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Designing'for'Mobile Mobile - next big thing . Nathaniel T. Schutta - PDF document

Designing'for'Mobile Mobile - next big thing . Nathaniel T. Schutta @ntschutta Why do we care? Mobile fi rst . Mindsets , constraints , Look at some examples . capabilities . Mobile is a big deal . Bit of growth there . Android activations


  1. Designing'for'Mobile Mobile - next big thing . Nathaniel T. Schutta @ntschutta Why do we care? Mobile fi rst . Mindsets , constraints , Look at some examples . capabilities .

  2. Mobile is a big deal . Bit of growth there . Android activations outpacing baby births . http: // www . telegraph . co . uk / technology / ces /9013487/ CES -2012- Android - activations - outpacing - baby - births . html wolfsavard Might be a natural cap there somewhere ... http: // news . cnet . com /8301-17938 _ 105-57365767-1/ apple - makes - more - iphones - than - humans - make - babies / https: // twitter . com /# ! / lukew / statuses /161943568024469504

  3. iOS - a billion units in late 2014 or early 2015. http: // www . asymco . com /2012/09/17/ projecting - ios - devices - through - itunes - account - growth / https: // twitter . com / asymco / statuses /254124178024833026 In 2011, Apple sold Than all Macs sold more iOS devices ... in * 28 * years . http: // www . asymco . com /2012/02/16/ ios - devices - in -2011- vs - macs - sold - it - in -28- years / 480 million Android 400 million iOS devices sold . activations .

  4. To put that in 1 billion Windows PCs . perspective ... 2.2 billion Internet users . http: // www . lukew . com /ff/ entry . asp? 1626 App developers receive $12 for each iOS device sold . http: // www . asymco . com /2012/02/19/ app - developers - get -12- for - each - ios - device - sold /

  5. Facebook: half the Amazon > $1 billion via user base is mobile . mobile devices . http: // www . business - opportunities . biz / http: // techcrunch . com /2012/02/01/ facebooks - s -1-845- million - 2010/07/23/1- billion - via - mobile - devices / users - every - month - more - than - half - daily - and - nearly - half - mobile / Smartphone sales passed A year ago . computer sales ... http: // www . smartonline . com / smarton - products / smarton - mobile / smartphones - pass - pc - sales - for - the -fi rst - time - in - history / What happens when most When will that happen? of us carry smartphones?

  6. When will we Nielsen says it already has ... reach saturation? http: // blog . nielsen . com / nielsenwire / online_mobile / smartphones - account - http: // www . asymco . com /2012/04/11/ when - will - for - half - of - all - mobile - phones - dominate - new - phone - purchases - in - the - us smartphones - reach - saturation - in - the - us / Faster than nearly every When will the tablet other innovation ... market be bigger than PCs? Most popular Fall of 2013... camera on Flickr? http: // www . asymco . com /2012/03/02/ when - will - the - tablet - market - be - larger - than - the - pc - market /

  7. iPhone . http: // www .fl ickr . com / cameras / http: // twitter . com /# ! / asymco / status /170629806810083328 http: // twitter . com /# ! / asymco / status /170626394831863809 The average person looks A DAY! at their phone 150 times ... https: // twitter . com /# ! / grigs / status /166882533781422082

  8. Get ’ s people ’ s attention . Want more stats? http: // www . lukew . com /ff/ entry . asp? 1131 http: // www . lukew . com /ff/ entry . asp? 1188 The PC ... isn ’ t very personal . Your phone is . What would I know about Always with you . you if I had your phone?

  9. Schedule , email , Location . texts , apps ... Interesting privacy People use their mobile concerns there ... devices constantly . At home . Waiting in line .

  10. When do you use your At work ... mobile devices? Turns out ... all the time . OK . Joost'J.'Bakker'IJmuiden

  11. Shrink ray isn ’ t Need to rethink going to cut it . the experience . Mobile fi rst? http: // xkcd . com /773/ You bet! Constraints .

  12. Shall set you free ... Size . Power . Connectivity . Usage patterns . “ One eye , one thumb .”

  13. Forces you to focus . What ’ s important? 1024 x 768 320 x 480 Essentials .

  14. Can ’ t have it all . How do you know? Starts with the users . Ethnography . Study people in What are they doing? their environment .

  15. What do they want to do? Where are they? Makes it easier to build Can the mobile experience the desktop version . surpass the “ normal ” app? http: // csswizardry . com /2011/11/ sam - penrose - design - process - and - write - up / Focus on what you need . úl;ams_víkingur

  16. Apps are like gold fi sh ... “ We have a few pixels over Can ’ t do that with mobile . here we could use ...” What are the top 3 tasks? The 20%.

