Blind Mouse on Mars and on the Moon a Map Game for Disseminating - - PowerPoint PPT Presentation

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Blind Mouse on Mars and on the Moon a Map Game for Disseminating - - PowerPoint PPT Presentation

Blind Mouse on Mars and on the Moon a Map Game for Disseminating Planetary Topographic Knowledge http://terkeptar.elte.hu/em Mtys Gede Henrik Hargitai Eszter Simonn Dombvri Gede, Simonn Dombvri, Hargitai: The Blind


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SLIDE 1

Gede, Simonné‐Dombóvári, Hargitai: The Blind Mouse on Mars – ICC Dresden, 29.08.2013 – 1/13

“Blind Mouse”

  • n Mars and on the Moon

– a Map Game for Disseminating Planetary Topographic Knowledge

Mátyás Gede Henrik Hargitai Eszter Simonné‐Dombóvári

http://terkeptar.elte.hu/em

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SLIDE 2

Gede, Simonné‐Dombóvári, Hargitai: The Blind Mouse on Mars – ICC Dresden, 29.08.2013 – 2/13

Outline

‐ Edutainment in geography ‐ Designing concepts ‐ The roots: ‐ the original „Blind Mouse” mute map game ‐ „Blind Mouse 3D” ‐ The game ‐ Overlay map, relief representation, toponyms ‐ Further plans

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SLIDE 3

Gede, Simonné‐Dombóvári, Hargitai: The Blind Mouse on Mars – ICC Dresden, 29.08.2013 – 3/13

Edutainment in geography

Edutainment („education” and „entertainment”): a method of amusing teaching and learning with multimedia applications people’s best learning experiences come when they are engaged in activities that they enjoy and care about... ”Games and puzzles can provide students with a context in which to exercise learned skills, apply knowledge and generate curiosity.” AGameAday.com

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SLIDE 4

Gede, Simonné‐Dombóvári, Hargitai: The Blind Mouse on Mars – ICC Dresden, 29.08.2013 – 4/13

Designing concepts of “Blind Mouse”

  • n

Mars and Moon

  • On‐line neo‐cartographic game
  • Easy usage
  • Increasing students’

interest in planetary cartography

  • Making planetary toponyms more familiar to students
  • Displaying

basic features and landform types of the Moon and Mars

  • Based on the multilingual planetary map and globe series published by ICA

Commission on Planetary Cartography

  • „Top list”

in order to create an air of competition

  • Multilingual (Hungarian, English and German)
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SLIDE 5

Gede, Simonné‐Dombóvári, Hargitai: The Blind Mouse on Mars – ICC Dresden, 29.08.2013 – 5/13

The original Blind Mouse mute map game (http://vakeger.elte.hu)

A mute map game for entertainment and education –

  • riginally prepared as part of an MSC degree thesis in cartography
  • On‐line game for increasing

students’ interest in cartography

  • Learning

and teaching aid

  • Levels corresponding to the

Hungarian national curriculum

  • Various themes
  • „Top list”
  • Multilingual (HU, EN, DE & TR)
  • Geographic maps with variable

layers similar to the maps in the schoolbooks

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SLIDE 6

Gede, Simonné‐Dombóvári, Hargitai: The Blind Mouse on Mars – ICC Dresden, 29.08.2013 – 6/13

The Blind Mouse 3D game (http://vakeger.elte.hu)

A new variant

  • f the

Blind Mouse game

  • Map based on Google Earth

Plugin

  • New themes – global datasets:

‐ World heritage ‐ 100 wonders of the world ‐ Capitals of the world

  • Photos and descriptions for

each object

  • Time limit
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SLIDE 7

Gede, Simonné‐Dombóvári, Hargitai: The Blind Mouse on Mars – ICC Dresden, 29.08.2013 – 7/13

The combination of the 3D mute map game with planetary maps

  • Extending the game

to the two best‐known planetary bodies: Moon and Mars A tool of popularizing planetary topographic knowledge and improving the astrogeological knowledge about other planets

