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Sensory coding in neural assemblies: examples from the olfactory and auditory systems UE Neural Networks 6/12/2016 Brice Bathellier CNRS CR1, Group leader UNIC, Gif sur Yvette Content of the course A. Understanding perception: key concepts


  1. Sensory coding in neural assemblies: examples from the olfactory and auditory systems UE Neural Networks 6/12/2016 Brice Bathellier CNRS CR1, Group leader UNIC, Gif sur Yvette

  2. Content of the course A. Understanding perception: key concepts about sensory coding B. Coding in the olfactory system: extracting the code without input parametrization C. Coding in the auditory cortex: beyond simple (linear) models

  3. Perception: two problematics • Detecting  Peripheral systems  Conversion of physical quantities into nervous impulses  Many evident technical analogies • Discriminating, interpreting, identifying, linking to actions  Central sensory systems  Segmentation of sensory scenes  Technical analogies are scarce

  4. Different types of sensory receptors … • Photon transducers (e.g. retina, circadian neurons) based on opsin protein. • Mechanical transducers: (e.g. skin, whiskers follicules, inner ear) force-gated channels + amplification systems • Chemical detectors: (e.g. nasal epithelium, taste buds), G- proteins-coupled receptors or ion channels • Other senses: magnetic (some birds, fish, insects), electric (some fishes),...

  5. … but one formalism: the sensory « image » Olfactory epithelium Receptor neurons Sensory image   v t ( ) 1   Receptor ( ) v t   Activity of cell i => v i (t) neurons 2    The ensemble is described V t ( ) .   by a sensory vector Retina  .      ( ) v t i

  6. What is perceiving? Mathematical formalism Receptors ? F Perceptual representations   F V V Sensory representation Sensory input vector vector

  7. Classical pitfall, to perceive is not « copying » the sensory inputs inside the brain. It is NOT simply about transmitting information.    F V V Descartes (1596 - 1650) remarked that the brain receives an image that is « upside-down » and people started to think about how the brain could flip it up.

  8. To perceive is to decide about the presence of global structures • Perception is about creating a meaningful scene composed of many perceptual attributes (objects & action/motion) • Thus perception is not necessarily univocal. • It may depend on context

  9. Another stricking exemple of visual illusion Old or young lady German postcard, 19th century

  10. What is perceiving? Mathematical formalism Detection of a face Receptors (retina) F Detection of the eyes, mouth …   F V t ( ) V t ( ) Sensory input vectors Vector of perceptual attributes

  11. How to separate attributes? The « ancestral model »: the perceptron (Rosenblatt 1957) V w Synaptic weights 0 or 1 Coding of one attribute     0 w V wV i i i

  12. How to separate attributes? A simple model: the perceptron (Rosenblatt 1957) V w Synaptic weights Atribute class A Activity of neuron n 0 or 1 Attribute class B Coding of one attribute Activity of neuron k Hyperplane in a multidimensional sensory space       w V wV 0 w V 0 i i i

  13. (Parenthesis) Geometrical interpretation and the Support Vector Machine If there is no optimal hyperplane (the usual case), non-linear transformations are in fact necessary The optimal hyperplane is well defined, to make the problem « linearly if it exists (Linear Support Vector Machine) separable ». But it is hard to find the right function

  14. Combining attributes for elaborate perception Mouth Eyes “ Face ” Deep learning LeCun et al. Nature 2015

  15. Sensory systems have also multiple stages Exemple the early auditory system Multiple stages in cortex too, in particular in more complex brains (primates, humans)

  16. Questions for neurophysiology of perception • What are the representations? What type of attribute are encoded at each stage? • What are the transformations implemented from one processing stage to the next? What are the underlying computations and circuits? • What is the code ? Firing rates or more complex aspects of the neuronal discharges in a neuron and across a population ? • Do the representations explain the structure of perception? We need to explore large neuronal networks We need appropriate maths

  17. We need large neuronal samples. Why ? • Sensory representations even in flies or mice involve a large number of neurons (10 3 to > 10 8 ): we need to avoid sampling biases. • Single neurons are often unreliable: so we will have a better idea of the general principles by finding regularities in large ensembles. • Exploration of coding principles based on coincident activation of certain sets of neurons.

