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SLIDE 1

Group Discussions

Notes from slides of discussions that took place at the Digital Music Research Network Workshop: The Future of Digital Music Research? Queen Mary, University of London 22 December 2004

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SLIDE 2

Ambrose Field’s Group

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SLIDE 3

Notes

Ambrose Field’s Group

  • Internet imagination

real-time

  • Promotion:

vst plugs

  • Composition
  • EA comp:

practical

  • MSP/Multimedia
  • UI: Aspec java software/structure
  • Soundscape

Grid - interactive Objective / objects

  • 1. Industry
  • 2. Future
  • 3. Tools / software
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SLIDE 4

Flip char sheet 2

Industry

  • Identifying UK (& other) Partners
  • T.C. Electronic / waves / etc.
  • Games, web, IP protection
  • Process of creation (thinking)
  • Public promotion of creative projects
  • Unique value set I/P
  • Proving the worth of music/audio content in the

broader context of multimedia

  • Content – product Sound Design

Compositional techniques – iterative process

Inform Strategy Planning products Mass market Interfaces: control New collaboration AI More industrial partners Grid and infrastructure

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SLIDE 5

Amrbose’s Group Discussion

  • Product Sound

Design

  • IP Protection
  • New collaborative
  • AI
  • Infrastructure for

testing

  • Grid
  • Industry

– Propeller head – TC Electronic – Steinberg – Logic

  • Unified software for

composition

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SLIDE 6

Ambrose’s Group (cont)

  • Process of creation – lateral thinking / creative thinking
  • Well informed about problem as we use the technology
  • urselves – unique value set
  • Compositional techniques – Iterative process
  • Computer games
  • Proving the worth of music/audio content in the broader

context of multimedia

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SLIDE 7

Flip char sheet

Tools

pD Soundhack Free VST

What is the right tool? QA? => future combination of tools

Requirements eng

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SLIDE 8

Tim Brooks’ Group

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SLIDE 9

Audio

  • Soundfields: analysis of current ones;

synthesis of new ones

  • Recording & storage: Virtual microphones

arrays with built-in storage

  • Information processing: Perceptual control of parameters
  • Delivery/WFS/Ambisonics: Scalable codecs /

imperceptible degradation; Wireless L/S; Automated, psychoacoustically-optimized installation; Ultrasomics + passive demodulators [Patent pending!]

  • Industry: Pro-musicians or consumer education or

industry/consumers

  • Training: Engineering / musical perspective
  • Methods: Standardization of evaluation techniques
  • > Industry & Research
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SLIDE 10

Xavier Serra’s Group

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SLIDE 11

Xavier Serra’s Group Discussion

  • We have to be Jack of all trades & master of at least
  • ne!
  • When have we gone far enough? When are goals

realistic? (e.g. polyphonic transcription).

  • What would be an ideal / model application for EPSRC

funding?

  • Do we keep refining techniques or look for the next big

thing?

  • What will drive computer music research?
  • There is no such thing as a specific CMR [computer

music research] methodology?