Faculty Lightning Introductions Scott Stevens Scott Stevens - - PowerPoint PPT Presentation
Faculty Lightning Introductions Scott Stevens Scott Stevens - - PowerPoint PPT Presentation
Faculty Lightning Introductions Scott Stevens Scott Stevens U.N.C.L.E The Benjamin Franklin Computer Game of Electric Charges and Fields Grand Prize Winner in the First International Computer EdGame Challenge, sponsored by Verbatim,
Scott Stevens
Scott Stevens
U.N.C.L.E
“The Benjamin Franklin Computer Game of Electric Charges and Fields”
Grand Prize Winner in the First International Computer EdGame Challenge, sponsored by Verbatim, Inc., 1984
Advanced Learning Technologies Project
What We’ve Leaned in 100 Years
“Anyone who tries to make a distinction between education and entertainment doesn’t know the first thing about either” Marshall McLuhan
"Those who don't know history are destined to repeat it.“
Edmund Burke
Film
Books will soon be obsolete in the public schools. It is possible to teach every branch of human knowledge with the motion picture. Our school system will be completely changed inside of ten years.” Thomas Edison, 1913
What We’ve Leaned in 100 Years
“Prediction is very difficult, especially about the future.”
Niels Bohr
1935 “Television” Lecture
“Modern” TV
1952 decision by the Federal Communications Commission (FCC) to set aside 242 television channels for educational purposes. 1954 WQED is the first community-sponsored television station in the United States and the 5th public television station. Instructional television seen as solution to: Teacher shortages Overcrowded classrooms 1970s: Much of the enthusiasm for instructional TV had been exhausted.
NC Rural Renaissance Project 1976 Peter Goldmark
Peter Goldmark
North Caroling Rural Renaissance Project 1976
2011 – The Birth of MOOC’s
Sebastian Thrun develops self-driving cars at CMU, then Stanford. He video tapes his Stanford introduction to AI course,
- ffering it free online.
160,000 sign up
2012 Udacity is Born
Drinking the MOOC ‘Kool-Aid”
“In 50 years there will only be 10 universities left standing to deliver courses. Look for over half to be gone by as early as 2030.” Sebastian Thrun, Udacity co-founder, 2012
Reality comes home
In November 2013, Thrun announced that Udacity had a "lousy product" and that the service was pivoting to focus more on vocational courses for professionals and “nanodegrees”
Udacity 2017
VR Developers Nanodegree Student reviews “buggy, incomplete, not ready for prime time. too much emphasis on career development rather than technical instruction.” “i would like if i can meet the mentor every week on Skype or any app with all my group for discussion”
83 years later, MOOCs are still doing video lectures
With completion rates of 4% to 20%
The Entertainment Technology Center
Jessica Hammer
Jessica Hammer
GAMES DESIGN EDUCATIONAL TECHNOLOGY
GAMES DESIGN EDUCATIONAL TECHNOLOGY Idle games
GAMES DESIGN EDUCATIONAL TECHNOLOGY PeerPresents Idle games
GAMES DESIGN EDUCATIONAL TECHNOLOGY Hybrid virtual- physical homes PeerPresents Idle games
GAMES DESIGN EDUCATIONAL TECHNOLOGY Science games (SCIPR, Escape!) Hybrid virtual- physical homes PeerPresents Idle games
GAMES DESIGN EDUCATIONAL TECHNOLOGY Science games (SCIPR, Escape!) Game industry feedback Hybrid virtual- physical homes PeerPresents Idle games
GAMES DESIGN EDUCATIONAL TECHNOLOGY Science games (SCIPR, Escape!) Sleepy games Game industry feedback Hybrid virtual- physical homes PeerPresents Idle games
GAMES DESIGN EDUCATIONAL TECHNOLOGY Science games (SCIPR, Escape!) Sleepy games Game industry feedback Livestreaming educational games Hybrid virtual- physical homes PeerPresents Idle games
Design games Write code Conduct interviews Analyze data Build physical prototypes Write about our work
MASTERS STUDENTS “Lab Shadow” Independent Study Explore / Prepare Pitch
MASTERS STUDENTS Visit lab meeting http://bit.ly/HammerOpps
Jessica Hammer hammerj@andrew.cmu.edu http://bit.ly/HammerOpps
Chris Klug
CHRIS KLUG
- gcklug@andrew.cmu.edu
- Originally a theater designer
CHRIS KLUG
- Lighting Designer
- Portage to San Cristobal of AH
CHRIS KLUG
- Opera
- Don Giovanni
CHRIS KLUG
- Rock Tours
- Todd Rundgren’s Utopia
CHRIS KLUG
- Theme Parks
- EPCOT
CHRIS KLUG
- Role Playing Games
- Universe
CHRIS KLUG
- RPGs
- DragonQuest
CHRIS KLUG
- Victory Games
CHRIS KLUG
- James Bond 007
CHRIS KLUG
- Video Games
CHRIS KLUG
- Video Games
- Stargate Worlds
CHRIS KLUG
- Video Games
CHRIS KLUG
- Back to the Beginning
NHSGA
Ruth Comley
Ruth Comley
Degrees
- BS Computer Science – Computer Controlled Systems and
Operating Systems.
