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IBM Research, Ireland University of California, Irvine Anytime Best+Depth-First Search for Bounding Marginal MAP Radu Marinescu Junkyu Lee, Alex Ihler and Rina Dechter University of California, Irvine IBM Research - Ireland AAAI 2017 Technical


  1. IBM Research, Ireland University of California, Irvine Anytime Best+Depth-First Search for Bounding Marginal MAP Radu Marinescu Junkyu Lee, Alex Ihler and Rina Dechter University of California, Irvine IBM Research - Ireland AAAI 2017 Technical Session: RU: Reasoning under Uncertainty Feb. 8 th . 2017 10:00 am – 11:00 am Oral Presentation Paper 2066

  2. IBM Research, Ireland University of California, Irvine Motivation and Contribution ● Marginal MAP Inference – Probabilistic inference query Optimal partial configuration after marginalizing hidden/latent variables in a probability distribution ● – Complexity: NP pp complete – Often it is the right task on various applications Probabilistic conformant planning [Lee, Marinescu, Dechter, 2015] ● Natural language processing task [Bird, Klein, Loper, 2009] ● Image completion task [Xue, Li, Ermon, Gomes, Selman, 2016] ● Contributions ● Anytime hybrid (best+depth-first) search for MMAP – Improvement of anytime performance for finding upper and lower bounds – Upper-bound: estimate of optimal solution from a partial solution ● Lower-bound: sub-optimal solution ● 2

  3. IBM Research, Ireland University of California, Irvine Outline Background ● Graphical model – AND/OR search space & WMB heuristic – Previous MMAP search algorithms – Best+Depth-First search for MMAP ● LAOBF (Best-First AND/OR Search with Depth-First Lookaheads) – AAOBF (Alternating Best-First and Depth-First AND/OR search) – LnDFS (Learning Depth-First AND/OR search) – Experiments ● Conclusion ● 3

  4. IBM Research, Ireland University of California, Irvine Background – graphical model Graphical model Primal graph ● ● variables nodes are variables – – domains two nodes are connected if they – – appear in the same function functions – E C A B H Marginal Map task ● F D G – Max and sum not commute – 4

  5. IBM Research, Ireland University of California, Irvine Background – AND/OR search space Bucket elimination AND/OR search graph [Dechter, 1999] [Mateescu, Dechter, 2007] ● ● MAX A 0 1 B B 0 1 0 1 C D C D C D C D 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 E E G F E E G F E E G F E E G F 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 H H H H 0 1 0 1 0 1 0 1 SUM Pseudo tree ● [Freuder, Quinn, 1985] 5

  6. IBM Research, Ireland University of California, Irvine Background - WMB heuristics Mini-bucket elimination Weighted Mini-bucket [Liu, Ihler, 2012] [Dechter, Rish 2001] ● ● “i-bound”, limit on the number of Holder’s inequality – – variables in a single mini-bucket MAX WMB Moment Matching [Liu, Ihler, 2011] ● [Marinescu,Ihler,Decther, 2014] MAP variables – SUM variables – SUM Mini-bucket upper bound – 6

  7. IBM Research, Ireland University of California, Irvine Previous MMAP search algorithms Lee,Marinescu, Decther, Ihler Marinescu, Decther, Ihler Park, Darwiche Weighted Best-First Depth-First BnB Depth-First BnB Anytime Depth-First AND/OR AND/OR Search Join-tree upper bound WMB heuristic WMB Heuristic (relaxed variable ordering) - anytime solutions - depth-first search - compact AND/OR search space - infrequent solution updates - dynamic heuristic - more accurate WMB heuristics - still memory intensive 2014 2016 2003 2015 2017 2009 Marinescu, Lee, Iihler, Decther Yuan, Hansen Marinescu, Decther, Ihler Best+Depth-First Depth-First BnB Best-First/Recursive BF - high quality upper/lower bounds Incremental AND/OR Search - more frequent solution updates Join-tree upper bound WMB heuristic - memory efficiency - BF avoids solving summation problems - static heuristic - very memory intensive - no anytime, return optimal solution or no solution 7

  8. IBM Research, Ireland University of California, Irvine Outline Background ● Graphical model – AND/OR search space & WMB heuristic – Best+Depth-First search for MMAP ● LAOBF (Best-First AND/OR Search with Depth-First Lookaheads) – AAOBF (Alternating Best-First and Depth-First AND/OR search) – LnDFS (Learning Depth-First AND/OR search) – Experiments ● Conclusion ● 8

