Adapting MI to mHealth in the Adapting MI to mHealth in the - - PowerPoint PPT Presentation

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Adapting MI to mHealth in the Adapting MI to mHealth in the - - PowerPoint PPT Presentation

The project PRECIOUS has received funding from the European Union s Seventh Framework Programme under Grant Agreement n 611366" Adapting MI to mHealth in the Adapting MI to mHealth in the management of chronic health conditions: The


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Adapting MI to mHealth in the

The project PRECIOUS has received funding from the European Union s Seventh Framework Programme under Grant Agreement nº 611366"

Adapting MI to mHealth in the management of chronic health conditions: The PRECIOUS service

PILAR LUSILLA PILAR LUSILLA MINT Forum Berlin MINT Forum Berlin 15 15 October 2016 October 2016

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Index Index

Key issues about Key issues about mHealth mHealth Some Research evidence Some Research evidence The Precious Project The Precious Project The Precious Project The Precious Project Integrating MI principles and skills into an app Integrating MI principles and skills into an app c conclusions

  • nclusions
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Index Index

Key issues about Key issues about mHealth mHealth

Some Research evidence Some Research evidence The Precious Project The Precious Project The Precious Project The Precious Project Integrating MI principles and skills into an app Integrating MI principles and skills into an app conclusions conclusions

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Key issues about Key issues about mHealth mHealth

mHealth mHealth solutions can solutions can empower citizens with empower citizens with information and motivation information and motivation to improve lifestyles and to improve lifestyles and reduce reduce chronic chronic diseases diseases reduce reduce chronic chronic diseases diseases Patients Patients can stay can stay healthier, healthier, resources resources can be better can be better utilised, utilised, lowering lowering the costs of the costs of care. care.

Source: PWC, socioeconomic impact of mHealth 2013

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Socioeconomic impact Socioeconomic impact

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Facts & Figures Facts & Figures

97.ooo Health apps are currently 97.ooo Health apps are currently available available

mHealth app TARGET

70% 30%

consumers & fitness Health professionals

Source: PWC. Health’Research Institute. Top health Industry issues of 2015

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Top 4 mobile medical Top 4 mobile medical app categories app categories

Health information/Educ… 10 20 30 Healthy eating Dieting/Weight loss Exercice

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Future perspectives Future perspectives

By 2017, 3,4 billion people worldwide will own a By 2017, 3,4 billion people worldwide will own a smartphone and 50% will use health apps smartphone and 50% will use health apps

Source: PWC. Health’Research Institute. Top health Industry issues of 2015

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Mobile health app Mobile health app

mHealth mHealth app are becoming app are becoming a a regular regular part of care part of care

86% 86% of clinicians believe

that mobile apps will become important to physicians for patient care management

  • ver the next 5 years
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So… An opportunity An opportunity to MI?

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Index Index

Key issues about Key issues about mHealth mHealth

Some Research evidence Some Research evidence

The Precious Project The Precious Project The Precious Project The Precious Project Integrating MI principles and skills into an app Integrating MI principles and skills into an app conclusions conclusions

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Index Index

Key issues about Key issues about mHealth mHealth Some Research evidence Some Research evidence

The Precious Project The Precious Project The Precious Project The Precious Project

Integrating MI principles and skills into an app Integrating MI principles and skills into an app C Conclusions

  • nclusions
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PRECIOUS approach is that preventive health care PRECIOUS approach is that preventive health care needs to be fun and motivational as suggested by the needs to be fun and motivational as suggested by the needs to be fun and motivational as suggested by the needs to be fun and motivational as suggested by the gamification gamification paradigm. paradigm. The aim is to help the user to achieve a healthy The aim is to help the user to achieve a healthy lifestyle and to maintain it. lifestyle and to maintain it. The philosophy: The philosophy: be healthy could be fun be healthy could be fun

Grant agreement no: 611366

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PRECIOUS PRECIOUS Consortium Consortium

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Health is precious Health is precious

PREventive PREventive Care Infrastructure based On Care Infrastructure based On Ubiquitous Sensing Ubiquitous Sensing (PRECIOUS) project aims (PRECIOUS) project aims to develop to develop a preventive a preventive care system that care system that combine transparent sensors and wearable combine transparent sensors and wearable devices devices for monitoring user context and for monitoring user context and devices devices for monitoring user context and for monitoring user context and health indicators. health indicators.

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The precious approach The precious approach components components

Self- Motivational Interviewing Self- determination Theory Gamification principles

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Target behaviour Target behaviours s

Physical activity Physical activity Food Intake Food Intake Sleep Sleep

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User’s benefit User’s benefit

The user should enjoy being healthy!!! The user should enjoy being healthy!!! The The system should help in preventing system should help in preventing diabetes disease diabetes disease and metabolic syndrome and metabolic syndrome by improving food intake by improving food intake habits, habits, exercise and reducing stress level (better exercise and reducing stress level (better habits, habits, exercise and reducing stress level (better exercise and reducing stress level (better sleep) sleep) User User should maintain persistent usage should maintain persistent usage through through games games, motivational feedback, etc. , motivational feedback, etc.

