Challenges in in Making the Physical, Vir irtual EON Sports VR - - PowerPoint PPT Presentation

challenges in in making the physical vir irtual eon
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Challenges in in Making the Physical, Vir irtual EON Sports VR - - PowerPoint PPT Presentation

Sports Train ining and Vir irtual Reali lity: Challenges in in Making the Physical, Vir irtual EON Sports VR Disrupting Sports Training Founded in 2013, EON Sports VR is the worlds leading provider of Virtual and Augmented Reality


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Sports Train ining and Vir irtual Reali lity: Challenges in in Making the Physical, Vir irtual

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EON Sports VR

Disrupting Sports Training

Founded in 2013, EON Sports VR is the world’s leading provider of Virtual and Augmented Reality training simulations for athletes. EON Sports VR currently works with

  • NFL Teams
  • MLB Teams
  • NCAA Teams
  • 1000’s of individual athletes
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Why VR in Sports?

Finding the RIGHT solution

“There is no greater anti –brain environment than the classroom and the cubicle.” – Dr. John Medina, Brian Rules Stone Tablet Technology

  • IPads
  • Film rooms
  • Scouting report
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Brain Rules

What = on field advancement?

Learning and training is effected by:

  • Attention
  • Short Term Memory
  • Sensory Integration
  • Vision
  • Exploration….FAIL!
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MLB

How is it done currently?

  • Watch screen of pitcher
  • Watch their own swing

None give you what it feels like to play against the pitcher!

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Solution

Virtual Reality Game Simulation

VR Simulation had to be:

  • Data
  • Scalable
  • Interactive
  • Responsive
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Solution

Virtual Reality Game Simulation

To hit the ball you have to:

  • Recognize Ball/Strike
  • Pick up type of pitch
  • Know situation – to swing?
  • 95 MPH
  • .4 seconds!
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Future

Connected Realities

We will see more:

  • Augmented Reality
  • Mixed Reality
  • Wireless
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EON Reality

Solutions

Software Display systems/Hardware Integrated solutions

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ExxonMobil Qatar

Problem to solve

Operators training Emergency response team Train for low probability/high- consequence scenarios.

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ExxonMobil Qatar

Task

Develop a 3D immersive virtual reality simulator for training operators in oil and gas production, processing, and transportation facilities Have an experience of being on site Process control integration Routine operations & Emergency Response

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ExxonMobil Qatar

Solution

EON Icube – 4-sided Nvidia Quadro Vicon Optical Tracking Process control integration (Honeywell etc) Voice control Odor, Vibration and Directional Wind Multiuser/Team Training – LMS integration

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ExxonMobil Qatar

Icube Solution/Upgrades

GPU Upgrades: 4 x Quadro FX 5000, 4 x 1440 x 1080 4 x Quadro FX 6000, 4 x 1920 x 1080 4 x K5000 , 4 x 1920 x 1080 1 x M6000 , 4 x 1920 x 1080 Model shows 50 000 000 polygons!!!

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University of Toledo

New training facility Floor 1: EON Icube Mobile Floor 2: Advanced display systems Floor 3: Medical patient simulators Floor 4: “Live” surgery training

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University of Toledo

Advanced Display Systems

5 sided Cave 10 meter wide curved screen 2 x CAD Walls – 4 screens each

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University of Toledo

5 sided cave 18 high end computers 34 Barco OLED projectors – total resolution 65280 x 36720 A.R.T. optical tracking system

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University of Toledo

Computers

Cave: 18 computers Curved display: 10 computers Each computer: 2 x Nvidia K5000 Nvidia Quadro Sync Nvidia Mosaic

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University of Toledo

Outcome

High resolution 3D models for training

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