8/6/2014 1
Zach Laster University of Helsinki
Probability – The likelihood of something
happening
Statistics – Models for predicting events
based on previous occurrences
Using these, we can estimate what will
happen or how things will progress in a game
We can also use them to balance
probabilistic events, such as hit frequencies and gambling mini-games
Probabilities are not guesses Rolling a d6 results in a 16.7% percent
chance of getting a 1. This is a fact.
○ Unless of course the die isn’t fair, but you get
the point. Throwing a fair coin has a 50% chance to
land on either face.
Probabilities are facts. Things we know
to be true.
We just use them to make guesses
Independent & Related Events
An independent event happens the same
way every time regardless of how previous results went
Flip a coin again. Did the first one affect the
second?
How about a die? ;) A related event affect the probability of later
events
Drawing a card from a deck obviously reduces
the chances of drawing that card from the deck
Standard example: I have a bag of red and blue
marbles…
Conditional Probability
Probabilities can be multiplied together
to find the chance of the events happening together
Getting two heads in a row = ½ * ½ This allows us to chain events We can also do this for related events Chance of drawing two Queens from a deck
(without putting the first one back)
○ = 4/52 * 3/51