  • The general knowledge

is rather scarce about the nature of the surface of other planets, which is partly a result of the lack of these subjects in elementary and middle to high school education

The Blind Mouse on Mars (http://terkeptar.elte.hu/em)

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SLIDE 8

Gede, Simonné‐Dombóvári, Hargitai: The Blind Mouse on Mars – ICC Dresden, 29.08.2013 – 8/13

Overlay Maps

  • Lunar and Mars globe
  • verlays

were produced in a parallel project supported by the ICA Commission on Planetary Cartography as part

  • f

the series “Multilingual maps of the terrestrial planets and their moons”

  • reasonably good quality topographic data
  • and size‐dependent labels of selected surface features
  • These globe maps can be draped to the surface of the planets and

users can turn their visibility on or off. Google Earth (Mars, Moon) is impressive, and gives a detailed view of these bodies middle or high school children need simplified / generalized, easy‐to‐ understand and yet visually attractive maps

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SLIDE 9

Gede, Simonné‐Dombóvári, Hargitai: The Blind Mouse on Mars – ICC Dresden, 29.08.2013 – 9/13

  • hypsometric relief representation
  • using colour schemes designed specially for the given planet
  • based on digital elevation models of the planets:
  • MOLA for Mars and
  • LRO WAC DTM for the Moon.

Relief Representation

“Tour” layout with answers of the “Blind Mouse on Mars” module “Question” layout of the “Blind Mouse on the Moon” module

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SLIDE 10

Gede, Simonné‐Dombóvári, Hargitai: The Blind Mouse on Mars – ICC Dresden, 29.08.2013 – 10/13

Special emphasis is placed on the language and the selection of official and informal planetary place names

Toponyms

  • Font size of place names is related to

their true geographic dimensions

  • All major landing sites are shown.
  • No

coordinate grid (only the equator)

  • The

maps are no longer “mute” (i.e. without toponyms)

  • The planetary feature names are

rather unknown for the general public or the students

  • The most important role of this

game is to disseminate this knowledge

  • Nomenclature of

the Lunar map is bilingual (Latin and English)

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SLIDE 11

Gede, Simonné‐Dombóvári, Hargitai: The Blind Mouse on Mars – ICC Dresden, 29.08.2013 – 11/13

The aim of the game is to check our knowledge of positioning and identifying map features in two categories – Mars and Moon. Two types of game can be played on each of them 1.In the first one, players have to place ten points (defined by a short description) on the globe.

  • The score is calculated from the average misplacement of the points

and the time used to finish the game.

  • Due to the educational nature of the game, a short animated virtual

trip ends the game 2.The second one is a “planetary quiz”: four answers are given to each question; players have to select the right one with the help of the digital planetary globe.

The Game

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SLIDE 12

Gede, Simonné‐Dombóvári, Hargitai: The Blind Mouse on Mars – ICC Dresden, 29.08.2013 – 12/13

The Blind Mouse on Mars (http://terkeptar.elte.hu/em)

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SLIDE 13

Gede, Simonné‐Dombóvári, Hargitai: The Blind Mouse on Mars – ICC Dresden, 29.08.2013 – 13/13

  • Introducting the game as a tool in education into the

courses on planetary morphology, astrogeology and astrobiology at Eötvös Loránd University and astronomy

  • clubs. New target age groups (e.g., 6‐10 years) are also to

be added.

  • Enabling users to modify the data

– teachers can create their own tests

  • Applications

designed for tablet computers

Further plans

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SLIDE 14

Gede, Simonné‐Dombóvári, Hargitai: The Blind Mouse on Mars – ICC Dresden, 29.08.2013 – 14/13 Mátyás Gede

saman@map.elte.hu Department of Cartography and Geoinformatics Eötvös Loránd University

Henrik Hargitai

hargitai@emc.elte.hu Cosmic Materials Space Research Group Eötvös Loránd University

Eszter Sim onné-Dom bóvári

eszter@cartography.tuwien.ac.at Institute for Geoinformation and Cartography Vienna University of Technology

http:/ / terkeptar.elte.hu/ em