  18. Available techniques for massive parallel recordings • Multi-channel electrodes – Traditionally few 10’s of neurons, going towards 100’s or 1000’s (massively parallel approaches) – Good temporal precision (< 1ms) – Spatial mapping difficult and neuronal type identification only through optogenetics • Two-photon imaging – Traditionally few 100’s going towards 1000’s or 10000’s – Good spatial mapping and easy identification of cell types with genetic markers – Poor temporal resolution (> 100ms)

  19. How do we think about representations? • The receptive field concept. – The subset of stimuli for which a neuron is responding ON-OFF retinotopic receptive field • The representation is defined as the combination of receptive fields from different neurons. – Identifying receptive fields – Quantifying their distribution Problem: the number of possible stimuli is infinite !

  20. How do we think about representations? • Receptive field models (linear) Spatial receptive field in V1 Spectro-temporal receptive field in A1 Orientation selective filter in V1 X y 𝑠 𝑢 = ℎ 𝑢 − 𝑣, 𝑔 𝑡 𝑣, 𝑔 𝑒𝑔𝑒𝑣 𝑠 𝑦, 𝑧 = ℎ 𝑦 − 𝑣, 𝑧 − 𝑤 𝑡 𝑣, 𝑤 𝑒𝑣𝑒𝑤 𝑏𝑚𝑚 𝑔 𝑏𝑜𝑒 𝑣 𝑏𝑚𝑚 𝑣 𝑏𝑜𝑒 𝑤

  21. Limits of current receptive field models • Works only if you can parameterize the input space: not always possible (e.g. chemical senses) • Suppose linearity. – This is a major problem as perception is in essence non-linear (deep networks are also highly non-linear) – Attempt to address non-linearities by including second order non-linear terms, but this is only a local description (local expansion).

  22. Overview • Part 1: Exploring odor coding in the mouse olfactory system without receptive fields. – Observations – Understanding the neural code without parametrization of the input • Part 2: Population coding of sounds in the mouse auditory cortex. – Capturing non-linearities at the population scale. – Techniques to go beyond linear receptive? – Techniques to link representations with perception.

  23. Organization of Smell inputs to the olfactory bulb

  24. Visualizing olfactory input maps Dorsal surface of the bulb Pas d’odeur Odeur Activity map Images from Bathellier et al. 2007

  25. Similar map from one mouse to another = Images from Bathellier et al. 2008

  26. Visualizing olfactory input maps: synaptopHfluorin Fluorescence map Activity map Images from Bathellier et al. 2007

  27. Different maps for different odors Amyl acetate 10 % Methyl benzoate 20 % Methyl benzoate 1 % Images from Bathellier et al. 2007

  28. Architecture of the olfactory bulb • The independent receptor channels are cross-modulated through a dense interneuronal network

  29. Accessing the olfactory bulb output layer Bathellier et al. 2008 Simultaneous recording of many Action potentials neurons

  30. A dense representation of odor 101 neurons recorded in olfactory bulb Most cells are affected by the presence of an odor. Many cells respond to more than two very different odors. So what makes the specificity?

  31. Temporal modulation of olfactory bulb activity Odor Neuron 1 Amyl acetate Odor Inhalation

  32. Visualization of single cell activity

  33. Diversity of responses across cells 4 cells from the same tetrode Complexity on slow and fast time scales No obvious coding principle at single cell level

  34. Representing the activity of a neuronal population over time t 2 t 3 t 4 t n t 1 Neurone # Vecteur Neurone 1 Neurone 2 Neurone 3 Neurone 4 Neurone 101

  35. Visualizing vector time series y 101 dimensions Vector  point in space Principal Componants Trajectory 3 composants  3D space x z Dimensionality reduction

  36. Slow time scale dynamics (Time bin = 1 breathing cycle, i.e. 312 ms) Time to FP: ~ 1s Velocity = Vect(t n+1 ) - Vect(t n )

  37. Fast population vector dynamics (8 bins per breathing cycle)

  38. Different trajectories for different odors and concentration Ethyl Butyrate (1 concentration) Amyl Acetate (2 concentrations) Amyl Acetate (5 conc.)

  39. What is the code ?

  40. Three possible ways of reading out the neural activity Time Time Rate coding Rate coding Temporal coding (high resolution) (low resolution) (t 1 ,t 2 ,t 3 ) t 1 + t 2 + t 3 t 1 or t 2 or t 3 OR OR Vectors Time Concatenated Average vector Single point of trajectory (or cumulative spike count) the trajectory

  41. Linear classifier analysis of the response vector V S3 S1 Vector dimension 2 w S2 Vector dimension 1

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