- Associates in Specialized Technology – Industrial Design and
Special Effects.
- Masters in Entertainment Technology – Class of 2005.
Areas of Knowledge
- Digital Art
- Composition
- Modeling
- Textures
- Rigging
- Animation
- Lighting
- SFX – Compositing
- Prop making
- Programming
- Phidgets
- VR
- AR
- Experience Design
- Haunted Houses
- Theater
- Audience Interaction
- Digital Set Design
- DMX Lighting
- Projection Mapping
- Stage Combat &
Fight Choreography
Classes
- Project Course
- Experience Design
- consultant for Digital Art Studio
Ricardo Washington
Ricardo Washington
Lightning Talk
My Road Started Here...
Science
- Bachelor’s Degree in Biology
- Neurobiology Research at Pitt Med School.
○
Cocaine and brain development. 3 publications. Exposure to the world of 3D.
...and “Ended” Here.
Art
- Associate’s Degree in Computer Animation
- Modeler, texture artist, and animator at small studios and as a freelancer.
- 12.5 years teaching Game Art and Related Subjects
- 3D Printing
Rest Stops, Hotels, Gas Stations, and Tourist Attractions
Brazilian Jiu Jitsu Photography Hiking Family and Friends Cooking And all manner of geeky nerdy stuff
Down the Road: Exploring “dynamic motion systems” and what they can mean for VR.
Heather Kelley
Hi, I’m Heather Kelley
Heatherkelley.studio @perfectplum @kokoromi
In Which Heather Kelley Begins Her Transformation Into An Aquatic Mammal Dirty Rectangles (2011) bit.ly/inwhich
My Themes!
- Poetics of Gameplay
- Playing with the Senses
- Games as Culture
- Exploratory Interfaces
GAMMA (2006-2010)
Kokoromi
Gamma 256 (2007)
Passage by Jason Rohrer
Gamma01: Audio Feed (2006)
Band: Freezepop Game: glee! by kokoromi
THE DANCINGULARITY (2012)
SUPERHYPERCUBE (2016)
Kokoromi / Polytron Youtube Link
SUGAR (2009)
w/ Mitch Heinrich w/ Damien Di Fede + Leonie Smelt w/ Anna Zajaczkowski
- hmibod.com/app
OhMiBod Remote (2010)
with Damien Di Fede and Amanda Williams
Ninja Shadow Warrior Kaho Abe Kit Opérette Daily Tous Les Jours
Joue le jeu exhibition(2012) Paris, France
with Them Games
Trente pas entre terre et ciel (2012 / 2018)
with Pamelia Stickney
@indulgine (2017)
with Audrey Moon
with Paolo Pedercini + Tenley Schmida
Theresa Devine, Artist Arizona State University Lecture: September 13th, 4:30pm
S▲MMUS
Rap artist, Cornell U PhD student Lecture: Nov 13, 4:30pm, Kresge Auditorium
Tom Corbett
Introduction
Tom Corbett | ETC | 8.29.2018
Tom Corbett
Special Faculty, ETC tcorbett@andrew.cm u.edu
FALL Research Issues in Game Development Understanding Game Engines Reality Computing Studio I SPRING Game Design, Prototyping, and Production Advanced Game Studio Reality Computing Studio II