  17. Too many features ... encumbers users . http: // headrush . typepad . com / creating_passionate_users /2005/06/ featuritis_vs_t . html What is the single most Helps your desktop users too . important task? Like accessibility . Better for everyone .

  18. http: // shop . oreilly . com / product /0636920020776. do # Thought'of'the'day:'we'll'know' the'mobile'web'is'"ready"' when'links'to'the'desktop' version'are'understood'to'be' unnecessary. — Jason Grigsby https: // twitter . com /# ! / grigs / status /43803826242859008 AUTHD http: // www . lukew . com / Mobile mindsets . presos / preso . asp? 26 Why do they “ hire ” your What are they trying to do? mobile experience?

  19. Microtasking . Boredom . Local . Google has similar concepts . Repetitive now .

  20. Bored now . Urgent now . Lookup / Find . http: // www . lukew . com / Explore / Play . Check in / Status .

  21. WHY does someone Edit / Create . launch your app? WHAT is the context? Let ’ s look at some apps ...

  22. Who , Why , Where . Amazon . We ’ ve all used Amazon . Pretty good website .

  23. Works great in the browser! Not so much for mobile . What would you change?

  24. Which mindsets? Let ’ s see what Amazon did . Little di ff erent!

  25. How ’ d they do? Constraints . Pixels are precious . What is required? What can you eliminate? Cut more .

  26. 3 G , LTE ... We don ’ t have perfect 5 to 2 to searching to 5. cell coverage! It isn ’ t a cat 5 cable . Or a wi fi connection .

  27. Sprites, minify, HTML5. What do we do about that? Canvas over images . Do you need a huge library? Lazy load . Application cache .

  28. Again , makes for a better Bonus . desktop experience . Amazon: 100 ms delay Milliseconds matter . reduces sales by 1%. 500 ms extra on Google? Drops tra ffi c by 20%. http: // www . slideshare . net / stubbornella / designing - fast - websites - presentation

  29. Users are distracted . Not their focus . ( Is your desktop app the Even if it is , consider focus of attention? ) the environment . Hopefully not while driving ... Usage tends to be choppy .

  30. Sprints , not marathons . One handed use . Fingers != mouse pointer. The one thumb test . Which thumb? Le < or right hand?

  31. About 1/3 of the screen is easy to get to . Activity zones . Where are the toolbars? http: // www . kickerstudio . com / blog /2011/01/ activity - zones - for - touchscreen - tablets - and - phones / Where are they on most apps?

  32. Hint: not the bottom . People are o < en oscar mike . Clark calls this the “ blurry Targets must be obvious . vision ” of your app . Gestures are o < en ignored . Not easily discoverable .

  33. Many interface elements are hidden . How do you email a tweet? Press and hold of course! Would you have tried that?

  34. Not all that ’ s hidden ... Press and hold does di ff erent things ... Good? Bad?

  35. Mobile isn ’ t just what Capabilities . you can ’ t do ... Mobile devices can do “ PC ” sales are declining . things “ PCs ” can ’ t . http: // www . asymco . com /2012/01/12/ is - the - ipad - a - pc / http: // www . asymco . com /2012/01/26/ the - year - of - the - ipad - for - the - second - year - in - a - row / Most apps change based Orientation . on orientation .

  36. Gyroscopes , accelerometers . Location . Generally more accurate Touch . than your PC . Becoming the dominate Multi touch gestures . interaction paradigm ...

  37. >17 million iPhones , Apple , Q 4. >11 million iPads . Android activations ... Windows Phone 7. Nokia and RIM are shi < ing ... Think of our kids ...

  38. Isn ’ t just mobile ... When will touch Audio . be assumed?

  39. Camera - video , pictures . Connections - Bluetooth . Proximity . Email , contacts , apps . Just because you Augmented reality! *can* do something ... http: // blog . path . com / post /17274932484/ we - are - sorry

  40. Try doing that with your laptop . Some of these capabilities TED . aren ’ t exposed in browser . Amazing talks . Inspirational , educational .

  41. What mindsets bring you What changes to the TED app? would you make? What capabilities would Let ’ s see what they did! you leverage?

  42. That ’ s simpler! What about the iPad? What do you think? Design considerations .

  43. Resist the urge to Space is at a premium . use every pixel . Fingers ! = mouse pointer . They aren ’ t precise . And people are distracted . Inadvertent presses .

  44. Think BIG targets. Half of ad clicks - mistakes . 44 x 44. In theory , can go to 44 x 30. And leave space ... Design for one handed use .

  45. Gestures aren ’ t Discoverability . discoverable . Think of them as shortcuts . Capabilities! Delta . I travel a fair amount .

  46. I ’ m a Delta guy . Use the website o < en . Lot going on there! What is important here?

  47. What are the top tasks? What about mobile? What would you change? Which mindsets? What are the top 3 tasks in Where would it be used? a mobile context?

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