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Index Index

Key issues about Key issues about mHealth mHealth Some Research evidence Some Research evidence The Precious Project The Precious Project The Precious Project The Precious Project

Integrating MI principles and skills into Integrating MI principles and skills into an app an app

c conclusions

  • nclusions
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Challenges Challenges

How How do we do we engage people in a preventive health app? engage people in a preventive health app? How do we structure a framework incorporating SDT, How do we structure a framework incorporating SDT, gamification gamification and MI and MI principles to principles to achieve achieve and maintain and maintain a healthy lifestyle? a healthy lifestyle? a healthy lifestyle? a healthy lifestyle? How How do we achieve long do we achieve long-

  • term engagement of the

term engagement of the user with user with the system the system? ?

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MI Strategies for SDT MI Strategies for SDT components components

AUTHONOMY AUTHONOMY Let the client make decisions about what and how to change Offer a menu of options Delivery information with permission COMPETENCE COMPETENCE Provide Provide p possitive

  • ssitive feedback

feedback affirms the strengths of participants Support self-efficacy RELATEDNESS Express empathy with the messages Explore user’s concern Option to share goals with others if liked

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General Overview General Overview

The Precious System will let the users depending on The Precious System will let the users depending on their outcome goals and preferred activities to their outcome goals and preferred activities to choose between different app in order to achieve choose between different app in order to achieve those goals. those goals. User will self User will self-

  • monitored activity with wearable

monitored activity with wearable ( (w wristband) ristband) User will receive positive feedback and affirmation User will receive positive feedback and affirmation with any small success and suggest other activities if with any small success and suggest other activities if the user is not confident in achieving the goal. the user is not confident in achieving the goal.

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Step 1: Engaging Step 1: Engaging

Welcome & On boarding Welcome & On boarding

Registration, nickname, user profile, personalization, Registration, nickname, user profile, personalization, minigame minigame . .

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Step 2: Focusing Step 2: Focusing

Establishing Establishing

  • utcome goals and
  • utcome goals and

rating them in rating them in

  • rder
  • rder of
  • f

importance importance

  • Feel healthier
  • Feel more

relaxed

importance importance Choosing Choosing behaviours to behaviours to achieve outcome achieve outcome goals goals Selecting activity Selecting activity

relaxed

  • Feel more

energetic

  • Challenge

myself

  • Other (specify)
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Step 3: Evoking (1) Step 3: Evoking (1)

Importance Importance ruler ruler Confidence ruler Confidence ruler Explore options to Explore options to

How important would you say it is

Why did you chose 5 and not 3? Would this reasons fit to you?

Explore options to Explore options to increase increase importance/confide importance/confide nce nce

would you say it is for you to become more physically active?

fit to you?

  • It helps me to

stay healthy

  • I reduces my

stress

  • I enjoy doing

exercice

  • Others…
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Step 3: Evoking (2) Step 3: Evoking (2)

Solving Solving problems problems tool: tool: Time machine Time machine Big summary Big summary Suggesting app with Suggesting app with Suggesting app with Suggesting app with information information

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Step 4: Planning Step 4: Planning

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App Data report App Data report

Users can personalize at any given time the level of detail they wish regarding their behavior. behavior. They can also choose the preferred type of data visualization (e.g. statistics, analytical approach, in a gamified way such as feeding a pet

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Sustained motivation, Sustained motivation, continuous game play continuous game play

Continuous gamified elements that guide the user through the service and that offer repeated challenges. Mountain climber self-monitoring tool (The longer the users use the tool, the more impressive panorama generate )

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Conclusions

  • nclusions

mhealth health apps can play a relevant role to improve the apps can play a relevant role to improve the health in the population as mobile devices are health in the population as mobile devices are worldwide available. worldwide available. An attractive format and a patient An attractive format and a patient centered centered approach approach seems to be appropriate when a health app is seems to be appropriate when a health app is designed designed seems to be appropriate when a health app is seems to be appropriate when a health app is designed designed Although with limitation, as shown in PRECIOUS, MI Although with limitation, as shown in PRECIOUS, MI principles and some MI strategies can be adapted to principles and some MI strategies can be adapted to an app format. an app format. More research is needed in order to find evidence More research is needed in order to find evidence-

  • based

based feasibility and efficacy. feasibility and efficacy.

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Change is not always easy…and Change is not always easy…and new technologies are not the new technologies are not the exception! exception!

THANK YOU!!