Alpha Presentation House of Hazards The Capstone Experience Team Auto-Owners Matt Drazin Frederick Lee Kevin Nickolai Kenneth Stewart Brian Wong Department of Computer Science and Engineering Michigan State University Fall 2017 From Students… …to Professionals
Project Overview • Virtual Reality (VR) Game • Education of Home Insurance Concepts • Engaging Learning Environment • For Auto- Owners’ Associates • Foundation for Future VR Projects The Capstone Experience Team Auto-Owners Alpha Presentation 2
System Architecture Senses Motions Renders Game Oculus Rift Headset Transfer data Game Engine Oculus Sensors Senses Motions/ Controller input Oculus Rift Touch Controller The Capstone Experience Team Auto-Owners Alpha Presentation 3
Main Menu The Capstone Experience Team Auto-Owners Alpha Presentation 4
Scene View The Capstone Experience Team Auto-Owners Alpha Presentation 5
Gameplay The Capstone Experience Team Auto-Owners Alpha Presentation 6
Gameplay The Capstone Experience Team Auto-Owners Alpha Presentation 7
Gameplay Selection Mode: Hazard The Capstone Experience Team Auto-Owners Alpha Presentation 8
Gameplay The Capstone Experience Team Auto-Owners Alpha Presentation 9
Gameplay Hints: 2 The Capstone Experience Team Auto-Owners Alpha Presentation 10
Keyboard The Capstone Experience Team Auto-Owners Alpha Presentation 11
Review Panel The Capstone Experience Team Auto-Owners Alpha Presentation 12
Leaderboard The Capstone Experience Team Auto-Owners Alpha Presentation 13
What’s Left To Do? • Animations • Implement Hands • Finalize Different Difficulty Settings • Create Background Neighborhood • Continue UX Testing • Instructions • Pictures for Review Panel • Sound Effects The Capstone Experience Team Auto-Owners Alpha Presentation 14
Questions? ? ? ? ? ? ? ? ? ? The Capstone Experience Team Auto-Owners Alpha Presentation 15
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