  9. IBM Research, Ireland University of California, Irvine Best+Depth-First Search ● Better guidance for depth-first dives using improved heuristics Depth-First search Best-First search ● Frequent solution updates ● Cutoff frontier of best-first search using improved lower bounds ● Learn accurate heuristics by depth-first lookahead Lower bound When Global UB = Global LB, Optimal Solution Discovered 9

  10. IBM Research, Ireland University of California, Irvine Notations – solution tree MAX OR AND OR AND OR AND OR AND OR AND partial solution tree tip of partial solution tree solution tree 10

  11. IBM Research, Ireland University of California, Irvine Notations – basic operations OR AND OR AND OR AND OR AND OR AND MAX q(n), l(n) Expand(n) Update(n) ● q(n) : upper bound at n ● q(root) : global upper bound ● l(n) : lower bound at n ● l(root) : global lower bound ● : best partial solution tree (partial solution tree where OR nodes direct ● re-direct best partial ● backup q and l the child m with best q(m) solution tree values 11

  12. IBM Research, Ireland University of California, Irvine LAOBF (best-first AND/OR search with depth-first lookaheads) Best-first selection Depth-first lookahead Best-first expansion & update ● Select a tip node n ● depth-first dive at the tip of ● compute global lower bound ● Expand and Update n ● cache summation subproblems cutoff parameter: control depth-first lookahead (at every number of node expansions.) 12

  13. IBM Research, Ireland University of California, Irvine AAOBF (alternating best-first with depth-first AND/OR search) Depth-first greedy expansion Depth-first re-direct Best-first re-direct Best-first expansion & update Depth-first selection Best-first selection ● redirect from explicated search graph ● Expand(n) and Update(n) from the root with updated q and l ● depth-first greedy search ● select Expand and Update a tip node 13

  14. IBM Research, Ireland University of California, Irvine LnDFS (learning depth-first AND/OR search) Best-first update Best-first selection Depth-first expansion Keep expanding tips nodes of Update values from tip nodes of 14

  15. IBM Research, Ireland University of California, Irvine Outline Background ● Graphical model – AND/OR search space & WMB heuristic – Best+Depth-First search for MMAP ● LAOBF (Best-First AND/OR Search with Depth-First Lookaheads) – AAOBF (Alternating Best-First and Depth-First AND/OR search) – LnDFS (Learning Depth-First AND/OR search) – Experiments ● Conclusion ● 15

  16. IBM Research, Ireland University of California, Irvine Experiments Anytime Algorithms ● Presented Best+Depth-First Search – LAOBF ● AAOBF ● LnDFS ● State-of-the-art – [Lee, Marinescu, Ihler, Dechter, 2016] Weighted Recursive Best-First AND/OR Search ● with Overestimation Breadth Rotate AND/OR Branch and Bound [Lee, Marinescu, Ihler, Dechter, 2016] ● Anytime Factor Set Elimination ● [Maua, Campos, 2012] Memory ● total 24 GB – WMB-MM(i) i-bound: 20 or the largest within 4 GB – caching for AND/OR search graph max 4 GB – 16

  17. IBM Research, Ireland University of California, Irvine Experiment Benchmark ● derived from UAI inference competitions for MPE query – randomly choose 50% of the variables as MAP variables – generate 4 random MMAP instances – Grid, Pedigree, Promedas domain – Problem instance parameters ● Domain (#. instances) Grid 144,649,2500 144,649,2500 2,2 3,3 25,163,814 42,189,834 (128) Pedigree 334,917,1289 334,917,1289 3,7 4,5 35,127,289 63,152,312 (88) Promedas 381,1064,1997 385,1077,2024 2,2 3,3 11,137,552 33,171,577 (100) N: number of variables, F: number of functions, K: domain size, S: scope size W: constrained induced width, H: constrained pseudo tree height 17

  18. IBM Research, Ireland University of California, Irvine Experiment – individual instances Anytime search status for individual instances ● N:2500 F:2500 K:2 S:3 N:1183 F:1183 K:5 S:5 N:1675 F:1701 K:2 S:3 W:788 H:817 W:272 H:290 W:259 H:298 - search: LAOBF (lab), AAOBF (aab), LnDFS (ldt), BRAOBB (bra) - heuristic: WMB-MM (20) - memory: 24 GB Other algorithms couldn’t find any solution due to memory out 18

  19. IBM Research, Ireland University of California, Irvine Experiment - average solution quality Average solution quality ● anytime quality of lower bound normalized by optimal solution – when optimal solution is not available, used best-known solution – Result ● How the quality of solution improves over time – LAOBF, AAOBF, LnDFS – improved upon WRBFAOO on 3 domains ● BRAOBB – best on promedas domain, second worst on pedigree domain ● AFSE: worst performance on 3 domains – 19

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