Digital Architecture: Concerns in pedagogical approach Photo by - - PowerPoint PPT Presentation

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Digital Architecture: Concerns in pedagogical approach Photo by - - PowerPoint PPT Presentation

1 Digital Architecture: Concerns in pedagogical approach Photo by Pavel Nekoranec on Unsplash Digital Architecture? Photo by Michael Busch on Unsplash 3 Outline 1 2 INTRODUCTION DIGITAL Aims TURNS LOs Assessment 4 3 4 ACTIVITY:


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Concerns in pedagogical approach

Digital Architecture:

Photo by Pavel Nekoranec on Unsplash

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Digital Architecture?

Photo by Michael Busch on Unsplash

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1 INTRODUCTION

Aims LOs Assessment

2 DIGITAL TURNS

Outline

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3 ACTIVITY: JIGSAW READING

3 GROUPS

4 QUIZ AND PEER EVALUATION

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Aims and

  • bjectives
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Learning

  • utcomes

01 02 03

Students will be able to..

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Formative assessment: In forms of quiz and peer evaluation

4 PEER EVALUATION

Digital turns

LO-01 LO-02 LO-03

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Carpo, M. 2011. The alphabet and the algorithm, MIT Press. Carpo, M. 2017. The Second Digital Turn: Design Beyond Intelligence, MIT Press.

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First digital turn

  • Circa 1990, renowned architects

embraced digital change.

  • From identical copies to customised or

non-standardised products.

  • First generation of digital design and

fabrication.

  • Digital fabrication does not use

mechanical matrices, casts, stamps or moulds.

  • Making digital copies will not reduce the

cost.

Photo by Claudia Lorusso on Unsplash

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Second digital turn

  • Separation of the ways architects

think, draw and make dissipated.

  • Non-humanistic way: computers can

work faster.

  • New taxonomy of digital architecture.
  • Oxman (2008): digital architecture as a

challenge in design pedagogy.

  • Oxman and Oxman (2014), an edited

book: theoretical foundations of this new architecture.

Photo by Evgeniy Sholokh on Unsplash Oxman, Rivka (2008). Digital architecture as a challenge for design pedagogy: theory, knowledge, models and medium. Design Studies, 29, 99-120. Oxman, Rivka and Oxman, Robert (2014). Theories of the digital in architecture / [edited by] Rivka Oxman and Robert Oxman, Routledge, Taylor & Francis Group.

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Peer-reviewed conference paper

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Research methodology:

Six design education practices

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Jigsaw reading

Group allocation Read input texts individually Summarise text to group members Short quiz (see guiding Qs) Evaluate each others’ performance

STEP 1 STEP 2 STEP 3 STEP 4 STEP 5

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Concerns are classified into three categories

Digital design cognition

01

Digital design eco- system

02

Digital design pedagogy

03

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QUIZ Guiding questions

What was the main point? What was most interesting detail? Was there anything in the reading that you disagree with? Why?

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Peer evaluation

SCAN THE CODE

OR GET THE LINK AS BELOW

http://www.123formbuilder.com/form-5316174/form

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Re-thinking architectural pedagogy

Knowing when and why digital mass customisation is needed. Celebrating craftmanship. Re-learning from the “local wisdom”. Architects in the middle during of the act of: notating, representing and fabricating. Utilising technological advances to full potential.

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Re-iterated aims and

  • bjectives
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Homework

Online forum

  • discussion. Will be

reviewed before the start

  • f next class.

https://miatedjosaputro.com/2020/02/28/pgche- edu710-assignment-1-practice-class-materials/

Further reading “How has your understanding of digital architecture changed?”

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Further reading

Organisation with regular conferences ACADIA: http://acadia.org/ CAADRIA

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Digital design cognition

01

  • The shift is the relational value between designers

and design tools.

  • Proposing the use of embodied cognition* lens in

design studies.

  • Mind-body-design environment.
  • “What is the dialogue between designers and

(digital) design tools in the design ideation process?”

  • Design tool affordances.

* Tedjosaputro, M. A. & Shih, Y.-T. (2019). Perceiving Design Processes as Embodied Experience. Research into Design for a Connected World. Springer.

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Digital design eco-system

02

  • Digital tools do not work in

isolation.

  • The eco-system hosts a variety of

design software in application.

  • Dynamic ecosystem is proposed

by case study #7.

  • Selection of tools entails strength

and weaknesses of designers and tools (#6)

  • Interoperability challenges (#5).
  • Design fixation challenges.
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Digital design pedagogy

03

  • Specialist software requires specialist

knowledge.

  • Potential problems: design fixation

and lack of understanding of design tool affordances.

  • New design skills are shaped.
  • Scripting in architecture pedagogy?
  • Suggestions: subtle transitions

between analogue and digital design pedagogy.

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Design behaviour has shifted due to the change of relational value between designers and digital design tools.

01

Conclusions and take-away

From CAD (Computer Aided Design) to computational design, as a new discourse.

02

Photo by Aideal Hwa on Unsplash