CSE5390 & 7390 Special Topics in Ubiquitous Computing lecture - - PowerPoint PPT Presentation

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CSE5390 & 7390 Special Topics in Ubiquitous Computing lecture - - PowerPoint PPT Presentation

CSE5390 & 7390 Special Topics in Ubiquitous Computing lecture eight, beyond the screen Eric C. Larson, Lyle School of Engineering, Computer Science and Engineering, Southern Methodist University 1 class logistics A1 due! upload


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Special Topics in Ubiquitous Computing

CSE5390 & 7390

Eric C. Larson, Lyle School of Engineering, Computer Science and Engineering, Southern Methodist University

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lecture eight, beyond the screen

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class logistics

  • A1 due!
  • upload video and source code to blackboard
  • Next up for lecture: Nathan and Amanda
  • even further beyond the screen
  • Before next class:
  • watch the tutorials and come prepared to do the second in

class assignment!!

  • how were videos last time?

CSE5390 & 7390 Special Topics in Ubiquitous Computing

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UbiComp

  • natural user interfaces - is this how you guys feel?

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say NUI again

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agenda

  • tangible bits
  • haptic phantom

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tangible bits

  • Hiroshi Ishii, Associate Director of the MIT Media Lab

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the development of tangible interfaces requires the rigor of both scientific and artistic review

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tangible bits

  • tangible bits: to make the digital bits of information tangible and

graspable, physically-embodied digital information in physical space

  • 1997:
  • computer beats chess world champion (at chess)
  • steve jobs returns to apple
  • end of oklahoma city bombing trial

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tangible bits

  • claim is that it is different than ubiquitous computing
  • is it?
  • thesis: tangible interfaces afford more traditional interaction and are

naturally ubiquitous

  • ubicomp genre: interaction
  • problem: “Where the sea meets the land, life has blossomed into a

myriad of unique forms in the turbulence of water, sand, and wind. At another seashore between the land of atoms and the sea of bits, we are now facing the challenge of reconciling our dual citizenships in the physical and digital worlds.”

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TUI example 1: metaDESK

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TUI example 2: ambientROOM

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  • when constant, we tune it out
  • changes trigger attention
  • would this be a better way to get

notifications?

  • TUI3: they also did transBOARD
  • but it wasn’t all that compelling
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strengths / weaknesses

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  • explored an unprecedented number of new interactions

techniques

  • extremely technical implementations without technical

baggage

  • but this also hides deficiency in the design
  • how many people thought all these things were created

and usable?

  • visionary in that it codified a field of existing research and

made it into a field of HCI

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more tangible bits

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more tangible bits

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more tangible bits

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  • how might this paper

influence your idea of a final project?

  • does this give more

credence or change your view on:

  • touche
  • retro-depth
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a video between papers

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phantom haptics: leveraging the digital

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  • thesis: richer haptic output can be

achieved

  • ubicomp genre: interaction
  • problem: creating phantom

sensations from a vibration array

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phantom haptics: technique

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phantom haptics: evaluation

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  • four users
  • various continuous motions
  • “clarity” of creeping effect was then evaluated
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strengths and weaknesses

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  • work in progress
  • weak user study
  • interesting idea, with good motivation
  • no control case
  • limited to entertainment
  • only on back!
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a final thought

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for next class...

  • monday: no summary due next time!!
  • but you need to watch videos and install software on laptops
  • come prepared to work on a problem!!
  • wednesday: even further beyond the screen
  • amanda and nathan

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Special Topics in Ubiquitous Computing

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Eric C. Larson, Lyle School of Engineering, Computer Science and Engineering, Southern Methodist University

lecture eight, beyond the screen